Player Matchup

Nemesis
Nemesis
DABABY51
Nemesis
Level 8
God Stats
2W - 3L
1,348 SR
Queue Stats
48W - 55L
1,175 Elo+
Solo
Scylla
Scylla
Leakedgantz91
Scylla
Level 29
God Stats
47W - 36L
1,353 SR
Queue Stats
300W - 329L
1,290 Elo+
Solo
Hercules
Hercules
MonGoLoko312
Hercules
Level 2
God Stats
13W - 10L
1,500 SR
Queue Stats
109W - 107L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Red8974
Morgan Le Fay
Level 19
God Stats
5W - 6L
1,500 SR
Queue Stats
115W - 120L
1,351 Elo+
Solo
Arachne
Arachne
purism-inhaler5
Arachne
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Solo
Team Averages
Level 12
1,440 SR
1,363 Elo+

VS

Team Averages
Level 17
1,407 SR
1,194 Elo+
Merlin
Merlin
Heretic_Ningen
Merlin
Level 21
God Stats
4W - 10L
1,464 SR
Queue Stats
51W - 67L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
TaborlinGnp
Sun Wukong
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
15W - 26L
1,006 Elo+
Party 1
Fenrir
Fenrir
Teritulamin
Fenrir
Level 14
God Stats
6W - 19L
1,089 SR
Queue Stats
19W - 38L
1,084 Elo+
Party 1
Neith
Neith
habiba_23
Neith
Level 18
God Stats
20W - 25L
1,421 SR
Queue Stats
20W - 28L
1,240 Elo+
Solo
Ares
Ares
snakeatrex
Ares
Level 27
God Stats
5W - 6L
1,780 SR
Queue Stats
77W - 83L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DABABY51
Nemesis
11
2 / 3 / 2
7,909
439
5,430
10,066
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 6 / 6
9,452
525
11,282
12,171
3,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
MonGoLoko312
Hercules
14
6 / 0 / 10
9,543
530
6,535
10,839
10,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Red8974
Morgan Le Fay
15
6 / 4 / 11
9,680
538
11,860
7,911
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
19 / 0 / 1
14,955
831
14,827
16,693
11,432
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
7,852
436
4,682
9,972
3,378
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
TaborlinGnp
Sun Wukong
9
1 / 9 / 1
6,303
350
4,633
13,591
8,013
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
8
1 / 12 / 0
6,312
351
4,767
12,922
6,226
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
habiba_23
Neith
12
2 / 6 / 4
7,751
431
6,130
10,184
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 5 / 2
8,936
496
9,498
15,992
13,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
38
Kills
13
13
Deaths
38
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DABABY51
Nemesis
2
3
2
1
L
3
6
0
0.5
W
5
6
6
1.33
W
Hercules
MonGoLoko312
Hercules
6
0
10
11
W
Morgan Le Fay
Red8974
Morgan Le Fay
6
4
11
2.88
L
Sun Wukong
TaborlinGnp
Sun Wukong
1
9
1
0.17
L
Fenrir
1
12
0
0.08
L
Neith
habiba_23
Neith
2
6
4
0.67
W
19
0
1
19.5
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
29,710
57,680
Taken
62,661
32,929
Mitigated
34,172
22,850
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DABABY51
Nemesis
5,430
621
0
633
10,066
3,770
288
3,726
6,340
0
23,871
L
4,682
353
0
1,513
9,972
3,378
212
4,299
5,673
34,456
0
W
11,282
2,690
1,003
4,559
12,171
3,889
678
4,497
7,674
45,070
0
W
Hercules
MonGoLoko312
Hercules
6,535
2,203
0
4,672
10,839
10,854
463
1,450
9,389
0
29,655
W
Morgan Le Fay
Red8974
Morgan Le Fay
11,860
998
0
422
7,911
2,984
2,109
3,476
4,435
44,256
0
L
Sun Wukong
TaborlinGnp
Sun Wukong
4,633
1,345
0
450
13,591
8,013
0
5,121
8,470
0
13,077
L
Fenrir
4,767
1,115
0
647
12,922
6,226
791
5,579
7,343
0
16,382
L
Neith
habiba_23
Neith
6,130
3,188
0
2,079
10,184
3,458
1,535
2,358
7,826
0
26,009
W
14,827
10,148
0
11,561
16,693
11,432
2,716
1,031
15,662
0
165,175
L
9,498
1,416
0
0
15,992
13,097
357
5,785
10,207
29,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,539
Gold Earned
37,154
528
Minions Killed
178
0
Camps Cleared
0
1,692,090
Distance Traveled
1,572,596
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,909
439
33
2
0
359,535
0
L
Merlin
7,852
436
62
3
0
267,163
3
W
Scylla
9,452
525
96
5
0
249,059
1
W
Hercules
9,543
530
66
4
0
372,387
1
W
Morgan Le Fay
9,680
538
68
4
0
319,519
0
L
Sun Wukong
6,303
350
19
1
0
339,093
0
L
Fenrir
6,312
351
25
1
0
320,027
0
L
Neith
7,751
431
48
3
0
319,248
0
W
Arachne
14,955
831
265
15
0
391,590
2
L
Ares
8,936
496
24
1
0
327,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role