Player Matchup

Yemoja
Yemoja
Masonn000
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,363 Elo+
Solo
Set
Set
Preengals
Set
Level 29
God Stats
9W - 2L
1,721 SR
Queue Stats
57W - 44L
1,535 Elo+
Solo
Medusa
Medusa
TIGOHBITTES
Medusa
Level 29
God Stats
9W - 6L
1,648 SR
Queue Stats
56W - 42L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Taz GOAT9276
Nu Wa
Level 17
God Stats
6W - 4L
1,598 SR
Queue Stats
27W - 22L
1,468 Elo+
Solo
Ymir
Ymir
papiuno1
Ymir
Level 29
God Stats
6W - 6L
1,443 SR
Queue Stats
25W - 28L
1,413 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,465 Elo+

VS

Team Averages
Level 12
1,373 SR
1,489 Elo+
Ratatoskr
Ratatoskr
GOOFY20206197
Ratatoskr
Level 8
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 1L
1,784 Elo+
Solo
Bakasura
Bakasura
OSGxor4cl3
Bakasura
Level 14
God Stats
3W - 8L
1,132 SR
Queue Stats
3W - 10L
1,116 Elo+
Solo
Thanatos
Thanatos
Sharkcruizer300
Thanatos
Level 8
God Stats
0W - 2L
1,186 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 1
Neith
Neith
Worldwideewan34
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Tiamat
Tiamat
xFinal Sorrax
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Masonn000
Yemoja
9
1 / 2 / 2
5,799
580
971
3,839
1,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 2
6,615
662
1,200
5,435
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
9 / 0 / 1
7,573
757
6,216
4,726
1,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 5
6,485
649
4,780
3,126
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
7 / 0 / 3
7,431
743
5,357
5,118
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GOOFY20206197
Ratatoskr
2
0 / 2 / 0
3,470
347
137
1,585
337
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bakasura
OSGxor4cl3
Bakasura
3
0 / 3 / 0
3,695
370
146
4,410
913
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
6
1 / 8 / 0
4,312
431
1,574
8,175
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 7 / 0
4,739
474
2,394
6,767
2,212
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
4,812
481
2,066
6,203
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
22
Kills
2
2
Deaths
23
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
GOOFY20206197
Ratatoskr
0
2
0
0
W
Yemoja
Masonn000
Yemoja
1
2
2
1
L
Bakasura
OSGxor4cl3
Bakasura
0
3
0
0
W
4
0
2
5
L
Thanatos
1
8
0
0.13
W
Medusa
9
0
1
9.5
W
1
0
5
3.5
L
1
7
0
0.14
W
Ymir
7
0
3
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
6,317
22,244
Taken
27,140
8,606
Mitigated
7,285
5,909
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
GOOFY20206197
Ratatoskr
137
137
0
0
1,585
337
0
620
899
0
1,801
W
Yemoja
Masonn000
Yemoja
971
357
573
0
3,839
1,853
558
0
3,839
12,787
0
L
Bakasura
OSGxor4cl3
Bakasura
146
146
0
386
4,410
913
0
442
3,890
0
2,464
W
1,200
601
0
673
5,435
1,701
1,397
178
5,257
0
40,717
L
Thanatos
1,574
474
0
2,638
8,175
1,948
0
2,052
6,057
0
9,577
W
Medusa
6,216
2,994
0
1,759
4,726
1,366
3,513
613
4,035
0
39,058
W
4,780
1,136
0
500
3,126
808
1,146
1,035
1,929
32,517
0
L
2,394
1,097
0
507
6,767
2,212
180
4,729
2,000
0
18,036
W
Ymir
5,357
1,717
0
2,404
5,118
2,878
1,729
0
5,118
31,172
1,667
L
2,066
227
0
2,042
6,203
1,875
0
2,523
3,442
23,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
21,028
327
Minions Killed
116
0
Camps Cleared
0
844,648
Distance Traveled
726,005
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,470
347
1
0
0
46,998
0
W
Yemoja
5,799
580
15
2
0
139,494
0
L
Bakasura
3,695
370
10
1
0
157,262
1
W
Set
6,615
662
83
8
0
160,710
0
L
Thanatos
4,312
431
18
2
0
173,759
1
W
Medusa
7,573
757
97
10
0
191,600
2
W
Nu Wa
6,485
649
58
6
0
182,872
2
L
Neith
4,739
474
32
3
0
177,033
1
W
Ymir
7,431
743
74
7
0
169,972
0
L
Tiamat
4,812
481
55
6
0
170,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role