Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Bowser1997
Jormungandr
Level 67
God Stats
8W - 9L
1,488 SR
Queue Stats
269W - 238L
1,504 Elo+
Solo
Medusa
Medusa
TheKlawwGang
Medusa
Level 94
God Stats
6W - 4L
1,500 SR
Queue Stats
46W - 51L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
mega0johan
Baron Samedi
Level 141
God Stats
5W - 2L
1,578 SR
Queue Stats
97W - 98L
1,486 Elo+
Party 1
Neith
Neith
muffin_man93
Neith
Level 65
God Stats
61W - 55L
1,550 SR
Queue Stats
412W - 443L
1,522 Elo+
Solo
Team Averages
Level 95
1,523 SR
1,498 Elo+

VS

Team Averages
Level 104
1,492 SR
1,490 Elo+
Kali
Kali
 
Kali
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KORN-KILLER
Guan Yu
Level 63
God Stats
5W - 4L
1,471 SR
Queue Stats
233W - 265L
1,488 Elo+
Solo
Danzaburou
Danzaburou
TOTHM151
Danzaburou
Level 89
God Stats
36W - 42L
1,487 SR
Queue Stats
557W - 600L
1,493 Elo+
Solo
Sol
Sol
ToXicBoWser
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,546 Elo+
Solo
Ymir
Ymir
pacekillah
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 148L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 0 / 10
10,459
951
12,105
19,236
14,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Bowser1997
Jormungandr
18
4 / 1 / 10
11,298
1,027
18,445
10,761
12,582
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
17
3 / 0 / 7
10,702
973
12,751
9,634
3,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
mega0johan
Baron Samedi
17
2 / 0 / 10
10,612
965
20,814
7,675
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 8
10,763
978
9,822
11,688
4,412
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

232

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
1 / 5 / 1
10,106
919
8,075
12,183
5,809
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
KORN-KILLER
Guan Yu
16
0 / 0 / 2
9,890
899
7,874
20,994
14,283
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
TOTHM151
Danzaburou
16
0 / 3 / 1
9,675
880
8,237
13,959
6,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 1
10,495
954
24,560
13,079
4,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 1
10,129
921
4,757
20,032
21,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
14
Kills
2
2
Deaths
14
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
10
7
L
Kali
 
Kali
1
5
1
0.3
W
Jormungandr
Bowser1997
Jormungandr
4
1
10
9
L
Guan Yu
KORN-KILLER
Guan Yu
0
0
2
1
L
Danzaburou
TOTHM151
Danzaburou
0
3
1
0.17
W
Medusa
3
0
7
6.5
L
1
2
1
0.75
W
Baron Samedi
mega0johan
Baron Samedi
2
0
10
7
W
3
1
8
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,937
Damage
53,503
58,994
Taken
80,247
38,805
Mitigated
52,393
24,279
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,105
5,112
2,013
9,608
19,236
14,773
0
8,903
8,758
0
25,041
L
Kali
 
Kali
8,075
3,527
0
1,475
12,183
5,809
0
5,890
6,293
0
20,663
W
Jormungandr
Bowser1997
Jormungandr
18,445
1,977
0
0
10,761
12,582
0
5,798
4,963
39,906
0
L
Guan Yu
KORN-KILLER
Guan Yu
7,874
813
3,830
3,482
20,994
14,283
0
8,015
12,979
0
20,535
L
Danzaburou
TOTHM151
Danzaburou
8,237
2,348
0
577
13,959
6,296
0
7,993
5,966
0
32,579
W
Medusa
12,751
3,329
0
1,520
9,634
3,605
0
5,289
4,345
0
25,756
L
24,560
5,914
0
5,073
13,079
4,871
0
6,031
7,048
66,610
0
W
Baron Samedi
mega0johan
Baron Samedi
20,814
848
4,828
3,832
7,675
3,433
0
4,636
3,039
49,363
0
W
9,822
4,720
0
2,478
11,688
4,412
0
4,691
6,997
0
28,701
L
4,757
428
124
2,718
20,032
21,134
0
11,330
8,702
19,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,834
Gold Earned
50,295
236
Minions Killed
242
6
Camps Cleared
11
1,123,465
Distance Traveled
1,056,713
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,459
951
21
2
0
253,159
2
L
Kali
10,106
919
20
2
6
221,892
0
W
Jormungandr
11,298
1,027
45
4
1
223,326
3
L
Guan Yu
9,890
899
22
2
5
252,617
0
L
Danzaburou
9,675
880
41
4
0
216,870
0
W
Medusa
10,702
973
47
4
2
226,840
0
L
Sol
10,495
954
115
10
0
182,894
1
W
Baron Samedi
10,612
965
73
7
1
233,562
0
W
Neith
10,763
978
50
5
2
186,578
0
L
Ymir
10,129
921
44
4
0
182,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role