Player Matchup

Cernunnos
Cernunnos
HollowedRonin
Cernunnos
Level 109
God Stats
6W - 4L
1,787 SR
Queue Stats
135W - 120L
1,487 Elo+
Party 1
Fenrir
Fenrir
Little Wykes
Fenrir
Level 105
God Stats
7W - 3L
1,552 SR
Queue Stats
57W - 38L
1,491 Elo+
Party 1
Vamana
Vamana
Yourtocool1
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 151L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
lLocoCarnage
Baron Samedi
Level 160
God Stats
1W - 0L
1,559 SR
Queue Stats
380W - 334L
1,499 Elo+
Party 3
Ganesha
Ganesha
wallburga88
Ganesha
Level 148
God Stats
22W - 17L
1,589 SR
Queue Stats
563W - 561L
1,510 Elo+
Party 3
Team Averages
Level 136
1,597 SR
1,497 Elo+

VS

Team Averages
Level 134
1,537 SR
1,479 Elo+
Chang'e
Chang'e
MelonFruity
Chang'e
Level 160
God Stats
1W - 2L
1,516 SR
Queue Stats
75W - 75L
1,457 Elo+
Party 2
Medusa
Medusa
S zum E
Medusa
Level 160
God Stats
9W - 9L
1,620 SR
Queue Stats
90W - 83L
1,495 Elo+
Party 2
Fenrir
Fenrir
SmeLL Skywalker
Fenrir
Level 160
God Stats
16W - 16L
1,619 SR
Queue Stats
178W - 170L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
TheOwlController
Cthulhu
Level 83
God Stats
12W - 12L
1,489 SR
Queue Stats
452W - 470L
1,500 Elo+
Solo
Vamana
Vamana
xxHeavyArtillery
Vamana
Level 109
God Stats
1W - 1L
1,441 SR
Queue Stats
649W - 619L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HollowedRonin
Cernunnos
20
2 / 4 / 5
14,201
568
11,080
14,578
6,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
20
6 / 5 / 5
15,110
604
11,911
18,762
13,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
20
15 / 3 / 6
16,148
646
34,347
24,804
23,077
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
lLocoCarnage
Baron Samedi
20
4 / 6 / 14
13,974
559
16,203
19,484
14,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
wallburga88
Ganesha
19
0 / 3 / 20
13,144
526
8,014
23,773
28,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MelonFruity
Chang'e
18
4 / 8 / 3
11,527
461
11,767
21,458
8,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
S zum E
Medusa
18
2 / 7 / 9
12,067
483
9,974
19,243
8,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 10
12,123
485
8,742
28,881
33,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 5 / 4
13,636
545
16,391
21,016
31,223
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 4 / 8
12,213
489
13,399
24,486
17,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
27
Kills
21
21
Deaths
27
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HollowedRonin
Cernunnos
2
4
5
1.13
W
Fenrir
6
5
5
1.7
L
Chang'e
MelonFruity
Chang'e
4
8
3
0.69
L
Medusa
S zum E
Medusa
2
7
9
0.93
L
5
3
10
3.33
L
7
5
4
1.8
W
Vamana
15
3
6
6
W
Baron Samedi
lLocoCarnage
Baron Samedi
4
6
14
1.83
W
Ganesha
wallburga88
Ganesha
0
3
20
3.33
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,555
Damage
60,273
101,401
Taken
115,084
86,418
Mitigated
99,844
30,624
Healing
27,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HollowedRonin
Cernunnos
11,080
5,526
0
5,974
14,578
6,329
8,959
2,329
12,249
0
119,818
W
Fenrir
11,911
4,846
0
6,184
18,762
13,555
1,026
9,770
8,992
0
83,686
L
Chang'e
MelonFruity
Chang'e
11,767
973
1,869
7,206
21,458
8,778
392
6,609
14,849
92,221
0
L
Medusa
S zum E
Medusa
9,974
4,638
0
4,265
19,243
8,791
585
3,476
15,767
0
88,021
L
8,742
1,494
0
2,849
28,881
33,547
859
8,441
20,440
346
36,131
L
16,391
1,608
1,187
2,695
21,016
31,223
144
2,248
18,768
75,836
0
W
Vamana
34,347
20,982
0
7,239
24,804
23,077
1,265
6,455
18,349
37
126,534
W
Baron Samedi
lLocoCarnage
Baron Samedi
16,203
2,150
2,169
6,690
19,484
14,857
968
6,157
13,327
98,664
0
W
Ganesha
wallburga88
Ganesha
8,014
672
0
2,368
23,773
28,600
493
6,690
17,083
34,500
0
L
13,399
6,264
0
7,673
24,486
17,505
0
3,480
21,006
0
112,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,577
Gold Earned
61,566
664
Minions Killed
676
0
Camps Cleared
0
2,399,519
Distance Traveled
2,179,272
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,201
568
186
7
0
445,293
6
W
Fenrir
15,110
604
141
6
0
478,544
10
L
Chang'e
11,527
461
147
6
0
404,402
8
L
Medusa
12,067
483
157
6
0
422,125
13
L
Fenrir
12,123
485
51
2
0
443,172
7
L
Cthulhu
13,636
545
153
6
0
422,269
0
W
Vamana
16,148
646
154
6
0
554,695
3
W
Baron Samedi
13,974
559
164
7
0
426,517
5
W
Ganesha
13,144
526
19
1
0
494,470
8
L
Vamana
12,213
489
168
7
0
487,304
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role