Player Matchup

Cernunnos
Cernunnos
G6Hunter123
Cernunnos
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
124W - 183L
1,272 Elo+
Party 2
Pele
Pele
Horrid pele
Pele
Level 4
God Stats
6W - 10L
1,359 SR
Queue Stats
21W - 28L
1,337 Elo+
Party 1
Ares
Ares
LaughingMutatia
Ares
Level 22
God Stats
1W - 3L
1,424 SR
Queue Stats
38W - 64L
1,262 Elo+
Party 2
Olorun
Olorun
LoneBerZerker
Olorun
Level 22
God Stats
6W - 14L
1,500 SR
Queue Stats
188W - 236L
1,262 Elo+
Party 2
Hercules
Hercules
soulsona
Hercules
Level 27
God Stats
3W - 3L
1,472 SR
Queue Stats
158W - 186L
1,333 Elo+
Party 1
Team Averages
Level 19
1,451 SR
1,293 Elo+

VS

Team Averages
Level 15
1,478 SR
1,348 Elo+
Apollo
Apollo
AurielOfPhoenix
Apollo
Level 7
God Stats
6W - 6L
1,375 SR
Queue Stats
15W - 18L
1,343 Elo+
Party 3
Bellona
Bellona
CountV3ga
Bellona
Level 6
God Stats
5W - 2L
1,652 SR
Queue Stats
14W - 10L
1,422 Elo+
Party 3
Kuzenbo
Kuzenbo
Fizbayn
Kuzenbo
Level 14
God Stats
5W - 5L
1,362 SR
Queue Stats
7W - 9L
1,366 Elo+
Party 4
Bakasura
Bakasura
Kannibul
Bakasura
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 45L
1,412 Elo+
Party 4
Persephone
Persephone
NoIdeaWhoIam
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
G6Hunter123
Cernunnos
16
6 / 4 / 4
9,821
446
11,422
11,672
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 13 / 3
10,621
483
11,121
24,382
8,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 4 / 6
10,687
486
9,907
18,129
19,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 8 / 5
8,377
381
3,433
15,939
6,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
soulsona
Hercules
16
2 / 6 / 1
10,296
468
7,719
16,168
7,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 6
10,426
474
9,475
15,259
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
CountV3ga
Bellona
16
5 / 4 / 9
11,397
518
11,253
18,859
12,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Fizbayn
Kuzenbo
14
0 / 2 / 5
9,192
418
3,113
13,669
10,873
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Kannibul
Bakasura
20
12 / 2 / 3
14,073
640
18,569
16,252
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
NoIdeaWhoIam
Persephone
20
13 / 4 / 4
14,718
669
24,820
10,114
3,206
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
19
Kills
34
35
Deaths
19
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
7
6
1
W
Bellona
CountV3ga
Bellona
5
4
9
2.38
W
Kuzenbo
Fizbayn
Kuzenbo
0
2
5
1.25
L
Cernunnos
G6Hunter123
Cernunnos
6
4
4
2
L
4
13
3
0.42
W
Bakasura
Kannibul
Bakasura
12
2
3
6.75
L
6
4
6
2.25
L
1
8
5
0.44
W
Persephone
NoIdeaWhoIam
Persephone
13
4
4
3.75
L
Hercules
soulsona
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
67,230
86,290
Taken
74,153
48,859
Mitigated
40,596
13,820
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,475
7,416
0
3,428
15,259
5,136
3,918
4,985
10,174
0
41,580
W
Bellona
CountV3ga
Bellona
11,253
4,075
0
6,316
18,859
12,375
1,978
2,260
16,599
0
46,160
W
Kuzenbo
Fizbayn
Kuzenbo
3,113
1,107
0
3,990
13,669
10,873
609
4,083
9,075
28,894
0
L
Cernunnos
G6Hunter123
Cernunnos
11,422
4,319
0
3,535
11,672
6,426
978
2,367
8,834
0
50,108
L
11,121
3,201
0
1,967
24,382
8,366
164
8,186
14,686
0
67,315
W
Bakasura
Kannibul
Bakasura
18,569
14,274
0
6,806
16,252
9,006
7,473
314
15,823
0
96,105
L
9,907
878
0
2,809
18,129
19,614
248
4,969
12,540
25,494
0
L
3,433
2,080
310
3,254
15,939
6,748
483
8,403
6,723
27,128
0
W
Persephone
NoIdeaWhoIam
Persephone
24,820
1,278
205
2,299
10,114
3,206
116
841
8,715
102,540
0
L
Hercules
soulsona
Hercules
7,719
2,211
0
1,945
16,168
7,705
487
3,234
11,985
0
52,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
59,806
363
Minions Killed
539
0
Camps Cleared
0
1,767,356
Distance Traveled
1,992,398
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,426
474
80
4
0
349,934
2
W
Bellona
11,397
518
50
2
0
416,401
0
W
Kuzenbo
9,192
418
44
2
0
344,980
7
L
Cernunnos
9,821
446
74
3
0
344,024
2
L
Pele
10,621
483
101
5
0
328,106
0
W
Bakasura
14,073
640
192
9
0
441,272
3
L
Ares
10,687
486
23
1
0
375,420
2
L
Olorun
8,377
381
46
2
0
333,470
2
W
Persephone
14,718
669
173
8
0
439,811
7
L
Hercules
10,296
468
119
5
0
386,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role