Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Gilgamesh420
Sobek
Level 158
God Stats
5W - 9L
1,300 SR
Queue Stats
708W - 658L
1,528 Elo+
Solo
He Bo
He Bo
GrimeyChaos
He Bo
Level 117
God Stats
5W - 3L
1,462 SR
Queue Stats
342W - 317L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
REDAEC
Tsukuyomi
Level 49
God Stats
32W - 15L
1,706 SR
Queue Stats
189W - 174L
1,556 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,526 Elo+

VS

Team Averages
Level 95
1,514 SR
1,536 Elo+
Cupid
Cupid
 
Cupid
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Beauxner
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,493 SR
Queue Stats
200W - 179L
1,581 Elo+
Solo
Xing Tian
Xing Tian
Connormp4
Xing Tian
Level 37
God Stats
0W - 1L
1,524 SR
Queue Stats
106W - 107L
1,483 Elo+
Solo
Cerberus
Cerberus
HagStriker
Cerberus
Level 89
God Stats
7W - 6L
1,634 SR
Queue Stats
327W - 319L
1,586 Elo+
Party 2
Mercury
Mercury
Wunzee
Mercury
Level 153
God Stats
3W - 3L
1,420 SR
Queue Stats
92W - 81L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 0 / 0
6,840
622
5,854
4,815
1,345
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
 
Guan Yu
10
1 / 3 / 0
5,956
541
3,915
6,888
4,098
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 6
5,706
519
2,294
8,569
4,921
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 1
5,780
525
4,034
4,717
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
REDAEC
Tsukuyomi
11
3 / 1 / 4
6,600
600
8,392
7,452
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 0
5,276
480
3,379
4,978
1,202
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Beauxner
Morgan Le Fay
9
1 / 3 / 0
5,556
505
2,899
6,514
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Connormp4
Xing Tian
7
0 / 4 / 0
4,463
406
1,795
7,794
2,897
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
HagStriker
Cerberus
10
2 / 2 / 1
5,996
545
6,174
9,563
6,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Wunzee
Mercury
11
1 / 0 / 0
6,379
580
1,495
6,299
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
4
4
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
0
5
W
Guan Yu
 
Guan Yu
1
3
0
0.33
L
Cupid
 
Cupid
0
2
0
0
L
Morgan Le Fay
Beauxner
Morgan Le Fay
1
3
0
0.33
L
Xing Tian
Connormp4
Xing Tian
0
4
0
0
W
1
0
6
4
W
1
0
1
1.5
L
Cerberus
HagStriker
Cerberus
2
2
1
1.25
W
Tsukuyomi
REDAEC
Tsukuyomi
3
1
4
5
L
Mercury
Wunzee
Mercury
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,489
Damage
15,742
32,441
Taken
35,148
15,036
Mitigated
15,221
11,216
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,854
2,788
0
2,249
4,815
1,345
1,156
518
4,297
0
47,292
W
Guan Yu
 
Guan Yu
3,915
456
210
2,769
6,888
4,098
0
3,873
3,015
0
26,256
L
Cupid
 
Cupid
3,379
2,179
61
1,843
4,978
1,202
0
694
4,284
0
32,892
L
Morgan Le Fay
Beauxner
Morgan Le Fay
2,899
287
0
2,281
6,514
2,600
0
1,677
4,837
27,140
0
L
Xing Tian
Connormp4
Xing Tian
1,795
196
0
0
7,794
2,897
0
1,808
5,986
5,955
0
W
2,294
364
0
2,395
8,569
4,921
335
1,506
6,916
16,044
0
W
4,034
741
0
1,479
4,717
1,629
0
1,291
3,426
28,224
5,807
L
Cerberus
HagStriker
Cerberus
6,174
566
0
3,609
9,563
6,777
0
1,860
7,703
33,416
0
W
Tsukuyomi
REDAEC
Tsukuyomi
8,392
2,557
0
2,114
7,452
3,043
322
3,627
3,825
0
37,472
L
Mercury
Wunzee
Mercury
1,495
600
0
3,392
6,299
1,745
0
114
6,185
0
36,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
27,670
332
Minions Killed
306
0
Camps Cleared
0
1,094,765
Distance Traveled
1,041,829
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,840
622
96
9
0
206,413
3
W
Guan Yu
5,956
541
60
5
0
234,580
4
L
Cupid
5,276
480
74
7
0
198,062
2
L
Morgan Le Fay
5,556
505
62
6
0
192,117
1
L
Xing Tian
4,463
406
5
0
0
211,350
3
W
Sobek
5,706
519
25
2
0
212,886
5
W
He Bo
5,780
525
68
6
0
211,772
2
L
Cerberus
5,996
545
75
7
0
195,846
1
W
Tsukuyomi
6,600
600
83
8
0
229,114
3
L
Mercury
6,379
580
90
8
0
244,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role