Player Matchup

Ne Zha
Ne Zha
Lifeisoupnuaf0rk
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 155L
1,363 Elo+
Solo
Bastet
Bastet
Sir Dayums
Bastet
Level 9
God Stats
8W - 7L
1,920 SR
Queue Stats
82W - 48L
1,683 Elo+
Party 1
Mercury
Mercury
Sir Gams
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 40L
1,712 Elo+
Party 1
Horus
Horus
TONICxNRGxT
Horus
Level 28
God Stats
14W - 14L
1,520 SR
Queue Stats
72W - 53L
1,524 Elo+
Solo
Zeus
Zeus
boy_booked
Zeus
Level 11
God Stats
1W - 1L
1,818 SR
Queue Stats
13W - 9L
1,567 Elo+
Solo
Team Averages
Level 13
1,652 SR
1,570 Elo+

VS

Team Averages
Level 38
1,779 SR
1,683 Elo+
Sol
Sol
Henrique 200578
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,497 Elo+
Solo
Chaac
Chaac
MrStealYourPuh
Chaac
Level 129
God Stats
10W - 0L
1,962 SR
Queue Stats
525W - 125L
1,767 Elo+
Party 2
Fenrir
Fenrir
Thermadox
Fenrir
Level 19
God Stats
4W - 2L
1,752 SR
Queue Stats
61W - 37L
1,458 Elo+
Solo
Khepri
Khepri
XboxIs4Dum_fks
Khepri
Level 17
God Stats
4W - 1L
1,698 SR
Queue Stats
138W - 21L
1,728 Elo+
Party 2
Bacchus
Bacchus
blacks4GBs
Bacchus
Level 16
God Stats
16W - 2L
1,981 SR
Queue Stats
124W - 12L
1,963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,038
1,006
2,320
5,970
2,095
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Sir Dayums
Bastet
12
5 / 7 / 0
7,962
1,327
10,019
10,473
3,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Sir Gams
Mercury
12
0 / 5 / 4
6,393
1,066
3,666
8,375
2,809
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 4
6,671
1,112
5,540
15,146
8,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 3
7,069
1,178
7,028
6,745
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

223

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,000
667
0
0
0
15
15 / 2 / 10
10,352
1,725
17,452
9,183
6,622
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Thermadox
Fenrir
14
5 / 2 / 15
8,275
1,379
7,585
5,849
3,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 22
8,853
1,476
4,873
7,925
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
blacks4GBs
Bacchus
14
9 / 0 / 15
8,896
1,483
12,932
8,580
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
6
Kills
32
32
Deaths
6
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
6
2
0.17
W
15
2
10
10
L
Bastet
Sir Dayums
Bastet
5
7
0
0.71
L
Mercury
Sir Gams
Mercury
0
5
4
0.4
L
0
8
4
0.25
W
Fenrir
Thermadox
Fenrir
5
2
15
6.25
W
3
2
22
7
W
Bacchus
blacks4GBs
Bacchus
9
0
15
16.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
42,842
46,709
Taken
31,537
19,495
Mitigated
24,350
3,494
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
2,320
1,378
0
214
5,970
2,095
0
1,729
4,241
0
3,684
W
17,452
5,909
0
3,288
9,183
6,622
0
2,926
6,257
0
35,327
L
Bastet
Sir Dayums
Bastet
10,019
2,986
0
0
10,473
3,902
0
2,685
7,788
0
13,727
L
Mercury
Sir Gams
Mercury
3,666
1,383
0
0
8,375
2,809
0
3,607
4,768
0
12,552
L
5,540
3,550
1,626
1,654
15,146
8,456
0
6,773
8,373
0
11,002
W
Fenrir
Thermadox
Fenrir
7,585
2,070
0
854
5,849
3,382
0
756
5,093
0
12,325
W
4,873
429
0
558
7,925
8,522
0
2,070
5,855
13,134
0
W
Bacchus
blacks4GBs
Bacchus
12,932
2,300
205
387
8,580
5,824
0
1,276
7,304
20,637
0
L
7,028
800
0
0
6,745
2,233
0
3,011
3,734
30,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
40,376
101
Minions Killed
85
3
Camps Cleared
6
551,867
Distance Traveled
508,032
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,000
667
0
0
0
0
0
L
Ne Zha
6,038
1,006
1
0
0
65,324
1
W
Chaac
10,352
1,725
39
7
2
121,878
0
L
Bastet
7,962
1,327
8
1
0
124,043
2
L
Mercury
6,393
1,066
23
4
1
142,869
1
L
Horus
6,671
1,112
9
2
2
118,222
1
W
Fenrir
8,275
1,379
17
3
0
121,018
1
W
Khepri
8,853
1,476
7
1
0
129,327
2
W
Bacchus
8,896
1,483
22
4
4
135,809
2
L
Zeus
7,069
1,178
60
10
0
101,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role