Player Matchup

Bellona
Bellona
AleIAm
Bellona
Level 3
God Stats
2W - 2L
1,583 SR
Queue Stats
5W - 9L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
G4njdalf
Danzaburou
Level 29
God Stats
23W - 25L
1,502 SR
Queue Stats
127W - 133L
1,433 Elo+
Solo
Scylla
Scylla
GiannisCorbe
Scylla
Level 53
God Stats
6W - 7L
1,469 SR
Queue Stats
19W - 32L
1,485 Elo+
Party 1
Athena
Athena
Lioon 7
Athena
Level 37
God Stats
4W - 4L
1,395 SR
Queue Stats
30W - 43L
1,387 Elo+
Party 1
Nemesis
Nemesis
Philippuru
Nemesis
Level 17
God Stats
1W - 1L
1,490 SR
Queue Stats
11W - 7L
1,402 Elo+
Party 1
Team Averages
Level 28
1,488 SR
1,423 Elo+

VS

Team Averages
Level 21
1,580 SR
1,397 Elo+
Yemoja
Yemoja
IgirisuAkatsuki
Yemoja
Level 18
God Stats
9W - 10L
1,416 SR
Queue Stats
30W - 37L
1,295 Elo+
Solo
Mercury
Mercury
Krimelife1909
Mercury
Level 15
God Stats
0W - 1L
1,759 SR
Queue Stats
9W - 16L
1,359 Elo+
Solo
Persephone
Persephone
OptimalAcorn922
Persephone
Level 28
God Stats
5W - 2L
1,708 SR
Queue Stats
95W - 82L
1,551 Elo+
Solo
Odin
Odin
bertybert1990
Odin
Level 25
God Stats
1W - 1L
1,519 SR
Queue Stats
35W - 29L
1,369 Elo+
Solo
Da Ji
Da Ji
chuti892
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AleIAm
Bellona
17
2 / 5 / 3
11,124
445
8,165
15,659
14,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
G4njdalf
Danzaburou
20
6 / 1 / 4
16,358
654
13,265
17,168
8,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
15
4 / 4 / 1
10,929
437
4,636
9,431
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Lioon 7
Athena
16
1 / 3 / 12
12,011
480
6,261
19,507
27,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Philippuru
Nemesis
20
5 / 4 / 1
13,686
547
8,632
17,671
10,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
7,135
285
1,110
1,273
747
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
18
1 / 5 / 0
11,262
450
2,231
12,688
4,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
OptimalAcorn922
Persephone
20
10 / 6 / 2
15,087
603
24,390
19,343
9,756
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 3 / 4
10,677
427
4,169
11,449
15,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
chuti892
Da Ji
20
5 / 3 / 4
12,600
504
9,129
18,017
8,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
17
17
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
AleIAm
Bellona
2
5
3
0.7
W
Danzaburou
G4njdalf
Danzaburou
6
1
4
8
W
Scylla
4
4
1
1.13
L
0
0
0
0
L
Mercury
1
5
0
0.2
W
Athena
Lioon 7
Athena
1
3
12
2.33
L
Persephone
OptimalAcorn922
Persephone
10
6
2
1.83
W
Nemesis
Philippuru
Nemesis
5
4
1
1.38
L
1
3
4
1
L
Da Ji
chuti892
Da Ji
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
41,029
79,436
Taken
62,770
65,089
Mitigated
38,367
14,144
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AleIAm
Bellona
8,165
1,918
0
2,420
15,659
14,192
0
3,185
12,474
0
42,077
W
Danzaburou
G4njdalf
Danzaburou
13,265
8,351
0
6,318
17,168
8,640
4,305
4,858
12,310
0
161,263
W
Scylla
4,636
303
563
918
9,431
4,806
876
5,536
3,895
50,891
0
L
1,110
88
305
64
1,273
747
130
89
1,184
7,637
0
L
Mercury
2,231
763
0
1,379
12,688
4,434
0
658
12,030
0
67,709
W
Athena
Lioon 7
Athena
6,261
1,577
0
2,453
19,507
27,447
169
6,630
12,877
33,730
0
L
Persephone
OptimalAcorn922
Persephone
24,390
1,556
0
5,081
19,343
9,756
995
6,268
13,069
119,725
0
W
Nemesis
Philippuru
Nemesis
8,632
4,287
0
1,472
17,671
10,004
992
5,356
12,315
0
103,586
L
4,169
789
48
1,507
11,449
15,344
56
1,385
10,064
0
46,905
L
Da Ji
chuti892
Da Ji
9,129
2,155
0
2,367
18,017
8,086
180
2,463
15,522
0
92,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,108
Gold Earned
56,761
640
Minions Killed
554
0
Camps Cleared
0
2,261,458
Distance Traveled
1,969,063
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,124
445
72
3
0
437,806
0
W
Danzaburou
16,358
654
270
11
0
505,778
4
W
Scylla
10,929
437
76
3
0
330,481
1
L
Yemoja
7,135
285
12
0
0
125,912
0
L
Mercury
11,262
450
132
5
0
538,515
0
W
Athena
12,011
480
61
2
0
510,874
2
L
Persephone
15,087
603
184
7
0
438,173
1
W
Nemesis
13,686
547
161
6
0
476,519
0
L
Odin
10,677
427
93
4
0
399,161
3
L
Da Ji
12,600
504
133
5
0
467,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role