Player Matchup

Apollo
Apollo
Anonymouslife
Apollo
Level 128
God Stats
13W - 10L
1,548 SR
Queue Stats
31W - 27L
1,571 Elo+
Party 1
Hades
Hades
Boatguy2534
Hades
Level 5
God Stats
1W - 2L
1,393 SR
Queue Stats
17W - 28L
1,658 Elo+
Party 2
Ymir
Ymir
Chuyx99
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
EpixCnwa
Gilgamesh
Level 13
God Stats
16W - 18L
1,397 SR
Queue Stats
76W - 94L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
Ginopat
Amaterasu
Level 17
God Stats
5W - 8L
1,429 SR
Queue Stats
26W - 34L
1,369 Elo+
Solo
Team Averages
Level 33
1,453 SR
1,540 Elo+

VS

Team Averages
Level 16
1,487 SR
1,540 Elo+
Medusa
Medusa
ArticCheetah
Medusa
Level 26
God Stats
6W - 2L
1,709 SR
Queue Stats
127W - 73L
1,681 Elo+
Solo
Achilles
Achilles
Lancemite
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 3
Xing Tian
Xing Tian
MageRudy
Xing Tian
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thor
Thor
ShiftMatchMaking
Thor
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 27L
1,799 Elo+
Solo
Hades
Hades
XERECOSVALDAA
Hades
Level 10
God Stats
3W - 1L
1,227 SR
Queue Stats
31W - 33L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,159
397
2,875
6,748
1,250
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 2
4,967
382
1,827
7,554
3,222
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Chuyx99
Ymir
9
1 / 2 / 0
5,704
439
1,454
5,919
3,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
EpixCnwa
Gilgamesh
10
3 / 4 / 0
6,073
467
4,514
8,349
2,888
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Ginopat
Amaterasu
6
0 / 3 / 0
4,875
375
1,104
4,729
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 0 / 3
7,061
543
5,758
5,952
1,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Lancemite
Achilles
12
4 / 0 / 1
7,336
564
2,796
5,409
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
MageRudy
Xing Tian
11
0 / 0 / 5
6,123
471
716
4,022
2,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 7
8,369
644
7,035
6,097
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 4 / 0
7,647
588
8,619
9,074
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Medusa
3
0
3
4.5
L
0
5
2
0.2
L
Ymir
Chuyx99
Ymir
1
2
0
0.5
L
Gilgamesh
EpixCnwa
Gilgamesh
3
4
0
0.75
L
Amaterasu
Ginopat
Amaterasu
0
3
0
0
W
Achilles
Lancemite
Achilles
4
0
1
4.5
W
Xing Tian
MageRudy
Xing Tian
0
0
5
2.5
W
4
0
7
7.5
W
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,774
Damage
24,924
33,299
Taken
30,554
12,092
Mitigated
17,128
3,052
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,875
1,700
0
545
6,748
1,250
0
898
5,850
0
25,633
W
Medusa
5,758
1,926
0
1,784
5,952
1,813
498
535
5,417
0
50,249
L
1,827
541
0
266
7,554
3,222
0
5,094
2,460
9,046
0
L
Ymir
Chuyx99
Ymir
1,454
136
0
0
5,919
3,152
0
762
5,157
12,591
0
L
Gilgamesh
EpixCnwa
Gilgamesh
4,514
1,846
0
733
8,349
2,888
0
2,035
6,138
0
23,827
L
Amaterasu
Ginopat
Amaterasu
1,104
651
0
1,508
4,729
1,580
0
546
3,828
0
12,099
W
Achilles
Lancemite
Achilles
2,796
656
0
2,074
5,409
5,396
727
0
5,409
0
25,286
W
Xing Tian
MageRudy
Xing Tian
716
52
45
1,195
4,022
2,770
30
700
3,322
17,691
0
W
7,035
2,302
0
1,519
6,097
2,566
884
578
5,519
0
59,433
W
8,619
273
430
2,247
9,074
4,583
0
1,675
7,399
42,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
36,536
164
Minions Killed
369
0
Camps Cleared
0
1,039,164
Distance Traveled
1,166,797
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,159
397
48
4
0
226,198
5
W
Medusa
7,061
543
79
6
0
214,781
2
L
Hades
4,967
382
13
1
0
180,276
0
L
Ymir
5,704
439
21
2
0
243,228
0
L
Gilgamesh
6,073
467
48
4
0
261,557
3
L
Amaterasu
4,875
375
34
3
0
127,905
1
W
Achilles
7,336
564
49
4
0
224,646
0
W
Xing Tian
6,123
471
41
3
0
253,549
1
W
Thor
8,369
644
113
9
0
267,033
4
W
Hades
7,647
588
87
7
0
206,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role