Player Matchup

Ganesha
Ganesha
Aand1
Ganesha
Level 128
God Stats
26W - 18L
1,591 SR
Queue Stats
96W - 120L
1,381 Elo+
Party 1
Bellona
Bellona
AlexGlezGaona
Bellona
Level 64
God Stats
15W - 12L
1,497 SR
Queue Stats
223W - 228L
1,440 Elo+
Solo
Janus
Janus
KurtKubein
Janus
Level 22
God Stats
25W - 37L
1,452 SR
Queue Stats
110W - 137L
1,410 Elo+
Party 1
Loki
Loki
WiltedCoyote6
Loki
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 37L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
neecoan
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,255 Elo+
Party 2
Team Averages
Level 64
1,508 SR
1,374 Elo+

VS

Team Averages
Level 75
1,550 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
MorganPhoenix
Tsukuyomi
Level 155
God Stats
8W - 9L
1,309 SR
Queue Stats
51W - 57L
1,282 Elo+
Solo
Cthulhu
Cthulhu
NEWOBZ
Cthulhu
Level 43
God Stats
3W - 1L
1,765 SR
Queue Stats
7W - 6L
1,474 Elo+
Solo
Scylla
Scylla
TheReaper73
Scylla
Level 42
God Stats
6W - 7L
1,610 SR
Queue Stats
219W - 299L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
justtjace
Sun Wukong
Level 87
God Stats
126W - 87L
1,631 SR
Queue Stats
305W - 305L
1,483 Elo+
Solo
Anhur
Anhur
tuitionalboar
Anhur
Level 48
God Stats
33W - 44L
1,438 SR
Queue Stats
306W - 342L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aand1
Ganesha
10
1 / 5 / 4
6,787
485
3,264
12,688
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
12
2 / 6 / 0
7,361
526
4,938
12,431
9,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
12
4 / 4 / 1
7,633
545
4,154
8,023
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
6,970
498
4,381
10,556
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
neecoan
Danzaburou
10
0 / 8 / 3
6,139
439
2,657
8,651
1,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MorganPhoenix
Tsukuyomi
14
8 / 3 / 4
8,937
638
7,964
9,075
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NEWOBZ
Cthulhu
11
1 / 1 / 7
6,897
493
4,747
8,753
6,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
2 / 2 / 3
6,945
496
3,955
4,668
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
justtjace
Sun Wukong
15
8 / 1 / 3
9,369
669
14,092
11,471
10,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

14
8 / 3 / 1
8,300
593
8,718
8,834
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
27
27
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aand1
Ganesha
1
5
4
0.6
L
Bellona
2
6
0
0.33
L
Janus
4
4
1
1.13
W
Tsukuyomi
MorganPhoenix
Tsukuyomi
8
3
4
3.33
W
Cthulhu
NEWOBZ
Cthulhu
1
1
7
4.5
W
Scylla
2
2
3
1.75
L
2
4
2
0.75
W
Sun Wukong
justtjace
Sun Wukong
8
1
3
9.5
L
Danzaburou
neecoan
Danzaburou
0
8
3
0.19
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
39,476
52,349
Taken
42,801
25,613
Mitigated
25,075
11,468
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aand1
Ganesha
3,264
576
293
2,647
12,688
9,668
0
3,275
9,377
18,523
0
L
Bellona
4,938
1,182
0
2,858
12,431
9,343
262
1,548
10,813
0
39,553
L
Janus
4,154
197
246
1,704
8,023
2,208
785
1,617
6,294
39,274
0
W
Tsukuyomi
MorganPhoenix
Tsukuyomi
7,964
2,256
0
3,487
9,075
3,280
680
1,422
7,653
0
50,553
W
Cthulhu
NEWOBZ
Cthulhu
4,747
818
83
1,455
8,753
6,679
125
3,307
5,446
27,181
0
W
Scylla
3,955
848
0
473
4,668
1,335
0
1,213
3,455
27,637
0
L
4,381
1,613
0
2,964
10,556
2,733
233
859
9,630
0
32,976
W
Sun Wukong
justtjace
Sun Wukong
14,092
5,331
0
3,030
11,471
10,978
1,880
912
10,559
58
60,768
L
Danzaburou
neecoan
Danzaburou
2,657
1,684
0
756
8,651
1,661
561
1,176
7,475
0
20,404
W
8,718
4,293
0
3,285
8,834
2,803
251
885
7,949
0
57,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
40,448
284
Minions Killed
384
0
Camps Cleared
0
1,291,700
Distance Traveled
1,262,098
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,787
485
18
1
0
228,650
7
L
Bellona
7,361
526
88
6
0
268,754
3
L
Janus
7,633
545
75
5
0
273,129
4
W
Tsukuyomi
8,937
638
81
6
0
304,413
0
W
Cthulhu
6,897
493
36
3
0
265,787
2
W
Scylla
6,945
496
53
4
0
169,884
2
L
Loki
6,970
498
54
4
0
276,142
1
W
Sun Wukong
9,369
669
123
9
0
265,836
6
L
Danzaburou
6,139
439
49
4
0
245,025
0
W
Anhur
8,300
593
91
7
0
256,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role