Player Matchup

Baron Samedi
Baron Samedi
SilenceXV
Baron Samedi
Level 28
God Stats
6W - 7L
1,584 SR
Queue Stats
16W - 25L
1,328 Elo+
Party 1
Ymir
Ymir
WaMaH1507
Ymir
Level 11
God Stats
0W - 2L
1,259 SR
Queue Stats
40W - 52L
1,386 Elo+
Solo
Artemis
Artemis
ahwll
Artemis
Level 27
God Stats
2W - 6L
1,313 SR
Queue Stats
24W - 35L
1,449 Elo+
Party 1
Pele
Pele
ant023
Pele
Level 24
God Stats
20W - 35L
1,473 SR
Queue Stats
350W - 380L
1,468 Elo+
Solo
Chronos
Chronos
mind_the_gap13
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,401 Elo+
Solo
Team Averages
Level 22
1,426 SR
1,406 Elo+

VS

Team Averages
Level 15
1,534 SR
1,525 Elo+
Nu Wa
Nu Wa
Dc yTutuLugo
Nu Wa
Level 29
God Stats
11W - 8L
1,442 SR
Queue Stats
260W - 288L
1,416 Elo+
Solo
Loki
Loki
GlizzyGulper78
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 14L
1,812 Elo+
Party 2
Kukulkan
Kukulkan
SSJNinote
Kukulkan
Level 16
God Stats
2W - 1L
1,178 SR
Queue Stats
132W - 143L
1,330 Elo+
Solo
Khepri
Khepri
butoo69
Khepri
Level 7
God Stats
3W - 2L
1,841 SR
Queue Stats
4W - 4L
1,572 Elo+
Solo
Neith
Neith
harrahmastylica
Neith
Level 18
God Stats
12W - 7L
1,706 SR
Queue Stats
66W - 50L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SilenceXV
Baron Samedi
20
8 / 7 / 13
14,584
1,122
30,986
22,923
9,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
19
5 / 7 / 10
12,896
992
10,484
26,845
31,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
ahwll
Artemis
20
6 / 8 / 13
13,535
1,041
17,250
23,084
8,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pele
ant023
Pele
17
0 / 4 / 5
10,510
808
4,678
8,378
2,549
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 11 / 15
12,640
972
15,420
29,186
8,831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 15
13,364
1,028
23,227
14,736
5,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
25 / 3 / 5
19,053
1,466
47,345
17,954
7,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
SSJNinote
Kukulkan
20
4 / 2 / 17
13,682
1,052
18,828
15,488
5,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
butoo69
Khepri
19
1 / 9 / 9
11,373
875
5,393
24,244
20,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 3 / 16
13,067
1,005
10,601
13,287
4,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
99
23
Kills
37
37
Deaths
23
56
Assists
62
Player
Kills
Deaths
Assists
KDA
W
4
6
15
1.92
W
25
3
5
9.17
W
Kukulkan
SSJNinote
Kukulkan
4
2
17
6.25
L
Baron Samedi
SilenceXV
Baron Samedi
8
7
13
2.07
L
Ymir
5
7
10
1.43
L
Artemis
ahwll
Artemis
6
8
13
1.56
L
Pele
ant023
Pele
0
4
5
0.63
W
Khepri
butoo69
Khepri
1
9
9
0.61
W
3
3
16
3.67
L
4
11
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,818
Damage
105,394
110,416
Taken
85,709
61,751
Mitigated
41,881
19,109
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,227
6,397
94
1,533
14,736
5,128
0
9,674
4,759
45,694
0
W
47,345
23,201
0
5,048
17,954
7,027
0
7,881
9,875
0
78,977
W
Kukulkan
SSJNinote
Kukulkan
18,828
1,656
187
1,672
15,488
5,248
0
10,960
4,285
34,054
0
L
Baron Samedi
SilenceXV
Baron Samedi
30,986
3,820
5,304
6,551
22,923
9,703
0
9,540
13,383
54,134
0
L
Ymir
10,484
866
0
0
26,845
31,886
0
13,066
13,779
25,392
0
L
Artemis
ahwll
Artemis
17,250
7,586
0
4,718
23,084
8,782
0
9,124
13,960
0
63,488
L
Pele
ant023
Pele
4,678
895
0
368
8,378
2,549
0
3,080
5,298
0
13,559
W
Khepri
butoo69
Khepri
5,393
964
0
0
24,244
20,305
0
16,910
6,933
9,953
0
W
10,601
3,011
0
1,788
13,287
4,173
0
10,136
2,967
0
41,758
L
15,420
6,442
280
1,888
29,186
8,831
0
12,638
16,548
33,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,165
Gold Earned
70,539
229
Minions Killed
216
5
Camps Cleared
9
1,014,466
Distance Traveled
1,159,821
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,364
1,028
36
3
0
216,538
1
W
Loki
19,053
1,466
56
4
6
275,323
0
W
Kukulkan
13,682
1,052
39
3
2
270,218
1
L
Baron Samedi
14,584
1,122
81
6
3
219,384
1
L
Ymir
12,896
992
22
2
1
237,061
1
L
Artemis
13,535
1,041
92
7
0
207,305
0
L
Pele
10,510
808
7
1
1
106,002
0
W
Khepri
11,373
875
11
1
0
184,427
0
W
Neith
13,067
1,005
74
6
1
213,315
0
L
Chronos
12,640
972
27
2
0
244,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role