Player Matchup

Ymir
Ymir
Crazyplayz09250
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Slimybrown
Merlin
Level 25
God Stats
0W - 1L
1,423 SR
Queue Stats
27W - 46L
1,346 Elo+
Party 2
Tiamat
Tiamat
chieftokinfish
Tiamat
Level 2
God Stats
0W - 3L
1,273 SR
Queue Stats
52W - 50L
1,595 Elo+
Party 3
Scylla
Scylla
creepergames179
Scylla
Level 25
God Stats
19W - 18L
1,398 SR
Queue Stats
72W - 87L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
gormie
Danzaburou
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 3
Team Averages
Level 11
1,419 SR
1,461 Elo+

VS

Team Averages
Level 24
1,475 SR
1,324 Elo+
Raijin
Raijin
JuicyJ-Man
Raijin
Level 29
God Stats
4W - 3L
1,736 SR
Queue Stats
72W - 81L
1,371 Elo+
Solo
Thanatos
Thanatos
SSGSS_Saiyukai
Thanatos
Level 18
God Stats
34W - 42L
1,445 SR
Queue Stats
59W - 94L
1,286 Elo+
Party 1
Chaac
Chaac
bjk-ziya01
Chaac
Level 26
God Stats
5W - 9L
1,382 SR
Queue Stats
187W - 258L
1,298 Elo+
Party 1
Amaterasu
Amaterasu
musto_1907-
Amaterasu
Level 26
God Stats
11W - 8L
1,493 SR
Queue Stats
173W - 246L
1,344 Elo+
Party 1
Tyr
Tyr
zPerfectt
Tyr
Level 21
God Stats
4W - 5L
1,319 SR
Queue Stats
10W - 13L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,502
500
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
Slimybrown
Merlin
4
0 / 3 / 0
2,741
548
629
2,315
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

4
1 / 3 / 0
3,091
618
496
2,599
752
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 0
3,161
632
1,049
1,454
442
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
gormie
Danzaburou
4
0 / 2 / 0
2,707
541
899
2,827
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JuicyJ-Man
Raijin
7
2 / 0 / 2
4,199
840
2,682
2,379
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
5
2 / 1 / 0
3,684
737
707
2,867
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
5
2 / 0 / 2
3,732
746
1,342
1,434
451
Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
musto_1907-
Amaterasu
5
2 / 0 / 2
3,850
770
1,299
2,674
748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 0 / 0
3,587
717
393
2,974
1,021
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Raijin
JuicyJ-Man
Raijin
2
0
2
3
W
Thanatos
2
1
0
2
L
Merlin
Slimybrown
Merlin
0
3
0
0
W
Chaac
2
0
2
3
L
1
3
0
0.33
L
0
0
0
0
L
Danzaburou
gormie
Danzaburou
0
2
0
0
W
Amaterasu
musto_1907-
Amaterasu
2
0
2
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,073
Damage
6,423
9,195
Taken
12,328
2,155
Mitigated
3,763
2,002
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
JuicyJ-Man
Raijin
2,682
536
0
1,000
2,379
560
638
454
1,925
17,479
0
W
Thanatos
707
252
0
2,045
2,867
983
148
552
2,315
0
12,817
L
Merlin
Slimybrown
Merlin
629
165
0
0
2,315
394
0
397
1,870
5,264
0
W
Chaac
1,342
67
0
750
1,434
451
30
438
996
0
8,275
L
496
188
0
444
2,599
752
0
1,621
666
4,831
0
L
1,049
235
0
340
1,454
442
0
0
1,454
9,064
0
L
Danzaburou
gormie
Danzaburou
899
629
0
1,218
2,827
567
0
272
2,523
0
4,176
W
Amaterasu
musto_1907-
Amaterasu
1,299
557
0
641
2,674
748
120
33
2,641
0
9,448
W
393
72
0
769
2,974
1,021
0
697
2,277
0
11,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,202
Gold Earned
19,052
31
Minions Killed
141
0
Camps Cleared
0
364,093
Distance Traveled
534,519
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,502
500
0
0
0
0
0
W
Raijin
4,199
840
34
7
0
98,265
2
W
Thanatos
3,684
737
35
7
0
104,129
0
L
Merlin
2,741
548
7
1
0
111,136
0
W
Chaac
3,732
746
17
3
0
100,259
0
L
Tiamat
3,091
618
6
1
0
71,523
0
L
Scylla
3,161
632
14
3
0
88,056
2
L
Danzaburou
2,707
541
4
1
0
93,378
0
W
Amaterasu
3,850
770
24
5
0
111,473
0
W
Tyr
3,587
717
31
6
0
120,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role