Player Matchup

Danzaburou
Danzaburou
Balrock2007
Danzaburou
Level 105
God Stats
4W - 1L
1,886 SR
Queue Stats
132W - 55L
1,720 Elo+
Party 1
Nox
Nox
Chorby
Nox
Level 105
God Stats
12W - 5L
1,696 SR
Queue Stats
106W - 50L
1,697 Elo+
Party 1
Sylvanus
Sylvanus
MiezeKotze12
Sylvanus
Level 123
God Stats
4W - 2L
1,581 SR
Queue Stats
135W - 61L
1,705 Elo+
Party 1
Team Averages
Level 111
1,721 SR
1,707 Elo+

VS

Team Averages
Level 86
1,477 SR
1,533 Elo+
Cupid
Cupid
DarkDragonStar
Cupid
Level 157
God Stats
17W - 24L
1,453 SR
Queue Stats
404W - 352L
1,534 Elo+
Solo
Olorun
Olorun
Sherpalau
Olorun
Level 55
God Stats
0W - 2L
1,215 SR
Queue Stats
39W - 39L
1,511 Elo+
Solo
Hun Batz
Hun Batz
jožkovajda
Hun Batz
Level 46
God Stats
1W - 2L
1,762 SR
Queue Stats
161W - 173L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balrock2007
Danzaburou
15
3 / 1 / 3
10,647
665
10,882
12,113
4,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
Chorby
Nox
15
2 / 0 / 3
9,927
620
7,465
7,469
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MiezeKotze12
Sylvanus
14
1 / 0 / 5
10,756
672
4,839
11,918
14,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,960
560
6,107
9,750
3,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Sherpalau
Olorun
13
1 / 0 / 0
9,068
567
10,953
7,946
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
jožkovajda
Hun Batz
14
0 / 3 / 1
9,281
580
8,638
11,399
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Balrock2007
Danzaburou
3
1
3
4.5
W
Nox
Chorby
Nox
2
0
3
3.5
L
0
3
1
0.17
W
Sylvanus
MiezeKotze12
Sylvanus
1
0
5
3.5
L
Olorun
Sherpalau
Olorun
1
0
0
1
L
Hun Batz
jožkovajda
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,186
Damage
25,698
31,500
Taken
29,095
22,305
Mitigated
10,886
12,717
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Balrock2007
Danzaburou
10,882
3,585
0
3,285
12,113
4,499
1,765
3,722
7,935
0
58,706
W
Nox
Chorby
Nox
7,465
179
0
393
7,469
3,174
60
3,346
3,817
43,128
0
L
6,107
2,531
337
1,595
9,750
3,317
98
4,192
5,558
0
35,330
W
Sylvanus
MiezeKotze12
Sylvanus
4,839
1,086
4,035
5,004
11,918
14,632
234
2,889
8,795
17,995
0
L
Olorun
Sherpalau
Olorun
10,953
1,999
799
2,907
7,946
2,787
0
4,497
3,449
41,232
0
L
Hun Batz
jožkovajda
Hun Batz
8,638
1,071
0
1,957
11,399
4,782
0
3,615
7,784
0
39,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
27,309
190
Minions Killed
219
0
Camps Cleared
0
914,334
Distance Traveled
899,113
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,647
665
93
6
0
312,080
6
W
Nox
9,927
620
86
5
0
304,532
3
L
Cupid
8,960
560
82
5
0
279,292
8
W
Sylvanus
10,756
672
11
1
0
297,722
5
L
Olorun
9,068
567
77
5
0
300,351
1
L
Hun Batz
9,281
580
60
4
0
319,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role