Player Matchup

Freya
Freya
BrakaS Cooby
Freya
Level 23
God Stats
56W - 43L
1,529 SR
Queue Stats
253W - 286L
1,445 Elo+
Party 1
Hel
Hel
Fesh2842
Hel
Level 8
God Stats
12W - 14L
1,505 SR
Queue Stats
23W - 28L
1,416 Elo+
Party 3
Bakasura
Bakasura
MoistAvocado962
Bakasura
Level 23
God Stats
5W - 5L
1,645 SR
Queue Stats
28W - 29L
1,443 Elo+
Party 3
Jormungandr
Jormungandr
SyrupSoldier123
Jormungandr
Level 15
God Stats
6W - 4L
1,666 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 3
Bacchus
Bacchus
sheiiitane-666
Bacchus
Level 20
God Stats
28W - 29L
1,594 SR
Queue Stats
161W - 176L
1,475 Elo+
Party 1
Team Averages
Level 18
1,588 SR
1,467 Elo+

VS

Team Averages
Level 17
1,456 SR
1,501 Elo+
Sun Wukong
Sun Wukong
KIRIGAKURE3321
Sun Wukong
Level 22
God Stats
51W - 29L
1,442 SR
Queue Stats
211W - 211L
1,454 Elo+
Solo
Ganesha
Ganesha
RASURADOANAVAJA
Ganesha
Level 17
God Stats
53W - 23L
1,618 SR
Queue Stats
79W - 61L
1,513 Elo+
Party 2
Artemis
Artemis
RastaQuisti
Artemis
Level 18
God Stats
35W - 21L
1,536 SR
Queue Stats
51W - 54L
1,404 Elo+
Solo
Zeus
Zeus
Sin Swiftshot
Zeus
Level 8
God Stats
10W - 5L
1,426 SR
Queue Stats
97W - 61L
1,499 Elo+
Solo
Scylla
Scylla
sedune3
Scylla
Level 20
God Stats
2W - 2L
1,259 SR
Queue Stats
48W - 29L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 3
10,965
914
12,799
22,149
5,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 8 / 5
10,409
867
10,363
21,275
9,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
17
2 / 14 / 5
10,621
885
14,422
31,142
9,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
SyrupSoldier123
Jormungandr
17
4 / 3 / 1
11,336
945
10,510
16,890
17,892
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 8 / 7
10,640
887
7,515
28,240
16,080
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KIRIGAKURE3321
Sun Wukong
19
11 / 4 / 18
12,942
1,079
14,200
13,824
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 1 / 41
13,485
1,124
16,393
23,520
28,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
RastaQuisti
Artemis
18
2 / 2 / 14
10,878
907
7,719
6,459
2,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
29 / 0 / 11
16,644
1,387
63,387
6,186
2,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
sedune3
Scylla
19
2 / 2 / 14
11,461
955
13,363
10,945
5,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
142
9
Kills
44
44
Deaths
9
21
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
1
8
5
0.44
W
Sun Wukong
KIRIGAKURE3321
Sun Wukong
11
4
18
5
L
Bakasura
2
14
5
0.32
W
0
1
41
20.5
W
Artemis
RastaQuisti
Artemis
2
2
14
4.5
W
29
0
11
34.5
L
Jormungandr
SyrupSoldier123
Jormungandr
4
3
1
1.5
W
Scylla
sedune3
Scylla
2
2
14
4.5
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,609
Damage
115,062
119,696
Taken
60,934
58,164
Mitigated
47,491
10,780
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,799
4,509
0
2,657
22,149
5,281
0
16,548
5,364
55,407
0
L
10,363
1,825
2,334
3,788
21,275
9,646
0
14,955
5,980
21,997
0
W
Sun Wukong
KIRIGAKURE3321
Sun Wukong
14,200
5,038
0
2,168
13,824
8,548
0
10,710
2,544
0
19,017
L
Bakasura
14,422
7,696
0
1,494
31,142
9,265
0
23,692
7,272
0
14,367
W
16,393
1,197
0
2,060
23,520
28,245
0
15,622
6,235
35,450
0
W
Artemis
RastaQuisti
Artemis
7,719
3,228
0
942
6,459
2,530
0
3,842
2,230
0
21,305
W
63,387
5,650
0
1,616
6,186
2,828
0
3,268
2,614
86,735
0
L
Jormungandr
SyrupSoldier123
Jormungandr
10,510
1,625
0
0
16,890
17,892
0
13,753
2,989
32,907
0
W
Scylla
sedune3
Scylla
13,363
3,254
0
1,904
10,945
5,340
0
7,745
2,992
39,406
0
L
7,515
262
222
285
28,240
16,080
0
24,195
3,765
15,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
65,410
187
Minions Killed
202
3
Camps Cleared
6
1,129,466
Distance Traveled
1,090,935
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,965
914
86
7
0
191,765
1
L
Hel
10,409
867
22
2
1
231,418
0
W
Sun Wukong
12,942
1,079
15
1
2
232,540
0
L
Bakasura
10,621
885
14
1
0
212,026
0
W
Ganesha
13,485
1,124
2
0
0
241,302
0
W
Artemis
10,878
907
39
3
2
196,943
2
W
Zeus
16,644
1,387
60
5
2
234,910
1
L
Jormungandr
11,336
945
44
4
1
249,607
0
W
Scylla
11,461
955
86
7
0
185,240
0
L
Bacchus
10,640
887
21
2
1
244,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role