Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
XxANYERSONxX
Arachne
Level 110
God Stats
17W - 3L
1,743 SR
Queue Stats
158W - 87L
1,752 Elo+
Party 1
Chaac
Chaac
XxBANOSExX
Chaac
Level 122
God Stats
4W - 1L
1,653 SR
Queue Stats
186W - 99L
1,727 Elo+
Party 1
Team Averages
Level 119
1,632 SR
1,659 Elo+

VS

Team Averages
Level 77
1,532 SR
1,493 Elo+
Zhong Kui
Zhong Kui
CRS Rilo94
Zhong Kui
Level 133
God Stats
17W - 19L
1,587 SR
Queue Stats
446W - 513L
1,549 Elo+
Solo
Geb
Geb
Jormund lV
Geb
Level 49
God Stats
2W - 3L
1,549 SR
Queue Stats
126W - 142L
1,535 Elo+
Solo
Danzaburou
Danzaburou
iamswamib
Danzaburou
Level 49
God Stats
9W - 19L
1,461 SR
Queue Stats
20W - 32L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 0 / 3
10,928
729
15,369
8,040
3,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
XxANYERSONxX
Arachne
14
2 / 1 / 7
9,727
648
7,315
12,152
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
13
2 / 1 / 5
9,501
633
10,476
15,712
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRS Rilo94
Zhong Kui
14
1 / 4 / 1
8,767
584
13,019
13,314
8,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 1
8,140
543
8,701
19,774
18,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
iamswamib
Danzaburou
10
0 / 2 / 2
8,012
534
5,101
5,934
1,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
2
2
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
3
8.5
L
Zhong Kui
CRS Rilo94
Zhong Kui
1
4
1
0.38
L
1
5
1
0.3
W
Arachne
XxANYERSONxX
Arachne
2
1
7
5.5
W
Chaac
2
1
5
4.5
L
Danzaburou
iamswamib
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,160
Damage
26,821
35,904
Taken
39,022
22,937
Mitigated
28,358
15,086
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,369
709
46
5,058
8,040
3,871
849
6,789
1,019
65,391
0
L
Zhong Kui
CRS Rilo94
Zhong Kui
13,019
2,090
0
4,277
13,314
8,241
0
5,963
6,792
45,813
0
L
8,701
592
0
2,480
19,774
18,140
23
8,236
11,114
25,963
0
W
Arachne
XxANYERSONxX
Arachne
7,315
5,040
0
4,488
12,152
4,404
29
7,133
4,821
0
17,736
W
Chaac
10,476
2,120
0
5,494
15,712
14,662
280
7,139
8,344
0
32,275
L
Danzaburou
iamswamib
Danzaburou
5,101
2,102
0
577
5,934
1,977
170
1,170
4,491
0
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
24,919
176
Minions Killed
145
0
Camps Cleared
0
800,586
Distance Traveled
667,437
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,928
729
107
7
0
240,724
4
L
Zhong Kui
8,767
584
91
6
0
248,770
2
L
Geb
8,140
543
28
2
0
257,474
3
W
Arachne
9,727
648
19
1
0
282,838
4
W
Chaac
9,501
633
50
3
0
277,024
1
L
Danzaburou
8,012
534
26
2
0
161,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role