Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CeleKnight8194
Janus
Level 88
God Stats
1W - 3L
1,185 SR
Queue Stats
141W - 160L
1,299 Elo+
Party 1
Agni
Agni
SenshiOji
Agni
Level 87
God Stats
1W - 2L
1,291 SR
Queue Stats
140W - 162L
1,315 Elo+
Party 1
Susano
Susano
TripledrawDan
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 147L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
guerdner95
Morgan Le Fay
Level 67
God Stats
5W - 3L
1,402 SR
Queue Stats
256W - 261L
1,345 Elo+
Solo
Team Averages
Level 84
1,375 SR
1,371 Elo+

VS

Team Averages
Level 72
1,464 SR
1,408 Elo+
Sol
Sol
ADeadPilgrim
Sol
Level 74
God Stats
3W - 5L
1,317 SR
Queue Stats
128W - 129L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sketchyclimber
Cu Chulainn
Level 82
God Stats
5W - 0L
1,942 SR
Queue Stats
203W - 177L
1,583 Elo+
Party 2
Freya
Freya
TheHitt-Man
Freya
Level 110
God Stats
2W - 3L
1,302 SR
Queue Stats
272W - 290L
1,323 Elo+
Solo
Cernunnos
Cernunnos
floyd4jesus
Cernunnos
Level 54
God Stats
2W - 0L
1,260 SR
Queue Stats
33W - 38L
1,421 Elo+
Party 2
Loki
Loki
k8ia
Loki
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
5 / 2 / 14
10,145
676
9,472
24,427
25,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 6 / 15
10,254
684
14,455
15,190
8,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
15
0 / 6 / 15
8,932
595
9,222
12,077
5,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 10 / 13
8,373
558
8,641
15,090
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
guerdner95
Morgan Le Fay
19
12 / 6 / 7
11,405
760
18,328
15,933
8,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 19
12,693
846
24,192
18,817
6,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Sketchyclimber
Cu Chulainn
20
14 / 5 / 11
12,894
860
20,996
18,608
19,439
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 6 / 14
11,667
778
10,381
16,049
5,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
floyd4jesus
Cernunnos
15
0 / 7 / 11
9,420
628
10,279
13,616
4,481
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
k8ia
Loki
19
4 / 3 / 16
11,697
780
8,613
9,018
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
101
24
Kills
30
30
Deaths
24
64
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
2
14
6
W
7
3
19
5.5
L
6
6
15
2.25
L
Agni
0
6
15
1.25
W
Cu Chulainn
Sketchyclimber
Cu Chulainn
14
5
11
3.9
W
5
6
14
2
L
1
10
13
0.75
W
Cernunnos
floyd4jesus
Cernunnos
0
7
11
0.79
L
Morgan Le Fay
guerdner95
Morgan Le Fay
12
6
7
2.58
W
Loki
k8ia
Loki
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,118
Damage
74,461
82,717
Taken
76,108
54,229
Mitigated
39,899
28,209
Healing
29,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,472
704
2,229
10,114
24,427
25,058
100
9,873
14,554
17,826
0
W
24,192
10,227
1,203
10,675
18,817
6,744
2,538
12,842
5,975
52,929
0
L
14,455
1,590
1,797
4,161
15,190
8,988
255
6,456
8,734
28,801
0
L
Agni
9,222
574
675
1,609
12,077
5,436
320
6,280
5,797
23,484
0
W
Cu Chulainn
Sketchyclimber
Cu Chulainn
20,996
4,215
1,794
1,874
18,608
19,439
425
9,512
9,096
1,965
31,649
W
10,381
3,137
1,860
5,458
16,049
5,741
997
13,563
2,486
20,428
0
L
8,641
875
565
649
15,090
6,655
0
5,623
9,467
0
14,980
W
Cernunnos
floyd4jesus
Cernunnos
10,279
5,175
372
2,476
13,616
4,481
499
11,074
2,542
0
24,479
L
Morgan Le Fay
guerdner95
Morgan Le Fay
18,328
2,147
2,731
3,679
15,933
8,092
410
7,375
8,558
40,770
0
W
Loki
k8ia
Loki
8,613
1,328
2,092
1,879
9,018
3,494
1,348
4,486
4,532
0
24,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
58,371
138
Minions Killed
155
0
Camps Cleared
0
1,237,447
Distance Traveled
1,340,391
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,145
676
11
1
0
267,302
0
W
Sol
12,693
846
67
4
0
262,693
0
L
Janus
10,254
684
39
3
0
226,553
0
L
Agni
8,932
595
33
2
0
264,508
0
W
Cu Chulainn
12,894
860
28
2
0
287,450
1
W
Freya
11,667
778
11
1
0
241,266
0
L
Susano
8,373
558
11
1
0
240,197
0
W
Cernunnos
9,420
628
25
2
0
240,738
0
L
Morgan Le Fay
11,405
760
44
3
0
238,887
2
W
Loki
11,697
780
24
2
0
308,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role