Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dreery
Tiamat
Level 112
God Stats
3W - 0L
1,717 SR
Queue Stats
82W - 97L
1,448 Elo+
Party 1
Chiron
Chiron
King_Davie115
Chiron
Level 157
God Stats
8W - 8L
1,514 SR
Queue Stats
514W - 592L
1,502 Elo+
Solo
Team Averages
Level 119
1,577 SR
1,483 Elo+

VS

Team Averages
Level 67
1,550 SR
1,484 Elo+
Cthulhu
Cthulhu
Kauagames6858
Cthulhu
Level 6
God Stats
3W - 7L
1,672 SR
Queue Stats
7W - 15L
1,767 Elo+
Solo
Hades
Hades
Mr_Magnifcent
Hades
Level 147
God Stats
17W - 19L
1,535 SR
Queue Stats
341W - 464L
1,296 Elo+
Solo
Danzaburou
Danzaburou
iamswamib
Danzaburou
Level 49
God Stats
9W - 19L
1,442 SR
Queue Stats
20W - 32L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 10
8,010
801
4,837
6,558
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
Dreery
Tiamat
13
7 / 0 / 6
8,621
862
8,130
7,509
5,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 5
7,830
783
7,218
7,684
3,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 8 / 0
5,642
564
1,966
12,400
3,625
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,921
592
6,505
6,468
3,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
iamswamib
Danzaburou
9
0 / 5 / 0
5,819
582
6,247
8,144
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
14
Kills
0
0
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
10
7
W
Tiamat
Dreery
Tiamat
7
0
6
10
L
Cthulhu
0
8
0
0
W
5
0
5
7.5
L
0
1
0
0
L
Danzaburou
iamswamib
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
14,718
21,751
Taken
27,012
14,074
Mitigated
9,913
13,386
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,837
1,875
3,154
4,218
6,558
5,735
652
2,357
4,201
11,239
0
W
Tiamat
Dreery
Tiamat
8,130
1,811
0
3,441
7,509
5,202
851
4,043
3,466
39,295
0
L
Cthulhu
1,966
252
0
0
12,400
3,625
0
5,262
7,138
5,200
0
W
7,218
3,204
524
2,049
7,684
3,137
1,730
2,071
5,613
0
26,706
L
6,505
129
36
2,752
6,468
3,876
0
2,986
3,482
20,744
0
L
Danzaburou
iamswamib
Danzaburou
6,247
2,503
0
1,050
8,144
2,412
0
4,719
3,425
0
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
17,382
128
Minions Killed
89
0
Camps Cleared
0
484,561
Distance Traveled
477,067
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,010
801
11
1
0
137,418
1
W
Tiamat
8,621
862
75
8
0
165,649
1
L
Cthulhu
5,642
564
16
2
0
144,840
1
W
Chiron
7,830
783
42
4
0
181,494
0
L
Hades
5,921
592
42
4
0
177,560
1
L
Danzaburou
5,819
582
31
3
0
154,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role