Player Matchup

Morgan Le Fay
Morgan Le Fay
Hernannn7_
Morgan Le Fay
Level 15
God Stats
19W - 19L
1,600 SR
Queue Stats
133W - 161L
1,455 Elo+
Party 3
Bakasura
Bakasura
ReiGuts
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,443 Elo+
Party 2
Ullr
Ullr
St__1200
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 218L
1,433 Elo+
Party 3
Susano
Susano
moacirozed
Susano
Level 29
God Stats
0W - 1L
1,313 SR
Queue Stats
24W - 32L
1,481 Elo+
Party 2
Odin
Odin
xrattobarx
Odin
Level 29
God Stats
15W - 17L
1,488 SR
Queue Stats
68W - 92L
1,483 Elo+
Solo
Team Averages
Level 24
1,480 SR
1,459 Elo+

VS

Team Averages
Level 25
1,606 SR
1,480 Elo+
Ymir
Ymir
EdW7M_zX
Ymir
Level 27
God Stats
6W - 7L
1,572 SR
Queue Stats
159W - 216L
1,385 Elo+
Party 1
Ra
Ra
Juanbolso1
Ra
Level 27
God Stats
1W - 0L
1,692 SR
Queue Stats
36W - 36L
1,404 Elo+
Solo
Odin
Odin
SamiDarkX_W7M
Odin
Level 26
God Stats
9W - 4L
1,822 SR
Queue Stats
107W - 146L
1,355 Elo+
Party 1
Nemesis
Nemesis
UrbskinG
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,568 Elo+
Solo
Anhur
Anhur
angelito2018
Anhur
Level 21
God Stats
3W - 0L
1,444 SR
Queue Stats
14W - 5L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hernannn7_
Morgan Le Fay
15
1 / 7 / 0
8,493
386
5,916
13,519
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ReiGuts
Bakasura
16
5 / 8 / 3
10,095
459
10,196
21,113
10,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
12
1 / 9 / 4
8,076
367
6,763
15,409
3,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
moacirozed
Susano
16
6 / 4 / 5
10,081
458
14,131
19,960
15,399
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 9 / 5
9,212
419
14,435
21,600
21,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 7 / 14
10,890
495
9,706
17,973
9,488
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 0 / 7
14,126
642
18,872
15,295
7,649
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 7 / 3
10,821
492
3,615
11,059
9,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
UrbskinG
Nemesis
20
12 / 1 / 4
14,224
647
14,940
18,044
11,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 3 / 2
13,918
633
23,239
21,905
8,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
18
Kills
37
37
Deaths
18
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
7
14
1.29
L
Morgan Le Fay
Hernannn7_
Morgan Le Fay
1
7
0
0.14
W
10
0
7
13.5
L
Bakasura
ReiGuts
Bakasura
5
8
3
0.81
W
1
7
3
0.36
L
Ullr
1
9
4
0.33
W
Nemesis
UrbskinG
Nemesis
12
1
4
14
W
12
3
2
4.33
L
Susano
moacirozed
Susano
6
4
5
2.13
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,441
Damage
70,372
91,601
Taken
84,276
55,990
Mitigated
46,570
10,484
Healing
30,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,706
3,733
0
2,082
17,973
9,488
584
3,111
13,599
38,376
0
L
Morgan Le Fay
Hernannn7_
Morgan Le Fay
5,916
572
0
881
13,519
5,133
0
6,935
6,584
55,503
0
W
18,872
2,770
2,909
9,524
15,295
7,649
1,287
5,593
9,262
110,259
0
L
Bakasura
ReiGuts
Bakasura
10,196
7,003
0
4,550
21,113
10,571
676
5,281
15,832
0
64,609
W
3,615
842
0
56
11,059
9,086
2,353
1,203
8,840
0
37,183
L
Ullr
6,763
4,489
0
1,736
15,409
3,705
0
3,495
11,914
0
31,756
W
Nemesis
UrbskinG
Nemesis
14,940
7,817
0
4,088
18,044
11,635
890
1,820
15,541
0
123,223
W
23,239
15,587
0
11,907
21,905
8,712
7,149
3,120
17,763
0
123,101
L
Susano
moacirozed
Susano
14,131
2,284
0
1,714
19,960
15,399
260
6,592
13,368
14,121
38,149
L
14,435
2,168
0
1,603
21,600
21,182
0
6,275
15,325
17,771
20,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
63,979
395
Minions Killed
661
0
Camps Cleared
0
1,863,495
Distance Traveled
1,989,604
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,890
495
50
2
0
391,049
1
L
Morgan Le Fay
8,493
386
89
4
0
349,498
6
W
Ra
14,126
642
174
8
0
421,429
1
L
Bakasura
10,095
459
116
5
0
358,168
0
W
Odin
10,821
492
81
4
0
352,288
0
L
Ullr
8,076
367
52
2
0
337,780
3
W
Nemesis
14,224
647
172
8
0
471,814
3
W
Anhur
13,918
633
184
8
0
353,024
0
L
Susano
10,081
458
90
4
0
415,013
1
L
Odin
9,212
419
48
2
0
403,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role