Player Matchup

Thanatos
Thanatos
Chapita
Thanatos
Level 65
God Stats
49W - 41L
1,500 SR
Queue Stats
712W - 626L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Desayun0
Cu Chulainn
Level 69
God Stats
3W - 8L
1,580 SR
Queue Stats
844W - 719L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Matex135
Danzaburou
Level 67
God Stats
1W - 3L
1,386 SR
Queue Stats
497W - 432L
1,495 Elo+
Party 1
Ganesha
Ganesha
ferk666
Ganesha
Level 45
God Stats
13W - 12L
1,477 SR
Queue Stats
214W - 189L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
vini_nm
Aphrodite
Level 39
God Stats
46W - 46L
1,552 SR
Queue Stats
287W - 298L
1,428 Elo+
Solo
Team Averages
Level 57
1,499 SR
1,505 Elo+

VS

Team Averages
Level 69
1,499 SR
1,448 Elo+
Nu Wa
Nu Wa
EnzoRangell
Nu Wa
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 189L
1,509 Elo+
Solo
Mercury
Mercury
Salvorok
Mercury
Level 44
God Stats
6W - 6L
1,477 SR
Queue Stats
76W - 69L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
SirJulianARG
Gilgamesh
Level 43
God Stats
1W - 0L
1,709 SR
Queue Stats
92W - 109L
1,450 Elo+
Solo
Bacchus
Bacchus
ftSan_Pateste
Bacchus
Level 102
God Stats
9W - 8L
1,520 SR
Queue Stats
740W - 854L
1,388 Elo+
Party 2
Heimdallr
Heimdallr
onexk
Heimdallr
Level 89
God Stats
8W - 20L
1,289 SR
Queue Stats
552W - 655L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chapita
Thanatos
17
3 / 12 / 11
11,898
441
8,545
26,313
10,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Desayun0
Cu Chulainn
20
8 / 5 / 5
13,898
515
23,570
25,593
29,955
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Matex135
Danzaburou
18
2 / 8 / 6
12,299
456
16,979
25,464
10,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ferk666
Ganesha
16
1 / 6 / 11
11,071
410
9,810
32,193
38,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
vini_nm
Aphrodite
20
8 / 8 / 6
13,945
516
18,963
29,520
15,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 11
14,246
528
22,934
20,862
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Salvorok
Mercury
20
26 / 3 / 3
18,974
703
34,221
26,354
14,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
SirJulianARG
Gilgamesh
20
4 / 6 / 13
15,246
565
17,037
24,545
20,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
19
0 / 3 / 24
13,627
505
11,970
28,231
37,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
onexk
Heimdallr
20
5 / 3 / 18
15,305
567
20,771
17,865
7,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
108
22
Kills
39
39
Deaths
22
39
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chapita
Thanatos
3
12
11
0.71
L
Cu Chulainn
Desayun0
Cu Chulainn
8
5
5
2.1
W
4
7
11
1.36
L
Danzaburou
Matex135
Danzaburou
2
8
6
0.63
W
Mercury
Salvorok
Mercury
26
3
3
9.17
W
Gilgamesh
SirJulianARG
Gilgamesh
4
6
13
1.75
L
Ganesha
ferk666
Ganesha
1
6
11
1.08
W
Bacchus
0
3
24
4
W
Heimdallr
onexk
Heimdallr
5
3
18
4.67
L
Aphrodite
vini_nm
Aphrodite
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,867
Damage
106,933
139,083
Taken
117,857
105,872
Mitigated
87,638
52,559
Healing
39,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chapita
Thanatos
8,545
2,335
0
13,631
26,313
10,906
953
5,252
20,657
0
67,999
L
Cu Chulainn
Desayun0
Cu Chulainn
23,570
4,077
0
4,403
25,593
29,955
0
6,207
18,975
15,303
84,967
W
22,934
4,595
178
5,147
20,862
7,543
590
7,524
13,338
83,866
0
L
Danzaburou
Matex135
Danzaburou
16,979
10,295
0
8,491
25,464
10,511
1,522
6,150
18,956
0
93,426
W
Mercury
Salvorok
Mercury
34,221
21,439
0
10,454
26,354
14,305
7,890
6,658
19,696
0
195,422
W
Gilgamesh
SirJulianARG
Gilgamesh
17,037
4,472
0
6,264
24,545
20,636
1,683
7,365
17,180
96
79,455
L
Ganesha
ferk666
Ganesha
9,810
939
0
3,905
32,193
38,580
207
8,396
23,389
38,746
0
W
Bacchus
11,970
1,285
453
10,271
28,231
37,239
520
8,113
19,274
38,260
0
W
Heimdallr
onexk
Heimdallr
20,771
12,819
0
6,996
17,865
7,915
3,759
4,998
12,867
0
143,627
L
Aphrodite
vini_nm
Aphrodite
18,963
2,077
7,594
14,535
29,520
15,920
1,080
7,166
21,938
99,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,111
Gold Earned
77,398
618
Minions Killed
686
0
Camps Cleared
0
2,382,612
Distance Traveled
2,578,761
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,898
441
100
4
0
481,185
3
L
Cu Chulainn
13,898
515
172
6
0
503,510
10
W
Nu Wa
14,246
528
123
5
0
414,979
3
L
Danzaburou
12,299
456
150
6
0
460,824
1
W
Mercury
18,974
703
203
8
0
581,246
2
W
Gilgamesh
15,246
565
122
5
0
515,321
0
L
Ganesha
11,071
410
25
1
0
492,584
4
W
Bacchus
13,627
505
56
2
0
558,545
3
W
Heimdallr
15,305
567
182
7
0
508,670
4
L
Aphrodite
13,945
516
171
6
0
444,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role