Player Matchup

Hercules
Hercules
ArmaX70
Hercules
Level 46
God Stats
19W - 10L
1,575 SR
Queue Stats
130W - 107L
1,558 Elo+
Party 1
Hera
Hera
JoaoDejaVu22
Hera
Level 8
God Stats
16W - 6L
1,748 SR
Queue Stats
29W - 27L
1,794 Elo+
Party 1
Achilles
Achilles
cpufonedeouvido
Achilles
Level 81
God Stats
6W - 7L
1,619 SR
Queue Stats
241W - 239L
1,593 Elo+
Party 1
Team Averages
Level 45
1,647 SR
1,648 Elo+

VS

Team Averages
Level 46
1,269 SR
1,385 Elo+
Cthulhu
Cthulhu
Dovaking022
Cthulhu
Level 8
God Stats
0W - 3L
1,320 SR
Queue Stats
4W - 13L
1,267 Elo+
Solo
Olorun
Olorun
Ianzaragoza001
Olorun
Level 11
God Stats
4W - 3L
1,206 SR
Queue Stats
88W - 90L
1,322 Elo+
Party 2
Thor
Thor
Jeroyme
Thor
Level 120
God Stats
0W - 1L
1,280 SR
Queue Stats
111W - 77L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArmaX70
Hercules
17
7 / 5 / 17
12,948
719
17,275
30,137
30,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 12
11,122
618
6,159
8,867
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
19
17 / 2 / 8
14,247
792
26,296
21,936
20,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dovaking022
Cthulhu
12
1 / 11 / 7
9,780
543
8,932
21,180
18,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 8 / 7
10,656
592
20,363
17,042
8,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Jeroyme
Thor
17
7 / 7 / 4
12,401
689
14,318
18,049
12,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
26
Kills
11
11
Deaths
26
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArmaX70
Hercules
7
5
17
3.1
L
Cthulhu
Dovaking022
Cthulhu
1
11
7
0.41
L
3
8
7
0.81
L
Thor
Jeroyme
Thor
7
7
4
1.29
W
2
4
12
2
W
Achilles
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,730
Damage
43,613
60,940
Taken
56,271
53,941
Mitigated
38,816
18,943
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArmaX70
Hercules
17,275
5,161
1,285
13,359
30,137
30,870
419
16,092
14,045
0
43,160
L
Cthulhu
Dovaking022
Cthulhu
8,932
1,311
0
550
21,180
18,437
104
2,268
18,912
18,276
0
L
20,363
11,564
1,250
4,982
17,042
8,284
0
1,505
15,537
49,333
0
L
Thor
Jeroyme
Thor
14,318
2,241
0
250
18,049
12,095
0
2,546
15,503
0
53,849
W
6,159
1,143
15
870
8,867
2,994
257
2,608
6,259
38,883
0
W
Achilles
26,296
6,245
0
3,414
21,936
20,077
447
10,595
11,341
655
67,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
32,837
188
Minions Killed
145
0
Camps Cleared
0
1,036,682
Distance Traveled
850,685
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,948
719
55
3
0
349,693
6
L
Cthulhu
9,780
543
15
1
0
275,800
0
L
Olorun
10,656
592
52
3
0
261,551
1
L
Thor
12,401
689
78
4
0
313,334
3
W
Hera
11,122
618
61
3
0
302,158
0
W
Achilles
14,247
792
72
4
0
384,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role