Player Matchup

Horus
Horus
Baric
Horus
Level 4
God Stats
5W - 5L
1,251 SR
Queue Stats
17W - 29L
893 Elo+
Solo
Sol
Sol
HollowPhantomz
Sol
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Eset
Eset
RosenGames
Eset
Level 106
God Stats
13W - 16L
1,487 SR
Queue Stats
261W - 277L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
Wo0xy
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,286 Elo+
Party 2
Loki
Loki
greybarron
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,448 SR
1,335 Elo+

VS

Team Averages
Level 23
1,453 SR
1,264 Elo+
Cu Chulainn
Cu Chulainn
Fergalll
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,145 Elo+
Solo
Arachne
Arachne
MarcusG04
Arachne
Level 28
God Stats
2W - 0L
1,690 SR
Queue Stats
438W - 398L
1,452 Elo+
Solo
Danzaburou
Danzaburou
WipAway
Danzaburou
Level 18
God Stats
6W - 3L
1,261 SR
Queue Stats
12W - 7L
1,151 Elo+
Party 1
Ymir
Ymir
mxgestik
Ymir
Level 28
God Stats
2W - 6L
1,313 SR
Queue Stats
248W - 292L
1,297 Elo+
Solo
Agni
Agni
russellmussell
Agni
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Baric
Horus
9
2 / 6 / 1
5,566
428
3,690
8,331
5,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 1
5,438
418
4,744
6,624
2,500
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 4 / 1
7,362
566
5,151
9,684
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Wo0xy
Cabrakan
8
0 / 4 / 1
4,905
377
1,688
6,478
6,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 5 / 2
6,124
471
3,440
7,951
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fergalll
Cu Chulainn
13
4 / 2 / 7
7,817
601
5,229
6,470
3,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
MarcusG04
Arachne
15
11 / 1 / 3
9,072
698
8,889
9,807
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
WipAway
Danzaburou
13
4 / 0 / 2
8,124
625
4,417
5,714
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
3 / 4 / 4
6,382
491
3,073
7,668
2,439
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 4 / 5
6,713
516
5,125
5,826
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
24
24
Deaths
11
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
Baric
Horus
2
6
1
0.42
W
Cu Chulainn
Fergalll
Cu Chulainn
4
2
7
3.75
L
2
5
1
0.5
W
Arachne
MarcusG04
Arachne
11
1
3
12.5
L
4
4
1
1.13
W
Danzaburou
WipAway
Danzaburou
4
0
2
5
L
Cabrakan
Wo0xy
Cabrakan
0
4
1
0.13
L
3
5
2
0.8
W
Ymir
3
4
4
1.25
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
26,733
39,068
Taken
35,485
19,744
Mitigated
13,561
6,868
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Baric
Horus
3,690
1,999
90
993
8,331
5,473
0
2,334
5,991
0
19,577
W
Cu Chulainn
Fergalll
Cu Chulainn
5,229
838
0
108
6,470
3,593
665
3,606
2,810
7,594
31,808
L
4,744
1,637
0
1,032
6,624
2,500
641
351
6,273
24,239
0
W
Arachne
MarcusG04
Arachne
8,889
5,884
0
5,477
9,807
4,120
0
2,662
7,097
0
53,388
L
5,151
233
13
3,184
9,684
3,342
0
3,403
6,069
48,896
0
W
Danzaburou
WipAway
Danzaburou
4,417
1,963
0
2,758
5,714
1,906
2,694
1,032
4,682
0
43,898
L
Cabrakan
Wo0xy
Cabrakan
1,688
144
15
410
6,478
6,087
0
1,252
5,184
14,391
0
L
3,440
546
0
1,131
7,951
2,342
0
1,620
6,201
0
21,406
W
Ymir
3,073
1,310
0
190
7,668
2,439
0
1,784
5,808
11,771
0
W
5,125
368
0
500
5,826
1,503
480
2,137
3,505
25,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
38,108
264
Minions Killed
329
0
Camps Cleared
0
1,116,952
Distance Traveled
1,150,950
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,566
428
39
3
0
252,849
0
W
Cu Chulainn
7,817
601
87
7
0
224,635
1
L
Sol
5,438
418
49
4
0
195,256
0
W
Arachne
9,072
698
90
7
0
296,493
1
L
Eset
7,362
566
111
9
0
222,446
2
W
Danzaburou
8,124
625
86
7
0
202,223
2
L
Cabrakan
4,905
377
26
2
0
220,190
0
L
Loki
6,124
471
39
3
0
226,211
0
W
Ymir
6,382
491
22
2
0
202,350
0
W
Agni
6,713
516
44
3
0
225,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role