Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dragovala
Sobek
Level 119
God Stats
11W - 14L
1,445 SR
Queue Stats
911W - 833L
1,470 Elo+
Party 3
Zhong Kui
Zhong Kui
HollowedRonin
Zhong Kui
Level 109
God Stats
2W - 1L
1,663 SR
Queue Stats
135W - 120L
1,468 Elo+
Party 1
Anhur
Anhur
Jamie The Blend
Anhur
Level 106
God Stats
9W - 12L
1,500 SR
Queue Stats
663W - 630L
1,478 Elo+
Party 3
Mercury
Mercury
Little Wykes
Mercury
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 38L
1,472 Elo+
Party 1
Team Averages
Level 119
1,522 SR
1,478 Elo+

VS

Team Averages
Level 120
1,530 SR
1,468 Elo+
Medusa
Medusa
Divine_Nosferatu
Medusa
Level 123
God Stats
4W - 5L
1,540 SR
Queue Stats
268W - 268L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
MoISt_Malice
Ah Puch
Level 108
God Stats
1W - 4L
1,318 SR
Queue Stats
282W - 259L
1,453 Elo+
Party 2
Fenrir
Fenrir
crazijay
Fenrir
Level 111
God Stats
1W - 2L
1,848 SR
Queue Stats
449W - 433L
1,503 Elo+
Solo
Eset
Eset
erratic_grape
Eset
Level 96
God Stats
5W - 3L
1,378 SR
Queue Stats
201W - 188L
1,439 Elo+
Party 2
Geb
Geb
x-BonGo-x
Geb
Level 160
God Stats
3W - 7L
1,569 SR
Queue Stats
379W - 411L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
6 / 0 / 4
8,678
668
9,122
7,298
3,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Dragovala
Sobek
12
2 / 1 / 5
6,972
536
4,075
10,780
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
HollowedRonin
Zhong Kui
13
2 / 0 / 1
8,378
644
2,310
5,414
4,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
3 / 2 / 4
7,990
615
3,644
7,722
2,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Little Wykes
Mercury
16
1 / 1 / 3
9,004
693
1,478
6,813
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 1
5,960
458
7,348
9,975
2,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
MoISt_Malice
Ah Puch
1
0 / 1 / 0
4,070
313
0
1,883
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
crazijay
Fenrir
5
0 / 0 / 0
4,530
348
159
1,695
423
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 4 / 0
4,705
362
1,004
4,817
1,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 2
5,791
445
2,763
9,383
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
4
4
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
4
8
L
3
7
1
0.5
W
Sobek
Dragovala
Sobek
2
1
5
4.5
W
Zhong Kui
HollowedRonin
Zhong Kui
2
0
1
2.5
W
3
2
4
2.5
W
Mercury
Little Wykes
Mercury
1
1
3
2.5
L
Ah Puch
MoISt_Malice
Ah Puch
0
1
0
0
L
Fenrir
crazijay
Fenrir
0
0
0
0
L
0
4
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
11,274
38,027
Taken
27,753
22,026
Mitigated
8,869
18,818
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,122
1,098
128
4,005
7,298
3,595
2,900
1,194
6,104
60,653
0
L
7,348
3,056
0
1,496
9,975
2,552
0
5,171
4,405
0
24,864
W
Sobek
Dragovala
Sobek
4,075
36
299
5,272
10,780
8,590
1,077
1,338
9,442
20,583
0
W
Zhong Kui
HollowedRonin
Zhong Kui
2,310
475
0
2,846
5,414
4,566
2,792
101
5,313
39,140
0
W
3,644
1,307
0
3,522
7,722
2,419
1,783
567
7,155
0
49,077
W
Mercury
Little Wykes
Mercury
1,478
593
0
2,746
6,813
2,856
443
567
6,246
0
70,759
L
Ah Puch
MoISt_Malice
Ah Puch
0
0
0
244
1,883
414
0
1,435
448
1,005
0
L
Fenrir
crazijay
Fenrir
159
51
0
82
1,695
423
0
513
1,182
0
7,128
L
1,004
295
0
156
4,817
1,231
0
2,542
2,275
15,606
0
L
2,763
210
0
1,285
9,383
4,249
0
5,199
3,936
13,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
25,056
486
Minions Killed
99
0
Camps Cleared
0
1,266,686
Distance Traveled
658,716
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,678
668
106
8
0
253,615
2
L
Medusa
5,960
458
38
3
0
183,110
1
W
Sobek
6,972
536
31
2
0
272,163
0
W
Zhong Kui
8,378
644
112
9
0
195,138
1
W
Anhur
7,990
615
96
7
0
226,910
1
W
Mercury
9,004
693
141
11
0
318,860
6
L
Ah Puch
4,070
313
6
0
0
17,347
0
L
Fenrir
4,530
348
19
1
0
129,902
1
L
Eset
4,705
362
24
2
0
114,041
1
L
Geb
5,791
445
12
1
0
214,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role