Player Matchup

Ymir
Ymir
ManueliNeegrid
Ymir
Level 16
God Stats
34W - 35L
1,545 SR
Queue Stats
45W - 59L
1,449 Elo+
Solo
Hun Batz
Hun Batz
Scottythehootie
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 101L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
joshythehottie
Zhong Kui
Level 29
God Stats
11W - 9L
1,484 SR
Queue Stats
120W - 125L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
killndi3
Cu Chulainn
Level 18
God Stats
3W - 3L
1,364 SR
Queue Stats
309W - 352L
1,380 Elo+
Solo
Artemis
Artemis
scvarii
Artemis
Level 29
God Stats
0W - 6L
1,213 SR
Queue Stats
108W - 131L
1,434 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,418 Elo+

VS

Team Averages
Level 18
1,587 SR
1,429 Elo+
Kuzenbo
Kuzenbo
SptFired
Kuzenbo
Level 18
God Stats
1W - 0L
1,725 SR
Queue Stats
7W - 6L
1,581 Elo+
Party 2
Nemesis
Nemesis
bigfatstinkR
Nemesis
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 7L
1,272 Elo+
Solo
Anubis
Anubis
silverbulletchic
Anubis
Level 11
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 2
Bellona
Bellona
timmit10
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 46L
1,451 Elo+
Solo
Izanami
Izanami
wraxcu
Izanami
Level 17
God Stats
4W - 2L
1,717 SR
Queue Stats
8W - 6L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 10 / 0
5,973
373
2,161
12,902
6,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
11
5 / 6 / 4
7,714
482
6,364
10,435
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
joshythehottie
Zhong Kui
14
8 / 5 / 3
9,352
585
13,808
15,323
10,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
killndi3
Cu Chulainn
12
1 / 3 / 2
7,083
443
4,016
12,923
4,555
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
scvarii
Artemis
13
0 / 6 / 4
7,527
470
4,102
10,502
5,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SptFired
Kuzenbo
13
4 / 3 / 13
9,071
567
5,349
10,155
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
bigfatstinkR
Nemesis
14
6 / 1 / 6
8,654
541
9,010
9,888
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 8 / 3
6,913
432
5,249
10,235
5,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
timmit10
Bellona
14
3 / 3 / 6
8,318
520
7,676
11,482
10,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
wraxcu
Izanami
15
16 / 1 / 4
10,311
644
15,509
7,209
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
15
Kills
30
30
Deaths
16
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Hun Batz
5
6
4
1.17
W
Kuzenbo
SptFired
Kuzenbo
4
3
13
3.5
W
Nemesis
bigfatstinkR
Nemesis
6
1
6
9
L
Zhong Kui
joshythehottie
Zhong Kui
8
5
3
1.9
L
Cu Chulainn
killndi3
Cu Chulainn
1
3
2
0.67
L
Artemis
scvarii
Artemis
0
6
4
0.33
W
1
8
3
0.31
W
Bellona
timmit10
Bellona
3
3
6
2
W
Izanami
wraxcu
Izanami
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
42,793
62,085
Taken
48,969
29,800
Mitigated
34,988
12,393
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,161
979
0
0
12,902
6,077
0
1,913
10,989
10,514
0
L
Hun Batz
6,364
2,822
0
0
10,435
3,305
0
1,211
9,224
0
22,945
W
Kuzenbo
SptFired
Kuzenbo
5,349
2,021
0
1,606
10,155
12,623
807
3,931
6,224
23,909
0
W
Nemesis
bigfatstinkR
Nemesis
9,010
5,607
0
2,242
9,888
3,866
0
2,492
7,396
0
52,201
L
Zhong Kui
joshythehottie
Zhong Kui
13,808
2,543
0
5,308
15,323
10,789
1,045
4,454
10,869
44,305
0
L
Cu Chulainn
killndi3
Cu Chulainn
4,016
358
260
4,245
12,923
4,555
0
1,221
11,702
0
33,785
L
Artemis
scvarii
Artemis
4,102
1,615
0
2,580
10,502
5,074
0
1,799
8,703
0
43,073
W
5,249
1,160
0
1,514
10,235
5,472
655
5,633
4,602
33,423
0
W
Bellona
timmit10
Bellona
7,676
1,921
0
1,468
11,482
10,786
106
2,506
8,976
0
42,156
W
Izanami
wraxcu
Izanami
15,509
11,508
0
1,845
7,209
2,241
929
1,679
5,530
0
64,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
43,267
277
Minions Killed
339
0
Camps Cleared
0
1,213,684
Distance Traveled
1,458,085
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,973
373
15
1
0
211,777
2
L
Hun Batz
7,714
482
36
2
0
254,949
4
W
Kuzenbo
9,071
567
34
2
0
273,811
2
W
Nemesis
8,654
541
86
5
0
347,859
0
L
Zhong Kui
9,352
585
75
5
0
235,989
0
L
Cu Chulainn
7,083
443
64
4
0
273,313
5
L
Artemis
7,527
470
87
5
0
237,656
0
W
Anubis
6,913
432
53
3
0
236,442
0
W
Bellona
8,318
520
76
5
0
310,847
2
W
Izanami
10,311
644
90
6
0
289,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role