Player Matchup

Mercury
Mercury
CHECOx26
Mercury
Level 87
God Stats
15W - 15L
1,633 SR
Queue Stats
229W - 232L
1,636 Elo+
Solo
Hou Yi
Hou Yi
JayThrizzle
Hou Yi
Level 99
God Stats
13W - 13L
1,551 SR
Queue Stats
192W - 156L
1,605 Elo+
Party 1
Ymir
Ymir
Koggins
Ymir
Level 139
God Stats
23W - 9L
1,740 SR
Queue Stats
266W - 249L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
Mind5et
Kukulkan
Level 55
God Stats
11W - 6L
1,744 SR
Queue Stats
14W - 9L
1,698 Elo+
Party 1
King Arthur
King Arthur
PeretontaXD
King Arthur
Level 67
God Stats
3W - 6L
1,461 SR
Queue Stats
319W - 276L
1,609 Elo+
Solo
Team Averages
Level 89
1,626 SR
1,634 Elo+

VS

Team Averages
Level 112
1,726 SR
1,582 Elo+
Danzaburou
Danzaburou
DJMaxB0
Danzaburou
Level 126
God Stats
2W - 0L
1,801 SR
Queue Stats
130W - 135L
1,547 Elo+
Solo
Izanami
Izanami
EdwinDLuffy
Izanami
Level 101
God Stats
6W - 3L
1,572 SR
Queue Stats
683W - 651L
1,615 Elo+
Solo
Sylvanus
Sylvanus
Kaibertius
Sylvanus
Level 118
God Stats
1W - 0L
1,836 SR
Queue Stats
68W - 61L
1,609 Elo+
Solo
Nike
Nike
RadiantColt8156
Nike
Level 109
God Stats
7W - 6L
1,680 SR
Queue Stats
294W - 299L
1,575 Elo+
Solo
Hades
Hades
STATUS_DEALER17
Hades
Level 104
God Stats
40W - 20L
1,741 SR
Queue Stats
594W - 522L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHECOx26
Mercury
17
4 / 3 / 1
11,052
526
8,132
14,119
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
16
2 / 2 / 3
10,031
478
9,228
12,224
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Koggins
Ymir
13
1 / 3 / 2
8,097
386
6,167
16,381
9,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Mind5et
Kukulkan
15
0 / 4 / 2
9,416
448
7,903
9,497
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PeretontaXD
King Arthur
17
3 / 3 / 2
11,114
529
16,595
21,225
15,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJMaxB0
Danzaburou
20
1 / 4 / 1
12,853
612
10,466
20,297
8,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
EdwinDLuffy
Izanami
19
4 / 1 / 3
12,103
576
9,513
16,931
7,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Kaibertius
Sylvanus
16
1 / 2 / 10
9,701
462
6,453
14,191
15,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 1 / 5
11,873
565
11,856
15,334
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 2 / 4
12,208
581
14,479
16,136
11,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
15
15
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
CHECOx26
Mercury
4
3
1
1.5
W
Danzaburou
DJMaxB0
Danzaburou
1
4
1
0.38
W
Izanami
EdwinDLuffy
Izanami
4
1
3
5.5
L
Hou Yi
2
2
3
1.75
W
Sylvanus
Kaibertius
Sylvanus
1
2
10
3
L
Ymir
Koggins
Ymir
1
3
2
0.67
L
Kukulkan
Mind5et
Kukulkan
0
4
2
0.25
L
King Arthur
PeretontaXD
King Arthur
3
3
2
1.33
W
4
1
5
6.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,025
Damage
52,767
73,446
Taken
82,889
35,401
Mitigated
50,449
17,566
Healing
46,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CHECOx26
Mercury
8,132
4,937
0
380
14,119
4,121
0
4,292
9,827
0
85,648
W
Danzaburou
DJMaxB0
Danzaburou
10,466
5,311
0
12,599
20,297
8,959
610
248
20,049
0
102,286
W
Izanami
EdwinDLuffy
Izanami
9,513
5,020
0
8,783
16,931
7,317
3,134
2,789
14,102
0
119,508
L
Hou Yi
9,228
4,449
0
3,942
12,224
3,592
0
2,335
9,889
0
70,686
W
Sylvanus
Kaibertius
Sylvanus
6,453
1,751
4,555
4,701
14,191
15,236
248
6,438
7,543
20,140
5,789
L
Ymir
Koggins
Ymir
6,167
1,020
661
2,511
16,381
9,360
0
4,416
11,965
35,619
0
L
Kukulkan
Mind5et
Kukulkan
7,903
997
0
2,306
9,497
2,356
0
6,037
3,460
60,044
0
L
King Arthur
PeretontaXD
King Arthur
16,595
1,890
0
7,766
21,225
15,972
0
3,336
17,889
3,969
68,644
W
11,856
1,034
0
5,866
15,334
7,007
0
2,798
12,506
0
95,628
W
14,479
350
492
9,450
16,136
11,930
81
7,046
8,895
95,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,710
Gold Earned
58,738
560
Minions Killed
737
0
Camps Cleared
0
2,059,169
Distance Traveled
1,977,133
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,052
526
123
6
0
461,002
5
W
Danzaburou
12,853
612
182
9
0
336,904
3
W
Izanami
12,103
576
187
9
0
401,291
1
L
Hou Yi
10,031
478
128
6
0
408,455
9
W
Sylvanus
9,701
462
35
2
0
394,539
9
L
Ymir
8,097
386
33
2
0
390,375
8
L
Kukulkan
9,416
448
149
7
0
385,852
7
L
King Arthur
11,114
529
127
6
0
413,485
5
W
Nike
11,873
565
155
7
0
455,921
5
W
Hades
12,208
581
178
8
0
388,478
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role