Player Matchup

Raijin
Raijin
Bakangreen
Raijin
Level 129
God Stats
4W - 0L
1,561 SR
Queue Stats
90W - 54L
1,609 Elo+
Solo
Camazotz
Camazotz
Bogrider601
Camazotz
Level 156
God Stats
6W - 7L
1,447 SR
Queue Stats
595W - 628L
1,504 Elo+
Solo
Ares
Ares
FEIND9408
Ares
Level 128
God Stats
5W - 2L
1,643 SR
Queue Stats
344W - 361L
1,513 Elo+
Solo
Freya
Freya
SRattackSPEED
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,488 Elo+
Solo
Pele
Pele
TcGPhantom
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,522 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,527 Elo+

VS

Team Averages
Level 84
1,488 SR
1,514 Elo+
Khepri
Khepri
Elvaril
Khepri
Level 123
God Stats
12W - 6L
1,493 SR
Queue Stats
424W - 413L
1,461 Elo+
Solo
Arachne
Arachne
OslappyBEAN
Arachne
Level 86
God Stats
11W - 11L
1,463 SR
Queue Stats
566W - 556L
1,534 Elo+
Solo
Raijin
Raijin
Sparty8881
Raijin
Level 29
God Stats
3W - 4L
1,413 SR
Queue Stats
272W - 315L
1,475 Elo+
Solo
Geb
Geb
iEatAlotOfButt
Geb
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 94L
1,564 Elo+
Solo
Ymir
Ymir
xHEY NOWx
Ymir
Level 156
God Stats
12W - 10L
1,572 SR
Queue Stats
656W - 699L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bakangreen
Raijin
20
7 / 4 / 16
13,054
816
30,513
12,253
6,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Camazotz
Bogrider601
Camazotz
20
8 / 4 / 14
12,578
786
16,318
22,842
17,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
19
3 / 6 / 18
12,382
774
9,629
22,937
32,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 4 / 16
12,150
759
22,551
18,605
9,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 7 / 8
10,879
680
11,751
12,690
6,776
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Elvaril
Khepri
19
4 / 5 / 17
11,189
699
13,113
21,610
33,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
OslappyBEAN
Arachne
19
10 / 4 / 8
11,846
740
18,319
16,436
15,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Sparty8881
Raijin
20
5 / 6 / 8
12,077
755
18,060
13,689
6,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 11
11,291
706
13,226
25,281
33,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
16
2 / 6 / 13
10,231
639
8,104
24,790
29,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
82
27
Kills
25
25
Deaths
27
72
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bakangreen
Raijin
7
4
16
3.75
W
Camazotz
Bogrider601
Camazotz
8
4
14
3.75
L
Khepri
Elvaril
Khepri
4
5
17
2.5
W
Ares
3
6
18
2
L
Arachne
OslappyBEAN
Arachne
10
4
8
3.5
W
5
4
16
3.25
L
Raijin
Sparty8881
Raijin
5
6
8
1.5
W
4
7
8
1.14
L
4
6
11
1.58
L
Ymir
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,762
Damage
70,822
89,327
Taken
101,806
73,228
Mitigated
118,319
31,064
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bakangreen
Raijin
30,513
2,719
368
1,665
12,253
6,560
1,042
8,597
3,656
74,382
0
W
Camazotz
Bogrider601
Camazotz
16,318
1,974
0
12,084
22,842
17,676
784
9,893
12,949
0
32,849
L
Khepri
Elvaril
Khepri
13,113
533
1,155
531
21,610
33,344
874
13,407
8,203
26,097
0
W
Ares
9,629
1,025
363
2,711
22,937
32,775
307
13,500
9,437
17,560
0
L
Arachne
OslappyBEAN
Arachne
18,319
14,602
3,158
3,772
16,436
15,726
2,007
11,135
5,301
0
26,868
W
22,551
7,021
1,391
9,444
18,605
9,441
2,560
12,110
6,495
40,765
0
L
Raijin
Sparty8881
Raijin
18,060
1,857
808
2,347
13,689
6,855
374
8,911
4,778
44,841
0
W
11,751
3,992
1,236
1,802
12,690
6,776
1,333
8,403
4,287
0
27,951
L
13,226
1,773
1,022
6,431
25,281
33,013
204
13,642
11,639
23,642
0
L
Ymir
8,104
863
2,082
5,251
24,790
29,381
62
15,598
9,192
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
56,634
209
Minions Killed
131
0
Camps Cleared
0
1,341,219
Distance Traveled
1,385,623
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,054
816
83
5
0
250,248
0
W
Camazotz
12,578
786
29
2
0
288,370
0
L
Khepri
11,189
699
35
2
0
241,001
0
W
Ares
12,382
774
18
1
0
262,994
1
L
Arachne
11,846
740
15
1
0
320,001
0
W
Freya
12,150
759
44
3
0
275,831
0
L
Raijin
12,077
755
61
4
0
270,586
0
W
Pele
10,879
680
35
2
0
263,776
0
L
Geb
11,291
706
5
0
0
295,019
0
L
Ymir
10,231
639
15
1
0
259,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role