Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DrugBatmana
Thanatos
Level 147
God Stats
24W - 23L
1,510 SR
Queue Stats
600W - 596L
1,521 Elo+
Party 3
Bellona
Bellona
Kiriae
Bellona
Level 148
God Stats
5W - 1L
1,545 SR
Queue Stats
21W - 8L
1,670 Elo+
Party 1
Izanami
Izanami
Ronfflex
Izanami
Level 45
God Stats
1W - 0L
1,197 SR
Queue Stats
7W - 3L
1,630 Elo+
Party 1
Fenrir
Fenrir
mmmit
Fenrir
Level 25
God Stats
4W - 13L
1,262 SR
Queue Stats
63W - 61L
1,589 Elo+
Party 3
Team Averages
Level 105
1,403 SR
1,582 Elo+

VS

Team Averages
Level 56
1,600 SR
1,467 Elo+
Arachne
Arachne
 
Arachne
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Jurx
Apollo
Level 65
God Stats
5W - 4L
1,566 SR
Queue Stats
118W - 131L
1,493 Elo+
Party 2
Raijin
Raijin
Moonwaay
Raijin
Level 27
God Stats
3W - 3L
1,712 SR
Queue Stats
7W - 11L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
Mounouk
Baron Samedi
Level 69
God Stats
2W - 2L
1,762 SR
Queue Stats
107W - 126L
1,437 Elo+
Party 2
Chaac
Chaac
SkyeF
Chaac
Level 66
God Stats
18W - 27L
1,461 SR
Queue Stats
72W - 102L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
9 / 0 / 7
9,207
658
15,007
8,294
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DrugBatmana
Thanatos
13
9 / 2 / 6
8,413
601
8,012
11,713
3,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Kiriae
Bellona
15
1 / 0 / 1
8,505
608
4,317
7,418
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Ronfflex
Izanami
14
2 / 3 / 9
8,408
601
6,845
6,037
2,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
mmmit
Fenrir
12
8 / 2 / 5
8,071
577
7,941
10,385
7,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 8 / 0
5,991
428
3,812
12,254
5,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Jurx
Apollo
13
3 / 7 / 1
7,763
555
5,790
11,676
3,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Moonwaay
Raijin
9
0 / 9 / 2
5,778
413
3,599
10,672
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Mounouk
Baron Samedi
11
3 / 4 / 2
7,180
513
4,801
10,415
4,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
SkyeF
Chaac
14
0 / 1 / 1
8,037
574
4,725
9,439
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
29
Kills
6
7
Deaths
29
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
0
7
12.5
L
Arachne
 
Arachne
0
8
0
0
W
Thanatos
DrugBatmana
Thanatos
9
2
6
6
L
Apollo
Jurx
Apollo
3
7
1
0.5
W
Bellona
Kiriae
Bellona
1
0
1
1.5
L
Raijin
Moonwaay
Raijin
0
9
2
0.11
L
Baron Samedi
Mounouk
Baron Samedi
3
4
2
1
W
Izanami
Ronfflex
Izanami
2
3
9
2.17
L
Chaac
SkyeF
Chaac
0
1
1
0.5
W
Fenrir
mmmit
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,122
Damage
22,727
43,847
Taken
54,456
22,605
Mitigated
22,662
21,369
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,007
1,903
176
2,993
8,294
2,913
90
3,034
5,260
65,681
0
L
Arachne
 
Arachne
3,812
2,186
0
2,978
12,254
5,323
0
1,238
11,016
0
38,305
W
Thanatos
DrugBatmana
Thanatos
8,012
1,549
0
10,896
11,713
3,938
0
2,545
9,122
0
44,823
L
Apollo
Jurx
Apollo
5,790
3,208
0
2,994
11,676
3,436
84
2,604
9,072
0
55,196
W
Bellona
Kiriae
Bellona
4,317
2,438
0
3,923
7,418
5,559
739
0
6,837
0
56,013
L
Raijin
Moonwaay
Raijin
3,599
272
0
1,122
10,672
2,932
0
6,385
4,287
24,090
0
L
Baron Samedi
Mounouk
Baron Samedi
4,801
751
420
2,102
10,415
4,714
21
3,103
7,312
19,212
0
W
Izanami
Ronfflex
Izanami
6,845
4,879
0
848
6,037
2,739
814
1,313
4,724
0
60,702
L
Chaac
SkyeF
Chaac
4,725
648
0
4,928
9,439
6,257
0
1,677
7,762
0
54,580
W
Fenrir
mmmit
Fenrir
7,941
1,822
439
2,094
10,385
7,456
0
1,394
8,820
0
30,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
34,749
515
Minions Killed
371
0
Camps Cleared
0
1,394,383
Distance Traveled
1,283,307
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,207
658
115
8
0
303,761
3
L
Arachne
5,991
428
68
5
0
282,615
0
W
Thanatos
8,413
601
75
5
0
316,415
2
L
Apollo
7,763
555
108
8
0
248,997
3
W
Bellona
8,505
608
150
11
0
257,999
5
L
Raijin
5,778
413
40
3
0
218,692
5
L
Baron Samedi
7,180
513
26
2
0
266,835
3
W
Izanami
8,408
601
118
8
0
252,289
1
L
Chaac
8,037
574
129
9
0
266,168
6
W
Fenrir
8,071
577
57
4
0
263,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role