Player Matchup

Thor
Thor
SabroHD
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Zeus
Zeus
White_lis666
Zeus
Level 68
God Stats
4W - 4L
1,496 SR
Queue Stats
109W - 110L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
kylebrof
Sun Wukong
Level 73
God Stats
2W - 3L
1,586 SR
Queue Stats
29W - 39L
1,489 Elo+
Party 1
Team Averages
Level 50
1,527 SR
1,413 Elo+

VS

Team Averages
Level 49
1,507 SR
1,506 Elo+
Agni
Agni
Ashïro
Agni
Level 28
God Stats
8W - 12L
1,400 SR
Queue Stats
197W - 202L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Blackout4
Cthulhu
Level 112
God Stats
4W - 3L
1,622 SR
Queue Stats
20W - 13L
1,570 Elo+
Party 2
Neith
Neith
TTVCharlie3FM
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
SabroHD
Thor
12
0 / 5 / 3
9,488
527
3,292
15,518
14,224
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 5 / 1
11,515
640
20,421
15,291
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kylebrof
Sun Wukong
15
1 / 2 / 4
10,551
586
8,742
19,793
22,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ashïro
Agni
17
6 / 1 / 4
11,810
656
14,605
13,399
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Blackout4
Cthulhu
17
5 / 1 / 5
11,812
656
12,317
15,492
17,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 4 / 10
10,966
609
13,623
9,845
3,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
12
12
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
Ashïro
Agni
6
1
4
8
W
Cthulhu
Blackout4
Cthulhu
5
1
5
7.5
L
Thor
SabroHD
Thor
0
5
3
0.3
W
1
4
10
1.5
L
5
5
1
1.1
L
Sun Wukong
kylebrof
Sun Wukong
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,455
Damage
40,545
50,602
Taken
38,736
41,482
Mitigated
26,697
5,009
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Ashïro
Agni
14,605
757
566
5,432
13,399
5,466
907
6,488
6,407
65,586
0
W
Cthulhu
Blackout4
Cthulhu
12,317
590
601
1,000
15,492
17,548
204
6,613
8,371
30,869
0
L
Thor
SabroHD
Thor
3,292
511
0
0
15,518
14,224
421
7,789
7,395
0
11,570
W
13,623
6,381
0
1,982
9,845
3,683
1,094
5,924
3,537
0
38,929
L
20,421
510
0
3,949
15,291
5,198
329
9,552
5,469
59,839
0
L
Sun Wukong
kylebrof
Sun Wukong
8,742
2,148
0
1,060
19,793
22,060
882
8,575
10,816
0
37,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
34,588
163
Minions Killed
199
0
Camps Cleared
0
900,869
Distance Traveled
970,514
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,810
656
115
6
0
333,883
4
W
Cthulhu
11,812
656
35
2
0
366,677
3
L
Thor
9,488
527
17
1
0
290,584
0
W
Neith
10,966
609
49
3
0
269,954
2
L
Zeus
11,515
640
93
5
0
280,816
4
L
Sun Wukong
10,551
586
53
3
0
329,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role