Player Matchup

Chaac
Chaac
Gold IV
GuY_GUNSMOK3
Chaac
Gold IV
Level 129
God Stats
2W - 7L
1,331 SR
Queue Stats
107W - 132L
1,428 MMR
Party 2
Neith
Neith
Platinum II
IMMORTALxBEASTX
Neith
Platinum II
Level 129
God Stats
13W - 24L
1,578 SR
Queue Stats
155W - 191L
1,898 MMR
Party 2
Vulcan
Vulcan
Silver II
ItsMePxblic
Vulcan
Silver II
Level 71
God Stats
0W - 4L
1,267 SR
Queue Stats
29W - 46L
1,264 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,392 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,498 SR
1,340 MMR
Sobek
Sobek
Platinum III
JacobbGX
Sobek
Platinum III
Level 97
God Stats
9W - 10L
1,595 SR
Queue Stats
238W - 235L
1,805 MMR
Solo
Sol
Sol
Silver IV
Raul_666-2004
Sol
Silver IV
Level 78
God Stats
17W - 16L
1,426 SR
Queue Stats
29W - 36L
857 MMR
Party 1
Chiron
Chiron
Gold III
sarri_12
Chiron
Gold III
Level 100
God Stats
7W - 7L
1,473 SR
Queue Stats
34W - 35L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
12,099
605
16,379
23,862
24,226
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 6
10,962
548
15,333
16,598
5,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
18
5 / 7 / 2
12,896
645
22,810
16,587
6,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaCabrakanAh PuchGilgamesh

VS

Bans
AphroditeMorgan Le FayChang'eScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JacobbGX
Sobek
18
4 / 2 / 10
13,239
662
10,838
25,184
33,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 1 / 4
13,592
680
19,349
22,400
11,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
sarri_12
Chiron
16
3 / 5 / 8
12,513
626
13,107
17,705
7,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
15
15
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
0
5
6
0.6
L
Vulcan
5
7
2
0.86
W
Sobek
JacobbGX
Sobek
4
2
10
4.5
W
8
1
4
10
W
Chiron
sarri_12
Chiron
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,522
Damage
43,294
57,047
Taken
65,289
35,886
Mitigated
53,058
20,197
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,379
4,059
0
12,094
23,862
24,226
381
14,265
9,597
0
36,675
L
15,333
2,478
542
5,541
16,598
5,367
1,792
7,094
9,504
0
32,169
L
Vulcan
22,810
9,997
196
1,824
16,587
6,293
399
8,828
7,759
74,710
0
W
Sobek
JacobbGX
Sobek
10,838
822
915
5,316
25,184
33,607
337
10,165
14,651
30,195
0
W
19,349
4,138
0
12,304
22,400
11,452
1,871
7,061
15,013
87,202
0
W
Chiron
sarri_12
Chiron
13,107
3,439
1,164
2,553
17,705
7,999
833
4,714
12,805
0
54,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
39,344
178
Minions Killed
235
0
Camps Cleared
0
1,007,458
Distance Traveled
1,102,288
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,099
605
29
1
0
368,905
2
L
Neith
10,962
548
38
2
0
301,473
3
L
Vulcan
12,896
645
111
6
0
337,080
2
W
Sobek
13,239
662
33
2
0
383,064
2
W
Sol
13,592
680
113
6
0
374,670
1
W
Chiron
12,513
626
89
4
0
344,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role