Player Matchup

Pele
Pele
Cameron-Rainbow
Pele
Level 85
God Stats
2W - 1L
1,406 SR
Queue Stats
29W - 17L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
Connor-B-Shaw
Jormungandr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,814 Elo+
Party 1
Persephone
Persephone
TheRealTTS
Persephone
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,569 Elo+
Party 1
Team Averages
Level 77
1,469 SR
1,641 Elo+

VS

Team Averages
Level 32
1,435 SR
1,329 Elo+
Cthulhu
Cthulhu
Fugitivetunic
Cthulhu
Level 5
God Stats
0W - 3L
1,259 SR
Queue Stats
3W - 12L
1,128 Elo+
Solo
Anubis
Anubis
Pikachu_8299
Anubis
Level 87
God Stats
2W - 9L
1,546 SR
Queue Stats
38W - 57L
1,358 Elo+
Solo
Danzaburou
Danzaburou
corvus010
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
19 / 4 / 2
11,530
887
17,903
11,999
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Connor-B-Shaw
Jormungandr
12
2 / 4 / 16
9,258
712
7,049
15,620
12,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
TheRealTTS
Persephone
14
4 / 0 / 16
10,483
806
16,298
9,277
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 5 / 4
8,054
620
7,455
18,507
12,262
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
14
3 / 10 / 5
9,422
725
4,710
12,954
3,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
corvus010
Danzaburou
12
4 / 10 / 2
9,268
713
10,403
15,464
4,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
25
Kills
8
8
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
19
4
2
5
W
Jormungandr
Connor-B-Shaw
Jormungandr
2
4
16
2.5
L
Cthulhu
1
5
4
0.6
L
Anubis
3
10
5
0.55
W
Persephone
TheRealTTS
Persephone
4
0
16
12
L
Danzaburou
corvus010
Danzaburou
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,250
Damage
22,568
36,896
Taken
46,925
20,758
Mitigated
20,162
7,281
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,903
4,480
0
3,776
11,999
5,116
395
3,902
8,097
0
43,023
W
Jormungandr
Connor-B-Shaw
Jormungandr
7,049
1,817
523
1,234
15,620
12,681
73
4,047
11,573
17,809
0
L
Cthulhu
7,455
344
211
717
18,507
12,262
132
10,703
7,804
26,210
0
L
Anubis
4,710
265
0
1,920
12,954
3,824
0
6,435
6,519
25,539
0
W
Persephone
TheRealTTS
Persephone
16,298
911
0
1,748
9,277
2,961
263
4,216
5,061
41,844
0
L
Danzaburou
corvus010
Danzaburou
10,403
2,669
0
1,461
15,464
4,076
0
6,209
9,255
0
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
26,744
148
Minions Killed
119
0
Camps Cleared
0
683,348
Distance Traveled
632,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,530
887
53
4
0
242,283
1
W
Jormungandr
9,258
712
28
2
0
202,253
0
L
Cthulhu
8,054
620
29
2
0
223,218
0
L
Anubis
9,422
725
46
4
0
194,684
1
W
Persephone
10,483
806
67
5
0
238,812
0
L
Danzaburou
9,268
713
44
3
0
214,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role