Player Matchup

Bellona
Bellona
Exility00
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Susano
Susano
LordApolloJJPX
Susano
Level 24
God Stats
43W - 53L
1,316 SR
Queue Stats
298W - 440L
1,222 Elo+
Solo
Cthulhu
Cthulhu
NightMareDer
Cthulhu
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 13L
1,204 Elo+
Solo
Persephone
Persephone
VioletNinewood
Persephone
Level 16
God Stats
10W - 17L
1,221 SR
Queue Stats
31W - 69L
1,231 Elo+
Solo
Skadi
Skadi
diamondminer469
Skadi
Level 13
God Stats
1W - 4L
1,057 SR
Queue Stats
10W - 24L
1,220 Elo+
Solo
Team Averages
Level 12
1,319 SR
1,215 Elo+

VS

Team Averages
Level 13
1,425 SR
1,357 Elo+
Loki
Loki
Flopmind
Loki
Level 14
God Stats
5W - 6L
1,283 SR
Queue Stats
23W - 33L
1,312 Elo+
Solo
Pele
Pele
Zeniarmr
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,267 Elo+
Solo
Khepri
Khepri
goalongway
Khepri
Level 12
God Stats
2W - 2L
1,435 SR
Queue Stats
25W - 31L
1,263 Elo+
Solo
Heimdallr
Heimdallr
jerodosantos
Heimdallr
Level 25
God Stats
23W - 21L
1,409 SR
Queue Stats
134W - 133L
1,440 Elo+
Solo
Guan Yu
Guan Yu
開放式狗狗
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Exility00
Bellona
11
1 / 9 / 0
7,408
390
7,797
13,573
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 4 / 0
8,576
451
8,254
11,893
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NightMareDer
Cthulhu
12
0 / 5 / 4
7,903
416
7,089
15,711
16,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
VioletNinewood
Persephone
14
0 / 7 / 1
9,315
490
5,027
14,368
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 0
8,578
451
8,892
9,667
3,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 0 / 3
11,193
589
6,140
10,435
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
16
9 / 1 / 3
9,780
515
8,006
9,732
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
goalongway
Khepri
14
0 / 4 / 8
8,654
455
3,102
10,059
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
jerodosantos
Heimdallr
17
5 / 2 / 4
9,818
517
16,321
12,940
5,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 4 / 2
10,624
559
10,794
16,061
18,154
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
10
Kills
29
28
Deaths
11
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Exility00
Bellona
1
9
0
0.11
W
Loki
7
0
3
8.5
L
3
4
0
0.75
L
Cthulhu
NightMareDer
Cthulhu
0
5
4
0.4
L
Persephone
VioletNinewood
Persephone
0
7
1
0.07
W
Pele
9
1
3
10.5
L
6
3
0
2
W
Khepri
goalongway
Khepri
0
4
8
1
W
Heimdallr
jerodosantos
Heimdallr
5
2
4
3.5
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
44,363
65,212
Taken
59,227
36,169
Mitigated
41,803
10,468
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Exility00
Bellona
7,797
3,190
0
1,428
13,573
8,662
79
0
13,524
0
27,144
W
Loki
6,140
967
0
5,451
10,435
3,949
1,345
478
9,884
0
79,032
L
8,254
1,860
0
1,667
11,893
3,853
0
0
11,643
0
46,142
L
Cthulhu
NightMareDer
Cthulhu
7,089
426
134
3,207
15,711
16,010
0
1,701
14,010
23,961
0
L
Persephone
VioletNinewood
Persephone
5,027
430
0
3,032
14,368
4,387
100
356
13,657
55,233
0
W
Pele
8,006
1,469
0
3,625
9,732
4,623
108
2,668
6,758
0
34,545
L
8,892
4,819
0
1,000
9,667
3,257
332
1,045
8,575
0
54,652
W
Khepri
goalongway
Khepri
3,102
43
0
829
10,059
9,430
669
3,016
6,969
17,595
0
W
Heimdallr
jerodosantos
Heimdallr
16,321
8,888
0
5,355
12,940
5,647
3,981
5,462
7,398
0
78,194
W
10,794
2,564
150
4,524
16,061
18,154
724
0
14,962
0
53,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
50,069
385
Minions Killed
430
0
Camps Cleared
0
1,637,235
Distance Traveled
1,581,055
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,408
390
50
3
0
273,170
3
W
Loki
11,193
589
119
6
0
357,540
4
L
Susano
8,576
451
76
4
0
364,599
0
L
Cthulhu
7,903
416
37
2
0
449,450
5
L
Persephone
9,315
490
129
7
0
294,922
2
W
Pele
9,780
515
56
3
0
407,819
4
L
Skadi
8,578
451
93
5
0
255,094
1
W
Khepri
8,654
455
31
2
0
260,864
1
W
Heimdallr
9,818
517
133
7
0
283,347
2
W
Guan Yu
10,624
559
91
5
0
271,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role