Player Matchup

Gilgamesh
Gilgamesh
CanceIIed
Gilgamesh
Level 15
God Stats
8W - 7L
1,619 SR
Queue Stats
53W - 30L
1,713 Elo+
Party 1
The Morrigan
The Morrigan
JKIDD2317
The Morrigan
Level 29
God Stats
4W - 3L
1,615 SR
Queue Stats
126W - 88L
1,652 Elo+
Solo
Sol
Sol
OniTheImmortal
Sol
Level 26
God Stats
2W - 0L
1,746 SR
Queue Stats
42W - 31L
1,722 Elo+
Party 1
Thanatos
Thanatos
SiderealWall425
Thanatos
Level 18
God Stats
9W - 1L
1,837 SR
Queue Stats
65W - 27L
1,705 Elo+
Solo
Ra
Ra
Vagiwal
Ra
Level 5
God Stats
4W - 1L
1,867 SR
Queue Stats
19W - 11L
1,887 Elo+
Solo
Team Averages
Level 19
1,737 SR
1,736 Elo+

VS

Team Averages
Level 26
1,664 SR
1,562 Elo+
Sun Wukong
Sun Wukong
Autosmurph
Sun Wukong
Level 20
God Stats
6W - 4L
1,747 SR
Queue Stats
44W - 34L
1,561 Elo+
Party 2
Sol
Sol
BEC937
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,576 Elo+
Party 2
Hades
Hades
Cozdrm
Hades
Level 28
God Stats
11W - 7L
1,769 SR
Queue Stats
135W - 119L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
DiamondBack4336
Cabrakan
Level 28
God Stats
1W - 2L
1,769 SR
Queue Stats
95W - 83L
1,555 Elo+
Party 2
Bakasura
Bakasura
MrMiniDino
Bakasura
Level 28
God Stats
2W - 3L
1,537 SR
Queue Stats
123W - 114L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CanceIIed
Gilgamesh
10
2 / 2 / 9
6,833
526
7,626
11,042
5,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
JKIDD2317
The Morrigan
14
6 / 1 / 2
8,224
633
4,948
4,577
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 2 / 4
8,056
620
8,059
8,321
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
15
7 / 2 / 4
9,002
692
13,966
13,922
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 4
7,093
546
4,903
6,818
2,129
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Autosmurph
Sun Wukong
11
1 / 4 / 3
7,018
540
3,735
9,830
3,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
BEC937
Sol
8
0 / 4 / 5
5,440
418
3,411
6,231
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Cozdrm
Hades
10
2 / 6 / 1
6,289
484
6,173
11,457
5,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
8
2 / 5 / 2
5,608
431
3,167
13,225
10,663
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
MrMiniDino
Bakasura
10
3 / 4 / 2
6,973
536
7,666
10,641
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
8
8
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Autosmurph
Sun Wukong
1
4
3
0.63
L
Sol
BEC937
Sol
0
4
5
0.63
W
Gilgamesh
CanceIIed
Gilgamesh
2
2
9
3.25
L
Hades
Cozdrm
Hades
2
6
1
0.42
L
Cabrakan
2
5
2
0.6
W
The Morrigan
JKIDD2317
The Morrigan
6
1
2
7
L
Bakasura
MrMiniDino
Bakasura
3
4
2
1
W
5
2
4
3.5
W
Thanatos
7
2
4
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,502
Damage
24,152
44,680
Taken
51,384
18,176
Mitigated
24,837
25,038
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Autosmurph
Sun Wukong
3,735
762
0
3,069
9,830
3,718
266
332
9,488
0
28,496
L
Sol
BEC937
Sol
3,411
878
0
939
6,231
1,507
0
1,941
4,218
17,788
0
W
Gilgamesh
CanceIIed
Gilgamesh
7,626
2,211
0
1,361
11,042
5,696
372
3,858
6,779
0
20,676
L
Hades
Cozdrm
Hades
6,173
1,673
0
3,217
11,457
5,454
0
5,917
5,506
25,998
0
L
Cabrakan
3,167
545
0
1,394
13,225
10,663
0
5,352
7,572
8,561
0
W
The Morrigan
JKIDD2317
The Morrigan
4,948
1,200
0
2,187
4,577
1,427
0
479
3,877
48,600
1,907
L
Bakasura
MrMiniDino
Bakasura
7,666
4,870
0
2,122
10,641
3,495
0
3,211
7,334
0
29,458
W
8,059
2,688
0
4,234
8,321
2,387
4,341
1,878
5,892
47,418
0
W
Thanatos
13,966
4,172
0
15,406
13,922
6,537
750
2,076
11,441
0
64,420
W
4,903
850
680
1,170
6,818
2,129
764
4,230
2,435
34,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
31,328
368
Minions Killed
219
0
Camps Cleared
0
1,222,978
Distance Traveled
1,200,241
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,018
540
62
5
0
267,495
3
L
Sol
5,440
418
29
2
0
231,254
0
W
Gilgamesh
6,833
526
17
1
0
259,382
3
L
Hades
6,289
484
50
4
0
201,759
1
L
Cabrakan
5,608
431
11
1
0
210,159
1
W
The Morrigan
8,224
633
96
7
0
253,431
5
L
Bakasura
6,973
536
67
5
0
289,574
3
W
Sol
8,056
620
86
7
0
222,361
0
W
Thanatos
9,002
692
106
8
0
250,298
2
W
Ra
7,093
546
63
5
0
237,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role