Player Matchup

Zeus
Zeus
MrVarne
Zeus
Level 29
God Stats
2W - 1L
1,590 SR
Queue Stats
154W - 165L
1,614 Elo+
Solo
Chaac
Chaac
Plngu
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,809 Elo+
Party 2
Ullr
Ullr
PutSomeSauceOnIt
Ullr
Level 24
God Stats
19W - 9L
1,870 SR
Queue Stats
147W - 67L
1,735 Elo+
Party 1
Ares
Ares
WaterLego21
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
zxc5450
Heimdallr
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 47L
1,744 Elo+
Party 1
Team Averages
Level 20
1,592 SR
1,690 Elo+

VS

Team Averages
Level 17
1,651 SR
1,585 Elo+
Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Glockentyp
Izanami
Level 5
God Stats
9W - 4L
1,674 SR
Queue Stats
16W - 11L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Squall92
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,599 Elo+
Solo
Raijin
Raijin
UrGrans2Dead
Raijin
Level 22
God Stats
15W - 6L
1,768 SR
Queue Stats
148W - 122L
1,666 Elo+
Solo
Erlang Shen
Erlang Shen
zXzZuuri27zXz
Erlang Shen
Level 25
God Stats
6W - 5L
1,811 SR
Queue Stats
266W - 259L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MrVarne
Zeus
11
2 / 4 / 0
7,077
506
3,709
7,506
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Plngu
Chaac
15
2 / 0 / 3
8,772
627
6,344
8,930
6,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 2
8,964
640
5,666
9,501
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
6,352
454
995
5,736
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
zxc5450
Heimdallr
16
8 / 2 / 0
9,413
672
13,714
9,837
3,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 0
6,884
492
4,244
8,972
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Glockentyp
Izanami
11
1 / 4 / 3
6,930
495
3,194
8,334
2,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Squall92
Cabrakan
9
1 / 5 / 1
5,983
427
1,502
10,518
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
12
4 / 3 / 2
7,802
557
8,883
7,334
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
zXzZuuri27zXz
Erlang Shen
12
5 / 2 / 3
7,569
541
7,150
8,562
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
16
Kills
11
11
Deaths
16
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Izanami
Glockentyp
Izanami
1
4
3
0.63
W
Zeus
MrVarne
Zeus
2
4
0
0.5
W
Chaac
Plngu
Chaac
2
0
3
3.5
W
4
2
2
2.5
L
Cabrakan
Squall92
Cabrakan
1
5
1
0.3
L
Raijin
4
3
2
1.67
W
0
3
2
0.33
L
Erlang Shen
zXzZuuri27zXz
Erlang Shen
5
2
3
3.25
W
Heimdallr
zxc5450
Heimdallr
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
24,973
41,510
Taken
43,720
19,793
Mitigated
24,933
16,073
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,244
1,781
0
4,076
8,972
7,542
489
0
8,972
0
39,496
L
Izanami
Glockentyp
Izanami
3,194
2,449
0
2,774
8,334
2,155
0
655
7,668
0
45,805
W
Zeus
MrVarne
Zeus
3,709
561
0
1,764
7,506
2,178
0
4,066
3,440
31,068
0
W
Chaac
Plngu
Chaac
6,344
2,398
0
5,703
8,930
6,693
124
0
8,930
0
48,493
W
5,666
3,603
0
4,438
9,501
3,428
0
2,397
7,104
0
67,859
L
Cabrakan
Squall92
Cabrakan
1,502
167
0
1,142
10,518
7,119
0
1,265
9,136
11,393
0
L
Raijin
8,883
450
0
1,800
7,334
3,053
0
2,189
4,970
45,258
0
W
995
195
0
773
5,736
3,827
0
1,613
4,123
4,835
0
L
Erlang Shen
zXzZuuri27zXz
Erlang Shen
7,150
3,866
0
3,421
8,562
5,064
0
291
8,267
0
37,001
W
Heimdallr
zxc5450
Heimdallr
13,714
9,575
0
3,395
9,837
3,667
662
2,434
7,403
0
82,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
35,168
468
Minions Killed
345
0
Camps Cleared
0
1,291,333
Distance Traveled
1,271,309
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,884
492
88
6
0
243,496
1
L
Izanami
6,930
495
95
7
0
263,839
1
W
Zeus
7,077
506
78
6
0
232,399
5
W
Chaac
8,772
627
112
8
0
258,895
3
W
Ullr
8,964
640
135
10
0
277,167
2
L
Cabrakan
5,983
427
26
2
0
229,479
1
L
Raijin
7,802
557
72
5
0
216,409
1
W
Ares
6,352
454
10
1
0
250,533
0
L
Erlang Shen
7,569
541
64
5
0
318,086
8
W
Heimdallr
9,413
672
133
10
0
272,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role