Player Matchup

Merlin
Merlin
Projectorion107
Merlin
Level 29
God Stats
2W - 1L
1,819 SR
Queue Stats
128W - 91L
1,706 Elo+
Solo
Artemis
Artemis
Replay507
Artemis
Level 4
God Stats
5W - 7L
1,403 SR
Queue Stats
5W - 7L
1,240 Elo+
Party 1
Gilgamesh
Gilgamesh
Takedownsin
Gilgamesh
Level 86
God Stats
1W - 1L
1,865 SR
Queue Stats
102W - 100L
1,541 Elo+
Party 1
Team Averages
Level 40
1,695 SR
1,496 Elo+

VS

Team Averages
Level 18
1,480 SR
1,419 Elo+
Hel
Hel
ArsenicSulphide
Hel
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SlyMage612
Cthulhu
Level 25
God Stats
1W - 2L
1,441 SR
Queue Stats
93W - 99L
1,524 Elo+
Solo
Artemis
Artemis
cartagina2005
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 4
11,600
773
25,768
12,605
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Replay507
Artemis
12
0 / 2 / 5
8,720
581
5,521
6,242
2,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Takedownsin
Gilgamesh
15
4 / 2 / 8
10,506
700
12,533
15,600
13,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,951
597
6,727
13,474
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
SlyMage612
Cthulhu
13
0 / 4 / 3
9,291
619
10,638
24,140
22,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
11
1 / 6 / 2
8,473
565
6,732
14,835
4,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
4
4
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
9
0
4
11
W
Artemis
Replay507
Artemis
0
2
5
1.25
L
Cthulhu
SlyMage612
Cthulhu
0
4
3
0.38
W
Gilgamesh
Takedownsin
Gilgamesh
4
2
8
4
L
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
24,097
34,447
Taken
52,449
21,142
Mitigated
32,708
3,390
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,727
303
5,740
4,043
13,474
5,102
176
8,106
5,368
31,901
0
W
25,768
1,183
0
2,219
12,605
5,106
0
7,282
5,323
81,185
0
W
Artemis
Replay507
Artemis
5,521
2,491
0
519
6,242
2,251
937
4,384
1,858
0
16,399
L
Cthulhu
SlyMage612
Cthulhu
10,638
473
938
4,706
24,140
22,705
28
10,955
13,185
32,510
0
W
Gilgamesh
Takedownsin
Gilgamesh
12,533
2,117
0
652
15,600
13,785
430
5,699
9,901
9,227
27,511
L
Artemis
6,732
2,885
0
482
14,835
4,901
524
9,156
5,679
0
18,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
26,715
192
Minions Killed
147
0
Camps Cleared
0
804,579
Distance Traveled
764,261
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,951
597
53
4
0
285,359
0
W
Merlin
11,600
773
122
8
0
248,957
0
W
Artemis
8,720
581
30
2
0
235,534
0
L
Cthulhu
9,291
619
52
3
0
265,068
6
W
Gilgamesh
10,506
700
40
3
0
320,088
2
L
Artemis
8,473
565
42
3
0
213,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role