Player Matchup

Hel
Hel
DiDiKiZ
Hel
Level 45
God Stats
26W - 34L
1,283 SR
Queue Stats
416W - 391L
1,444 Elo+
Party 1
Ares
Ares
Netzer8059
Ares
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
16W - 21L
1,368 Elo+
Solo
Chiron
Chiron
bouyaz-94
Chiron
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 51L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
gabrqqqqq12
Nu Wa
Level 2
God Stats
1W - 2L
1,760 SR
Queue Stats
1W - 3L
1,623 Elo+
Solo
Skadi
Skadi
konaspt
Skadi
Level 27
God Stats
26W - 20L
1,589 SR
Queue Stats
63W - 58L
1,486 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,457 Elo+

VS

Team Averages
Level 16
1,504 SR
1,490 Elo+
Kali
Kali
Cresent-Witch
Kali
Level 1
God Stats
24W - 20L
1,500 SR
Queue Stats
84W - 77L
1,674 Elo+
Solo
Olorun
Olorun
Fallen_Shadow_77
Olorun
Level 14
God Stats
11W - 3L
1,500 SR
Queue Stats
81W - 58L
1,605 Elo+
Solo
Awilix
Awilix
Matmiami
Awilix
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 55L
1,429 Elo+
Solo
Osiris
Osiris
Stale_Milk_4_Day
Osiris
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 53L
1,354 Elo+
Solo
Ares
Ares
Steviefreez1368
Ares
Level 18
God Stats
105W - 86L
1,520 SR
Queue Stats
192W - 185L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
1 / 3 / 0
5,461
496
3,406
6,110
3,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 4 / 1
4,964
451
1,369
9,555
4,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
bouyaz-94
Chiron
7
1 / 3 / 0
4,838
440
2,789
4,541
1,510
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

6
0 / 9 / 0
4,259
387
1,433
6,271
1,551
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
konaspt
Skadi
10
1 / 2 / 1
5,863
533
2,533
6,132
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
6,558
596
3,487
6,161
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 1 / 2
7,757
705
7,431
5,526
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
Matmiami
Awilix
11
4 / 2 / 3
6,983
635
5,345
6,446
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 0
7,532
685
1,461
4,698
2,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 3
6,229
566
3,163
7,243
3,190
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
20
21
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Hel
1
3
0
0.33
W
6
1
2
7
W
Awilix
Matmiami
Awilix
4
2
3
2.75
L
0
4
1
0.13
W
3
0
0
3
W
4
0
3
5.5
L
Chiron
bouyaz-94
Chiron
1
3
0
0.33
L
0
9
0
0
L
Skadi
konaspt
Skadi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,530
Damage
20,887
32,609
Taken
30,074
11,966
Mitigated
11,720
5,801
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,487
1,435
0
3,912
6,161
2,254
604
899
5,262
0
33,794
L
Hel
3,406
75
205
1,178
6,110
3,164
106
2,622
3,488
22,185
0
W
7,431
2,284
118
2,037
5,526
2,301
2,008
2,125
3,401
46,152
4,893
W
Awilix
Matmiami
Awilix
5,345
2,232
0
2,057
6,446
1,797
483
895
5,551
0
33,029
L
1,369
94
0
1,082
9,555
4,127
0
1,629
7,926
11,669
0
W
1,461
390
0
940
4,698
2,178
424
1,018
3,680
0
30,557
W
3,163
40
0
1,588
7,243
3,190
302
1,271
5,972
23,621
0
L
Chiron
bouyaz-94
Chiron
2,789
1,545
617
1,053
4,541
1,510
0
1,477
3,048
0
16,266
L
1,433
529
0
0
6,271
1,551
264
3,266
3,005
7,689
0
L
Skadi
konaspt
Skadi
2,533
1,126
0
1,666
6,132
1,614
0
1,155
4,977
0
27,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
35,059
159
Minions Killed
341
0
Camps Cleared
0
942,686
Distance Traveled
1,070,008
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,558
596
56
5
0
192,451
2
L
Hel
5,461
496
37
3
0
205,046
3
W
Olorun
7,757
705
98
9
0
207,628
4
W
Awilix
6,983
635
69
6
0
229,195
1
L
Ares
4,964
451
17
2
0
202,582
0
W
Osiris
7,532
685
85
8
0
229,209
0
W
Ares
6,229
566
33
3
0
211,525
0
L
Chiron
4,838
440
32
3
0
203,669
0
L
Nu Wa
4,259
387
13
1
0
183,088
1
L
Skadi
5,863
533
60
5
0
148,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role