Player Matchup

Hel
Hel
DiDiKiZ
Hel
Level 45
God Stats
26W - 34L
1,254 SR
Queue Stats
416W - 391L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Fugitivetunic
Cthulhu
Level 5
God Stats
3W - 2L
1,212 SR
Queue Stats
27W - 32L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Stale_Milk_4_Day
Erlang Shen
Level 25
God Stats
2W - 3L
1,238 SR
Queue Stats
56W - 53L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
Steviefreez1368
Zhong Kui
Level 18
God Stats
17W - 20L
1,445 SR
Queue Stats
192W - 185L
1,399 Elo+
Solo
Artemis
Artemis
bouyaz-94
Artemis
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 51L
1,344 Elo+
Party 1
Team Averages
Level 20
1,330 SR
1,398 Elo+

VS

Team Averages
Level 16
1,481 SR
1,350 Elo+
Artemis
Artemis
KingRuffy__
Artemis
Level 27
God Stats
2W - 9L
1,285 SR
Queue Stats
64W - 90L
1,239 Elo+
Solo
Kukulkan
Kukulkan
Kupfer-_-
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VG Lukev
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,342 Elo+
Solo
Fenrir
Fenrir
Vap3r_DanieleQ
Fenrir
Level 5
God Stats
0W - 2L
1,547 SR
Queue Stats
1W - 3L
1,340 Elo+
Solo
Da Ji
Da Ji
lamNyx
Da Ji
Level 28
God Stats
40W - 30L
1,575 SR
Queue Stats
380W - 392L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
2 / 9 / 7
21,844
455
7,288
33,289
30,980
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
20
0 / 18 / 5
18,672
389
12,057
67,740
75,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
Stale_Milk_4_Day
Erlang Shen
20
12 / 7 / 3
26,858
560
20,398
49,284
53,962
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Steviefreez1368
Zhong Kui
14
6 / 4 / 1
17,364
362
6,641
9,304
5,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bouyaz-94
Artemis
20
3 / 12 / 5
21,496
448
15,846
34,274
12,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingRuffy__
Artemis
11
0 / 4 / 3
13,095
273
5,526
7,537
2,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Kupfer-_-
Kukulkan
20
18 / 5 / 14
27,151
566
64,423
25,635
11,484
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
VG Lukev
Morgan Le Fay
4
0 / 0 / 1
11,399
237
0
506
95
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 4 / 1
11,645
243
825
2,836
1,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
lamNyx
Da Ji
20
29 / 10 / 7
26,583
554
60,282
44,102
23,778
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
23
Kills
47
50
Deaths
23
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
2
9
7
0.61
W
Cthulhu
0
18
5
0.14
L
Artemis
KingRuffy__
Artemis
0
4
3
0.38
L
Kukulkan
Kupfer-_-
Kukulkan
18
5
14
5
W
Erlang Shen
Stale_Milk_4_Day
Erlang Shen
12
7
3
1.93
W
Zhong Kui
Steviefreez1368
Zhong Kui
6
4
1
1.63
L
Morgan Le Fay
VG Lukev
Morgan Le Fay
0
0
1
0.5
L
0
4
1
0.13
W
Artemis
bouyaz-94
Artemis
3
12
5
0.46
L
Da Ji
lamNyx
Da Ji
29
10
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,230
Damage
131,056
193,891
Taken
80,616
178,517
Mitigated
38,865
48,679
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
7,288
360
8,793
9,052
33,289
30,980
5,160
9,117
24,172
118,975
0
W
Cthulhu
12,057
387
1,197
6,378
67,740
75,365
1,508
29,308
38,432
94,680
0
L
Artemis
KingRuffy__
Artemis
5,526
2,576
0
1,468
7,537
2,247
948
3,286
4,251
0
21,556
L
Kukulkan
Kupfer-_-
Kukulkan
64,423
6,721
618
6,273
25,635
11,484
1,549
7,522
18,113
268,705
0
W
Erlang Shen
Stale_Milk_4_Day
Erlang Shen
20,398
10,191
0
10,416
49,284
53,962
5,943
15,968
33,316
4,402
204,629
W
Zhong Kui
Steviefreez1368
Zhong Kui
6,641
1,154
0
3,351
9,304
5,404
1,616
2,067
7,237
36,570
0
L
Morgan Le Fay
VG Lukev
Morgan Le Fay
0
0
0
0
506
95
0
0
506
265
0
L
825
501
0
230
2,836
1,261
0
1,698
1,138
0
4,653
W
Artemis
bouyaz-94
Artemis
15,846
6,817
104
9,388
34,274
12,806
6,922
12,055
22,219
0
194,975
L
Da Ji
lamNyx
Da Ji
60,282
17,351
0
8,923
44,102
23,778
2,153
13,708
30,394
0
220,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,234
Gold Earned
89,873
818
Minions Killed
674
0
Camps Cleared
0
3,494,603
Distance Traveled
1,990,295
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
21,844
455
213
4
0
894,791
3
W
Cthulhu
18,672
389
108
2
0
763,688
0
L
Artemis
13,095
273
40
1
0
205,170
3
L
Kukulkan
27,151
566
373
8
0
866,946
3
W
Erlang Shen
26,858
560
219
5
0
870,850
0
W
Zhong Kui
17,364
362
71
1
0
197,204
2
L
Morgan Le Fay
11,399
237
0
0
0
25,596
0
L
Fenrir
11,645
243
9
0
0
107,772
0
W
Artemis
21,496
448
207
4
0
768,070
0
L
Da Ji
26,583
554
252
5
0
784,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role