Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
DiviCrox
Anubis
Level 27
God Stats
10W - 9L
1,356 SR
Queue Stats
80W - 81L
1,497 Elo+
Party 1
Olorun
Olorun
Gearfreedo
Olorun
Level 29
God Stats
2W - 5L
1,545 SR
Queue Stats
108W - 120L
1,442 Elo+
Party 1
Loki
Loki
Pewwgamerpeww
Loki
Level 5
God Stats
3W - 1L
1,657 SR
Queue Stats
15W - 17L
1,401 Elo+
Party 4
Artemis
Artemis
PoteznyMorderca
Artemis
Level 15
God Stats
5W - 3L
1,396 SR
Queue Stats
11W - 10L
1,384 Elo+
Solo
Team Averages
Level 36
1,491 SR
1,445 Elo+

VS

Team Averages
Level 12
1,409 SR
1,432 Elo+
Artio
Artio
 
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Akiraxgenius
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 3
Cabrakan
Cabrakan
Flaoweur
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 3
Set
Set
PaulPrime
Set
Level 12
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Neith
Neith
TEEGROKER
Neith
Level 17
God Stats
3W - 8L
1,221 SR
Queue Stats
64W - 83L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 16
7,719
594
4,462
8,318
9,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
DiviCrox
Anubis
13
8 / 1 / 6
8,008
616
7,715
4,741
2,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Gearfreedo
Olorun
14
2 / 2 / 4
7,906
608
7,147
7,819
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 11
6,962
536
4,094
7,727
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
14 / 1 / 3
8,491
653
13,069
8,009
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 2
5,921
455
4,796
11,981
6,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 6 / 3
6,542
503
7,740
7,768
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Flaoweur
Cabrakan
9
1 / 8 / 1
5,764
443
2,189
10,610
7,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 8 / 1
5,015
386
1,175
8,643
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
TEEGROKER
Neith
8
1 / 5 / 2
5,307
408
6,002
8,550
2,237
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
28
Kills
5
5
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
16
10
L
Artio
 
Artio
1
2
2
1
L
2
6
3
0.58
W
Anubis
DiviCrox
Anubis
8
1
6
11
L
Cabrakan
Flaoweur
Cabrakan
1
8
1
0.19
W
Olorun
Gearfreedo
Olorun
2
2
4
2
L
0
8
1
0.06
W
2
1
11
7.5
W
14
1
3
15.5
L
Neith
TEEGROKER
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,487
Damage
21,902
36,614
Taken
47,552
19,529
Mitigated
21,082
12,780
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,462
1,291
344
1,177
8,318
9,102
28
2,408
5,832
21,475
0
L
Artio
 
Artio
4,796
436
350
5,485
11,981
6,686
0
7,242
4,739
19,696
0
L
7,740
1,672
172
662
7,768
2,440
0
2,836
4,932
27,543
0
W
Anubis
DiviCrox
Anubis
7,715
738
0
2,183
4,741
2,091
818
2,416
2,051
38,211
0
L
Cabrakan
Flaoweur
Cabrakan
2,189
551
30
1,375
10,610
7,570
0
3,738
6,872
9,448
0
W
Olorun
Gearfreedo
Olorun
7,147
1,902
147
4,046
7,819
2,899
3,217
3,873
3,854
47,291
0
L
1,175
497
0
1,324
8,643
2,149
0
2,357
6,286
0
16,611
W
4,094
1,385
0
2,927
7,727
2,534
51
2,416
5,181
0
33,949
W
13,069
7,635
0
1,956
8,009
2,903
796
2,978
4,971
0
37,536
L
Neith
TEEGROKER
Neith
6,002
2,130
0
1,449
8,550
2,237
0
3,151
5,399
0
21,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
28,549
340
Minions Killed
155
0
Camps Cleared
0
1,169,323
Distance Traveled
1,083,494
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,719
594
23
2
0
241,701
0
L
Artio
5,921
455
30
2
0
260,982
2
L
Ra
6,542
503
51
4
0
218,406
0
W
Anubis
8,008
616
74
6
0
224,864
3
L
Cabrakan
5,764
443
11
1
0
189,709
0
W
Olorun
7,906
608
106
8
0
234,834
4
L
Set
5,015
386
30
2
0
184,792
0
W
Loki
6,962
536
77
6
0
261,993
0
W
Artemis
8,491
653
60
5
0
205,931
3
L
Neith
5,307
408
33
3
0
229,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role