Player Matchup

Cthulhu
Cthulhu
CaptainZeppo
Cthulhu
Level 6
God Stats
3W - 3L
1,382 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FreeSerX
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 23L
1,493 Elo+
Solo
Artemis
Artemis
HellboySMITE
Artemis
Level 27
God Stats
5W - 2L
1,587 SR
Queue Stats
51W - 58L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
ShorYOUken
Gilgamesh
Level 14
God Stats
5W - 1L
1,179 SR
Queue Stats
13W - 11L
1,330 Elo+
Party 1
Fenrir
Fenrir
Thorudin
Fenrir
Level 26
God Stats
3W - 1L
1,738 SR
Queue Stats
14W - 12L
1,324 Elo+
Party 1
Team Averages
Level 20
1,477 SR
1,402 Elo+

VS

Team Averages
Level 14
1,530 SR
1,319 Elo+
Cthulhu
Cthulhu
AngryDruid
Cthulhu
Level 22
God Stats
16W - 10L
1,649 SR
Queue Stats
103W - 117L
1,422 Elo+
Solo
Artemis
Artemis
MixajGamePL
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,434 Elo+
Solo
Fenrir
Fenrir
So2LiT
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,445 Elo+
Solo
Odin
Odin
luludaren
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,255 Elo+
Solo
Kukulkan
Kukulkan
pejeplo1707
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptainZeppo
Cthulhu
10
3 / 3 / 3
6,515
501
3,735
8,902
6,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
FreeSerX
Morgan Le Fay
7
3 / 2 / 0
5,833
449
1,558
3,538
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
HellboySMITE
Artemis
11
1 / 3 / 6
6,477
498
5,621
7,947
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ShorYOUken
Gilgamesh
12
6 / 3 / 3
7,654
589
7,618
10,155
4,753
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Thorudin
Fenrir
12
10 / 3 / 2
7,888
607
8,865
10,333
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngryDruid
Cthulhu
10
4 / 3 / 2
6,224
479
7,490
9,340
6,722
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
MixajGamePL
Artemis
10
1 / 5 / 4
6,012
462
5,748
7,498
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
So2LiT
Fenrir
13
6 / 4 / 2
8,005
616
5,431
11,924
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
10
1 / 5 / 1
6,113
470
2,792
7,334
5,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
pejeplo1707
Kukulkan
9
1 / 7 / 1
5,539
426
1,727
5,801
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
23
Kills
13
14
Deaths
24
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngryDruid
Cthulhu
4
3
2
1.67
W
Cthulhu
CaptainZeppo
Cthulhu
3
3
3
1.5
W
Morgan Le Fay
FreeSerX
Morgan Le Fay
3
2
0
1.5
W
Artemis
HellboySMITE
Artemis
1
3
6
1.33
L
Artemis
MixajGamePL
Artemis
1
5
4
0.6
W
Gilgamesh
ShorYOUken
Gilgamesh
6
3
3
2.5
L
Fenrir
So2LiT
Fenrir
6
4
2
1.75
W
Fenrir
Thorudin
Fenrir
10
3
2
3.67
L
Odin
1
5
1
0.3
L
Kukulkan
pejeplo1707
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
23,188
40,875
Taken
41,897
17,723
Mitigated
21,282
10,205
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngryDruid
Cthulhu
7,490
326
0
1,802
9,340
6,722
0
2,434
6,906
22,696
0
W
Cthulhu
CaptainZeppo
Cthulhu
3,735
227
203
2,009
8,902
6,060
0
3,676
5,226
13,739
0
W
Morgan Le Fay
FreeSerX
Morgan Le Fay
1,558
620
0
801
3,538
1,022
185
1,105
2,433
14,238
0
W
Artemis
HellboySMITE
Artemis
5,621
1,595
0
3,127
7,947
2,407
0
3,053
4,894
0
30,804
L
Artemis
MixajGamePL
Artemis
5,748
1,959
0
877
7,498
2,214
417
1,232
6,266
0
25,292
W
Gilgamesh
ShorYOUken
Gilgamesh
7,618
2,532
0
891
10,155
4,753
1,354
412
9,699
0
37,920
L
Fenrir
So2LiT
Fenrir
5,431
2,049
0
3,674
11,924
5,498
0
69
11,855
0
35,576
W
Fenrir
Thorudin
Fenrir
8,865
3,614
0
3,174
10,333
3,481
300
971
9,236
0
32,598
L
Odin
2,792
2,018
0
420
7,334
5,144
0
0
7,334
0
15,945
L
Kukulkan
pejeplo1707
Kukulkan
1,727
701
0
219
5,801
1,704
0
1,558
4,243
12,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
31,893
221
Minions Killed
210
0
Camps Cleared
0
1,019,796
Distance Traveled
1,104,907
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,224
479
45
3
0
237,412
3
W
Cthulhu
6,515
501
23
2
0
232,653
2
W
Morgan Le Fay
5,833
449
23
2
0
114,487
0
W
Artemis
6,477
498
55
4
0
204,845
0
L
Artemis
6,012
462
38
3
0
202,074
2
W
Gilgamesh
7,654
589
69
5
0
219,679
1
L
Fenrir
8,005
616
72
6
0
258,973
1
W
Fenrir
7,888
607
51
4
0
248,132
1
L
Odin
6,113
470
40
3
0
202,162
0
L
Kukulkan
5,539
426
15
1
0
204,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role