Player Matchup

Bacchus
Bacchus
Amalgest
Bacchus
Level 15
God Stats
9W - 9L
1,682 SR
Queue Stats
163W - 191L
1,385 Elo+
Party 1
Raijin
Raijin
Lizzard_Legend
Raijin
Level 17
God Stats
1W - 1L
1,831 SR
Queue Stats
20W - 19L
1,564 Elo+
Party 2
Arachne
Arachne
Nyarlatotep92
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 72L
1,382 Elo+
Party 1
Ullr
Ullr
TalhaFromSmite
Ullr
Level 20
God Stats
18W - 20L
1,617 SR
Queue Stats
73W - 64L
1,609 Elo+
Party 2
Fenrir
Fenrir
xiMarve
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,399 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,468 Elo+

VS

Team Averages
Level 14
1,508 SR
1,447 Elo+
Neith
Neith
Ayase100isshu
Neith
Level 24
God Stats
40W - 36L
1,519 SR
Queue Stats
138W - 152L
1,489 Elo+
Solo
Heimdallr
Heimdallr
BigSmeekDawg
Heimdallr
Level 4
God Stats
30W - 34L
1,466 SR
Queue Stats
34W - 42L
1,379 Elo+
Solo
Thor
Thor
Hammerdon666
Thor
Level 10
God Stats
3W - 1L
1,553 SR
Queue Stats
13W - 12L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
Mythic Troll543
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,517 Elo+
Solo
Geb
Geb
penguin_liam
Geb
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 233L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amalgest
Bacchus
19
0 / 8 / 9
12,413
414
8,075
26,870
29,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 0
9,162
305
4,562
8,051
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
20
7 / 9 / 2
15,086
503
15,243
31,016
12,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
21 / 5 / 1
21,858
729
37,921
29,237
9,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
xiMarve
Fenrir
18
0 / 13 / 7
12,302
410
10,888
28,435
13,065
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 7
16,885
563
23,208
24,940
9,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
BigSmeekDawg
Heimdallr
7
1 / 4 / 1
9,398
313
3,472
5,294
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 8 / 10
15,728
524
13,885
25,183
10,199
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Mythic Troll543
Zhong Kui
20
18 / 3 / 7
22,211
740
41,986
29,924
24,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 8 / 10
14,254
475
10,272
28,367
26,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
28
Kills
43
43
Deaths
29
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Amalgest
Bacchus
0
8
9
0.56
W
16
6
7
3.25
W
Heimdallr
BigSmeekDawg
Heimdallr
1
4
1
0.38
W
8
8
10
1.63
L
0
8
0
0
W
Zhong Kui
Mythic Troll543
Zhong Kui
18
3
7
7.17
L
Arachne
7
9
2
0.89
L
21
5
1
4.3
W
0
8
10
0.63
L
Fenrir
xiMarve
Fenrir
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,689
Damage
92,823
123,609
Taken
113,708
67,270
Mitigated
72,050
22,957
Healing
38,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Amalgest
Bacchus
8,075
806
0
2,500
26,870
29,767
222
8,999
17,871
33,472
0
W
23,208
14,270
0
11,615
24,940
9,893
6,141
5,384
18,650
0
117,792
W
Heimdallr
BigSmeekDawg
Heimdallr
3,472
1,961
0
994
5,294
1,173
0
544
4,750
0
14,724
W
13,885
1,714
0
6,094
25,183
10,199
1,312
745
24,142
0
128,423
L
4,562
195
0
794
8,051
1,682
114
1,944
6,107
23,407
0
W
Zhong Kui
Mythic Troll543
Zhong Kui
41,986
4,535
0
16,372
29,924
24,486
3,957
2,255
26,825
192,452
0
L
Arachne
15,243
9,070
0
11,813
31,016
12,906
0
13,362
17,654
0
123,305
L
37,921
16,282
0
5,229
29,237
9,850
2,684
15,658
13,579
0
166,523
W
10,272
2,102
348
3,187
28,367
26,299
2,872
3,681
24,366
54,008
0
L
Fenrir
xiMarve
Fenrir
10,888
2,887
0
2,621
28,435
13,065
556
12,571
15,864
0
65,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,821
Gold Earned
78,476
631
Minions Killed
823
0
Camps Cleared
0
2,379,296
Distance Traveled
2,180,044
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,413
414
42
1
0
556,561
4
W
Neith
16,885
563
184
6
0
477,964
6
W
Heimdallr
9,398
313
29
1
0
127,606
1
W
Thor
15,728
524
188
6
0
501,133
1
L
Raijin
9,162
305
38
1
0
151,689
2
W
Zhong Kui
22,211
740
323
11
0
526,826
7
L
Arachne
15,086
503
139
5
0
595,463
3
L
Ullr
21,858
729
320
11
0
583,779
4
W
Geb
14,254
475
99
3
0
546,515
3
L
Fenrir
12,302
410
92
3
0
491,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role