Player Matchup

He Bo
He Bo
 
He Bo
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Scottythehootie
Ymir
Level 28
God Stats
23W - 16L
1,575 SR
Queue Stats
96W - 101L
1,404 Elo+
Party 1
Hercules
Hercules
blankout360
Hercules
Level 18
God Stats
2W - 1L
1,738 SR
Queue Stats
52W - 53L
1,449 Elo+
Solo
Skadi
Skadi
joshythehottie
Skadi
Level 29
God Stats
36W - 26L
1,549 SR
Queue Stats
120W - 125L
1,403 Elo+
Party 1
Apollo
Apollo
scvarii
Apollo
Level 29
God Stats
2W - 0L
1,670 SR
Queue Stats
108W - 131L
1,424 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,436 Elo+

VS

Team Averages
Level 20
1,490 SR
1,348 Elo+
Loki
Loki
Aurelion687
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,375 Elo+
Solo
Ra
Ra
Complexasap125
Ra
Level 6
God Stats
0W - 2L
1,566 SR
Queue Stats
2W - 8L
1,309 Elo+
Solo
Ullr
Ullr
Lanzuel
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,442 Elo+
Solo
Ymir
Ymir
doctorbo226
Ymir
Level 22
God Stats
6W - 10L
1,460 SR
Queue Stats
119W - 134L
1,306 Elo+
Party 2
Gilgamesh
Gilgamesh
sizzleking87
Gilgamesh
Level 24
God Stats
7W - 10L
1,424 SR
Queue Stats
186W - 223L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
16 / 0 / 3
11,257
662
11,349
10,062
4,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 20
9,026
531
5,824
9,836
9,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
blankout360
Hercules
16
5 / 1 / 3
10,554
621
6,144
9,293
5,706
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
12 / 2 / 13
10,067
592
21,652
12,602
4,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
scvarii
Apollo
11
4 / 2 / 4
8,167
480
6,017
8,172
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
7,661
451
5,975
10,314
3,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 12 / 1
6,286
370
6,292
11,485
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Lanzuel
Ullr
11
1 / 3 / 1
7,183
423
3,202
10,291
3,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
2 / 9 / 1
6,484
381
5,366
18,638
15,556
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
sizzleking87
Gilgamesh
11
2 / 8 / 3
7,832
461
7,620
14,400
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
39
Kills
7
7
Deaths
39
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
16
0
3
17.5
L
2
7
0
0.29
L
0
12
1
0.04
L
Ullr
Lanzuel
Ullr
1
3
1
0.5
W
2
2
20
6
W
Hercules
blankout360
Hercules
5
1
3
6.5
L
2
9
1
0.28
W
12
2
13
9.25
W
Apollo
scvarii
Apollo
4
2
4
3
L
Gilgamesh
sizzleking87
Gilgamesh
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,986
Damage
28,455
49,965
Taken
65,128
26,368
Mitigated
31,024
21,229
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,349
567
0
6,576
10,062
4,625
67
3,794
5,910
78,079
0
L
5,975
1,030
0
1,145
10,314
3,111
205
1,098
9,216
0
28,663
L
6,292
1,056
57
313
11,485
3,487
80
5,965
5,520
23,769
0
L
Ullr
Lanzuel
Ullr
3,202
1,494
0
3,431
10,291
3,162
0
1,661
8,630
0
25,282
W
5,824
1,268
386
404
9,836
9,421
1,167
3,716
5,974
14,822
0
W
Hercules
blankout360
Hercules
6,144
1,728
0
3,440
9,293
5,706
1,519
494
8,789
0
57,000
L
5,366
848
0
784
18,638
15,556
0
4,281
14,357
20,870
0
W
21,652
13,623
0
7,949
12,602
4,482
5,351
2,581
9,943
0
63,139
W
Apollo
scvarii
Apollo
6,017
3,643
0
2,474
8,172
2,134
174
459
7,691
0
30,100
L
Gilgamesh
sizzleking87
Gilgamesh
7,620
1,577
0
1,661
14,400
5,708
0
4,168
10,232
0
42,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
35,446
447
Minions Killed
238
0
Camps Cleared
0
1,460,834
Distance Traveled
1,512,884
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,257
662
137
8
0
348,942
1
L
Loki
7,661
451
59
3
0
329,176
5
L
Ra
6,286
370
33
2
0
286,067
1
L
Ullr
7,183
423
46
3
0
293,705
1
W
Ymir
9,026
531
21
1
0
277,649
4
W
Hercules
10,554
621
145
9
0
306,825
0
L
Ymir
6,484
381
30
2
0
292,446
0
W
Skadi
10,067
592
92
5
0
288,086
3
W
Apollo
8,167
480
52
3
0
239,332
0
L
Gilgamesh
7,832
461
70
4
0
311,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role