Player Matchup

Zeus
Zeus
AN7H0N9-R0M3O-
Zeus
Level 16
God Stats
17W - 9L
1,350 SR
Queue Stats
41W - 31L
1,282 Elo+
Solo
Sobek
Sobek
Aonos-Kuang
Sobek
Level 11
God Stats
6W - 4L
1,273 SR
Queue Stats
299W - 285L
1,393 Elo+
Solo
Hera
Hera
BigDanGill
Hera
Level 26
God Stats
14W - 17L
1,402 SR
Queue Stats
46W - 65L
1,401 Elo+
Party 1
Janus
Janus
Monaxis
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,361 Elo+
Solo
Skadi
Skadi
UkrainianKozak
Skadi
Level 17
God Stats
37W - 22L
1,591 SR
Queue Stats
42W - 29L
1,532 Elo+
Party 1
Team Averages
Level 18
1,423 SR
1,394 Elo+

VS

Team Averages
Level 15
1,444 SR
1,388 Elo+
Neith
Neith
Angels148841
Neith
Level 15
God Stats
35W - 33L
1,525 SR
Queue Stats
68W - 84L
1,302 Elo+
Solo
Thor
Thor
Forosha
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KIRIGAKURE3321
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,231 SR
Queue Stats
211W - 211L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
Miguel_duq11
Erlang Shen
Level 24
God Stats
30W - 31L
1,465 SR
Queue Stats
375W - 390L
1,453 Elo+
Solo
Nemesis
Nemesis
Vukota02
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 15
11,834
1,076
14,467
14,363
5,146
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 0 / 20
12,276
1,116
12,562
9,217
12,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 3 / 10
12,296
1,118
15,436
10,086
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Monaxis
Janus
18
5 / 4 / 12
12,035
1,094
12,102
8,636
2,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
15 / 2 / 12
13,269
1,206
19,862
11,250
5,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

234

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 5
10,554
959
6,081
13,368
4,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Forosha
Thor
16
1 / 7 / 5
10,575
961
3,158
14,652
13,275
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
KIRIGAKURE3321
Morgan Le Fay
18
1 / 11 / 7
10,981
998
15,525
20,354
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Miguel_duq11
Erlang Shen
18
13 / 9 / 1
13,799
1,254
18,414
24,390
13,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Vukota02
Nemesis
16
0 / 3 / 5
9,980
907
4,092
11,518
4,282
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
37
Kills
15
16
Deaths
37
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
7
15
1.5
L
0
7
5
0.36
W
5
0
20
15
W
9
3
10
4.67
L
Thor
Forosha
Thor
1
7
5
0.5
L
Morgan Le Fay
KIRIGAKURE3321
Morgan Le Fay
1
11
7
0.41
L
Erlang Shen
Miguel_duq11
Erlang Shen
13
9
1
1.5
W
Janus
Monaxis
Janus
5
4
12
2.75
W
15
2
12
10.5
L
Nemesis
Vukota02
Nemesis
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,429
Damage
47,270
53,552
Taken
84,282
28,470
Mitigated
42,703
5,488
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,467
3,546
0
1,019
14,363
5,146
0
3,710
10,653
36,241
0
L
6,081
1,634
0
1,702
13,368
4,935
0
8,572
4,796
0
40,087
W
12,562
492
0
1,793
9,217
12,594
0
2,202
7,015
20,679
0
W
15,436
4,814
124
1,171
10,086
3,026
0
2,864
7,222
41,326
0
L
Thor
Forosha
Thor
3,158
683
0
623
14,652
13,275
0
8,405
6,247
0
17,130
L
Morgan Le Fay
KIRIGAKURE3321
Morgan Le Fay
15,525
1,203
0
980
20,354
7,060
0
13,529
6,825
24,859
0
L
Erlang Shen
Miguel_duq11
Erlang Shen
18,414
13,720
0
476
24,390
13,151
0
17,499
6,891
0
35,490
W
Janus
Monaxis
Janus
12,102
1,712
0
0
8,636
2,193
0
2,856
3,965
38,022
0
W
19,862
10,233
0
1,381
11,250
5,511
0
3,893
7,357
0
35,555
L
Nemesis
Vukota02
Nemesis
4,092
235
0
277
11,518
4,282
0
6,562
4,956
0
15,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,710
Gold Earned
55,889
227
Minions Killed
163
9
Camps Cleared
3
999,499
Distance Traveled
923,777
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,834
1,076
41
4
3
156,195
0
L
Neith
10,554
959
73
7
0
157,551
2
W
Sobek
12,276
1,116
20
2
0
238,624
0
W
Hera
12,296
1,118
75
7
1
202,969
1
L
Thor
10,575
961
21
2
0
161,418
1
L
Morgan Le Fay
10,981
998
13
1
1
193,819
0
L
Erlang Shen
13,799
1,254
26
2
1
244,237
0
W
Janus
12,035
1,094
71
6
1
199,884
0
W
Skadi
13,269
1,206
20
2
4
201,827
0
L
Nemesis
9,980
907
30
3
1
166,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role