Player Matchup

Awilix
Awilix
A Cow T1pp3r
Awilix
Level 118
God Stats
6W - 5L
1,607 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 1
Artemis
Artemis
ExileBaby
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,589 Elo+
Solo
Ra
Ra
SEN0ne
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,626 Elo+
Party 1
King Arthur
King Arthur
YurikoAthena
King Arthur
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 16L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
sanjinoma
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,328 Elo+
Party 2
Team Averages
Level 32
1,521 SR
1,485 Elo+

VS

Team Averages
Level 19
1,539 SR
1,486 Elo+
Yemoja
Yemoja
 
Yemoja
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Beverus
Ares
Level 17
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 2L
1,302 Elo+
Solo
Ne Zha
Ne Zha
Ezhommek
Ne Zha
Level 27
God Stats
2W - 0L
1,809 SR
Queue Stats
27W - 21L
1,495 Elo+
Solo
Jing Wei
Jing Wei
MrShanker
Jing Wei
Level 17
God Stats
16W - 12L
1,509 SR
Queue Stats
36W - 35L
1,454 Elo+
Solo
Hercules
Hercules
colinergica
Hercules
Level 24
God Stats
3W - 5L
1,566 SR
Queue Stats
82W - 60L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 6 / 1
8,492
472
8,782
13,643
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
ExileBaby
Artemis
14
3 / 4 / 4
8,538
474
7,345
10,892
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
12
0 / 5 / 0
7,433
413
3,677
5,151
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
YurikoAthena
King Arthur
12
0 / 7 / 0
6,987
388
2,341
13,535
7,046
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
sanjinoma
Cthulhu
11
4 / 4 / 2
7,724
429
8,174
11,769
9,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 3 / 8
8,755
486
4,471
9,381
6,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Beverus
Ares
12
1 / 1 / 8
7,790
433
4,917
11,150
8,653
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Ezhommek
Ne Zha
17
11 / 4 / 6
10,879
604
8,770
13,288
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MrShanker
Jing Wei
13
4 / 5 / 1
8,744
486
4,166
11,727
3,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
colinergica
Hercules
17
9 / 0 / 7
11,360
631
14,076
9,812
12,002
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
10
Kills
26
26
Deaths
13
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
8
1.67
L
Awilix
3
6
1
0.58
W
Ares
Beverus
Ares
1
1
8
5
L
Artemis
ExileBaby
Artemis
3
4
4
1.25
W
Ne Zha
Ezhommek
Ne Zha
11
4
6
3.5
W
Jing Wei
MrShanker
Jing Wei
4
5
1
0.9
L
Ra
0
5
0
0
L
King Arthur
YurikoAthena
King Arthur
0
7
0
0
W
Hercules
colinergica
Hercules
9
0
7
12.5
L
Cthulhu
sanjinoma
Cthulhu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
36,400
54,990
Taken
55,358
27,936
Mitigated
36,002
4,076
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,471
706
1,615
807
9,381
6,578
720
4,651
4,730
29,765
0
L
Awilix
8,782
4,064
0
115
13,643
5,265
0
2,705
10,512
0
64,405
W
Ares
Beverus
Ares
4,917
262
0
0
11,150
8,653
341
3,439
7,711
24,993
0
L
Artemis
ExileBaby
Artemis
7,345
2,972
0
1,198
10,892
3,918
812
1,851
8,992
0
50,172
W
Ne Zha
Ezhommek
Ne Zha
8,770
4,891
0
4,559
13,288
5,304
537
709
12,579
0
78,108
W
Jing Wei
MrShanker
Jing Wei
4,166
3,858
0
3,284
11,727
3,465
1,985
2,800
8,927
0
39,142
L
Ra
3,677
243
228
138
5,151
1,813
307
1,251
3,733
34,826
0
L
King Arthur
YurikoAthena
King Arthur
2,341
122
0
310
13,535
7,046
43
78
12,811
0
31,612
W
Hercules
colinergica
Hercules
14,076
4,566
0
5,596
9,812
12,002
228
252
9,560
0
71,352
L
Cthulhu
sanjinoma
Cthulhu
8,174
429
147
1,940
11,769
9,894
330
3,503
7,992
23,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
47,528
352
Minions Killed
413
0
Camps Cleared
0
1,550,887
Distance Traveled
1,647,061
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,755
486
47
3
0
293,998
4
L
Awilix
8,492
472
101
6
0
358,914
2
W
Ares
7,790
433
36
2
0
316,663
0
L
Artemis
8,538
474
86
5
0
275,465
0
W
Ne Zha
10,879
604
103
6
0
333,813
4
W
Jing Wei
8,744
486
71
4
0
301,512
1
L
Ra
7,433
413
66
4
0
282,994
4
L
King Arthur
6,987
388
66
4
0
318,267
1
W
Hercules
11,360
631
156
9
0
401,075
3
L
Cthulhu
7,724
429
33
2
0
315,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role