Player Matchup

Bacchus
Bacchus
LazyBearr
Bacchus
Level 36
God Stats
5W - 5L
1,775 SR
Queue Stats
319W - 287L
1,585 Elo+
Solo
Loki
Loki
PrincessScarlet
Loki
Level 153
God Stats
11W - 8L
1,610 SR
Queue Stats
204W - 175L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
VGorden21
Sun Wukong
Level 41
God Stats
2W - 2L
1,744 SR
Queue Stats
72W - 80L
1,499 Elo+
Solo
Neith
Neith
heavyheartclub
Neith
Level 35
God Stats
6W - 5L
1,502 SR
Queue Stats
149W - 147L
1,535 Elo+
Party 2
Scylla
Scylla
supdude565
Scylla
Level 39
God Stats
2W - 2L
1,543 SR
Queue Stats
121W - 123L
1,530 Elo+
Solo
Team Averages
Level 61
1,635 SR
1,553 Elo+

VS

Team Averages
Level 61
1,606 SR
1,523 Elo+
Jormungandr
Jormungandr
BiVampire
Jormungandr
Level 32
God Stats
54W - 63L
1,426 SR
Queue Stats
218W - 261L
1,493 Elo+
Solo
Horus
Horus
DrkWolfie
Horus
Level 107
God Stats
5W - 8L
1,438 SR
Queue Stats
291W - 313L
1,521 Elo+
Party 1
Achilles
Achilles
IntrinsicVelocit
Achilles
Level 18
God Stats
4W - 2L
1,736 SR
Queue Stats
39W - 34L
1,617 Elo+
Party 1
Ullr
Ullr
ONeWingedRoX4S
Ullr
Level 110
God Stats
6W - 4L
1,772 SR
Queue Stats
278W - 253L
1,543 Elo+
Party 1
Hel
Hel
uh9p
Hel
Level 36
God Stats
3W - 5L
1,659 SR
Queue Stats
222W - 265L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LazyBearr
Bacchus
12
1 / 3 / 7
7,733
552
4,118
10,196
7,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 1 / 6
9,357
668
11,925
9,517
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
VGorden21
Sun Wukong
14
2 / 0 / 2
7,836
560
3,974
7,388
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 5 / 3
6,391
457
3,552
7,835
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
supdude565
Scylla
15
5 / 0 / 1
8,881
634
6,666
5,467
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiVampire
Jormungandr
13
0 / 3 / 0
7,463
533
3,820
8,778
7,935
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
DrkWolfie
Horus
9
2 / 5 / 4
6,491
464
3,684
13,222
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 1
7,501
536
5,787
10,716
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 3 / 3
7,580
541
7,906
8,027
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
uh9p
Hel
12
0 / 5 / 1
7,107
508
1,011
7,003
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
9
9
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BiVampire
Jormungandr
0
3
0
0
L
Horus
DrkWolfie
Horus
2
5
4
0.8
L
2
2
1
1.25
W
Bacchus
LazyBearr
Bacchus
1
3
7
1.5
L
5
3
3
2.17
W
10
1
6
13
W
Sun Wukong
VGorden21
Sun Wukong
2
0
2
3
W
0
5
3
0.3
W
Scylla
supdude565
Scylla
5
0
1
5.5
L
Hel
uh9p
Hel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
22,208
40,403
Taken
47,746
17,171
Mitigated
29,357
11,610
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BiVampire
Jormungandr
3,820
1,287
0
2,369
8,778
7,935
470
1,029
7,749
43,442
0
L
Horus
DrkWolfie
Horus
3,684
1,698
428
3,290
13,222
12,057
0
2,435
10,787
0
10,172
L
5,787
1,997
0
1,510
10,716
4,568
0
2,113
8,603
0
51,723
W
Bacchus
LazyBearr
Bacchus
4,118
273
0
1,653
10,196
7,076
232
471
9,725
22,428
0
L
7,906
3,211
0
600
8,027
2,838
0
1,800
6,227
0
43,166
W
11,925
4,235
0
4,194
9,517
3,141
431
313
9,204
0
56,501
W
Sun Wukong
VGorden21
Sun Wukong
3,974
824
0
3,078
7,388
3,220
375
3,432
3,956
0
45,176
W
3,552
1,013
0
808
7,835
2,067
564
0
7,835
0
32,029
W
Scylla
supdude565
Scylla
6,666
490
0
1,877
5,467
1,667
0
615
4,852
61,893
0
L
Hel
uh9p
Hel
1,011
146
25
1,345
7,003
1,959
0
3,407
3,596
38,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
36,142
383
Minions Killed
386
0
Camps Cleared
0
1,422,112
Distance Traveled
1,311,056
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,463
533
103
7
0
245,763
6
L
Horus
6,491
464
12
1
0
272,504
2
L
Achilles
7,501
536
102
7
0
296,448
2
W
Bacchus
7,733
552
40
3
0
291,662
2
L
Ullr
7,580
541
78
6
0
258,834
6
W
Loki
9,357
668
83
6
0
311,571
6
W
Sun Wukong
7,836
560
93
7
0
285,486
6
W
Neith
6,391
457
47
3
0
256,244
6
W
Scylla
8,881
634
120
9
0
277,149
0
L
Hel
7,107
508
91
7
0
237,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role