Player Matchup

Baba Yaga
Baba Yaga
Boyle_ORA
Baba Yaga
Level 17
God Stats
2W - 4L
1,381 SR
Queue Stats
34W - 57L
1,342 Elo+
Party 1
Fenrir
Fenrir
Boyle_RMC
Fenrir
Level 16
God Stats
8W - 15L
1,358 SR
Queue Stats
26W - 41L
1,367 Elo+
Party 1
Arachne
Arachne
Epicmim
Arachne
Level 12
God Stats
16W - 19L
1,570 SR
Queue Stats
30W - 39L
1,307 Elo+
Solo
Artemis
Artemis
Huntybizzle
Artemis
Level 8
God Stats
3W - 8L
1,259 SR
Queue Stats
7W - 18L
1,134 Elo+
Solo
The Morrigan
The Morrigan
Juan1304
The Morrigan
Level 8
God Stats
3W - 1L
1,756 SR
Queue Stats
20W - 35L
1,132 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,256 Elo+

VS

Team Averages
Level 14
1,477 SR
1,392 Elo+
Zeus
Zeus
BIGPUG07
Zeus
Level 18
God Stats
22W - 23L
1,371 SR
Queue Stats
74W - 69L
1,437 Elo+
Solo
Thanatos
Thanatos
DeathCutter-Ttv
Thanatos
Level 12
God Stats
14W - 8L
1,427 SR
Queue Stats
16W - 17L
1,280 Elo+
Party 2
Fafnir
Fafnir
Fastl1211
Fafnir
Level 16
God Stats
2W - 3L
1,470 SR
Queue Stats
13W - 16L
1,297 Elo+
Solo
Anhur
Anhur
Imt123
Anhur
Level 16
God Stats
21W - 22L
1,384 SR
Queue Stats
56W - 94L
1,265 Elo+
Solo
Cthulhu
Cthulhu
JANKnight1000
Cthulhu
Level 6
God Stats
2W - 0L
1,735 SR
Queue Stats
6W - 1L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Boyle_ORA
Baba Yaga
20
7 / 7 / 27
16,650
1,189
27,995
19,261
9,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Boyle_RMC
Fenrir
20
24 / 6 / 14
19,809
1,415
26,297
23,030
15,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Epicmim
Arachne
20
10 / 2 / 12
15,118
1,080
20,540
18,603
7,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Huntybizzle
Artemis
20
6 / 15 / 19
15,018
1,073
42,162
24,397
10,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Juan1304
The Morrigan
20
0 / 5 / 13
12,526
895
2,466
8,843
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 10 / 14
15,034
1,074
19,558
27,834
24,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
20
14 / 14 / 11
17,212
1,229
29,931
31,146
13,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Fastl1211
Fafnir
20
2 / 6 / 20
14,649
1,046
9,195
23,079
34,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
Imt123
Anhur
20
6 / 8 / 14
15,250
1,089
14,576
21,990
8,103
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
20
5 / 9 / 17
15,593
1,114
9,772
23,777
16,794
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
110
47
Kills
34
35
Deaths
47
85
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
10
14
1.4
L
Baba Yaga
Boyle_ORA
Baba Yaga
7
7
27
2.93
L
Fenrir
Boyle_RMC
Fenrir
24
6
14
5.17
W
Thanatos
14
14
11
1.39
L
Arachne
Epicmim
Arachne
10
2
12
8
W
Fafnir
Fastl1211
Fafnir
2
6
20
2
L
Artemis
Huntybizzle
Artemis
6
15
19
1.03
W
Anhur
Imt123
Anhur
6
8
14
1.63
W
Cthulhu
5
9
17
1.5
L
The Morrigan
Juan1304
The Morrigan
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,460
Damage
83,032
94,134
Taken
127,826
46,376
Mitigated
97,312
11,262
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,558
7,898
252
3,030
27,834
24,476
0
7,058
20,776
51,509
0
L
Baba Yaga
Boyle_ORA
Baba Yaga
27,995
2,091
0
3,073
19,261
9,153
0
7,096
12,165
57,475
0
L
Fenrir
Boyle_RMC
Fenrir
26,297
7,036
0
1,522
23,030
15,062
0
11,002
12,028
0
44,848
W
Thanatos
29,931
21,872
0
10,128
31,146
13,694
0
7,635
23,511
0
46,475
L
Arachne
Epicmim
Arachne
20,540
13,604
0
4,896
18,603
7,638
0
6,914
11,689
0
37,311
W
Fafnir
Fastl1211
Fafnir
9,195
2,020
0
1,245
23,079
34,245
0
5,041
18,038
40,804
0
L
Artemis
Huntybizzle
Artemis
42,162
37,350
0
1,635
24,397
10,457
0
11,289
13,108
0
67,211
W
Anhur
Imt123
Anhur
14,576
8,528
0
333
21,990
8,103
0
5,232
16,758
0
39,280
W
Cthulhu
9,772
666
1,029
1,832
23,777
16,794
0
5,495
18,282
39,664
0
L
The Morrigan
Juan1304
The Morrigan
2,466
1,358
0
136
8,843
4,066
0
2,224
6,619
9,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,121
Gold Earned
77,738
209
Minions Killed
283
7
Camps Cleared
5
1,338,230
Distance Traveled
1,182,458
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,034
1,074
51
4
1
209,037
0
L
Baba Yaga
16,650
1,189
74
5
4
280,337
0
L
Fenrir
19,809
1,415
38
3
2
296,928
0
W
Thanatos
17,212
1,229
38
3
1
254,423
1
L
Arachne
15,118
1,080
31
2
0
331,273
0
W
Fafnir
14,649
1,046
65
5
2
264,569
0
L
Artemis
15,018
1,073
53
4
1
186,180
0
W
Anhur
15,250
1,089
51
4
1
229,191
0
W
Cthulhu
15,593
1,114
78
6
0
225,238
2
L
The Morrigan
12,526
895
13
1
0
243,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role