Player Matchup

Cu Chulainn
Cu Chulainn
Oniing
Cu Chulainn
Level 100
God Stats
0W - 3L
1,327 SR
Queue Stats
74W - 81L
1,410 Elo+
Party 1
Chaac
Chaac
ShnazySquirrel1
Chaac
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
122W - 128L
1,403 Elo+
Party 1
Bellona
Bellona
beany asian
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,295 Elo+
Party 1
Team Averages
Level 42
1,442 SR
1,370 Elo+

VS

Team Averages
Level 77
1,636 SR
1,443 Elo+
Medusa
Medusa
FLEX212
Medusa
Level 102
God Stats
61W - 50L
1,628 SR
Queue Stats
1,054W - 1,202L
1,483 Elo+
Solo
Chang'e
Chang'e
doctorwhotaku
Chang'e
Level 103
God Stats
10W - 8L
1,567 SR
Queue Stats
214W - 202L
1,497 Elo+
Solo
Cerberus
Cerberus
formedsquid999
Cerberus
Level 26
God Stats
2W - 0L
1,714 SR
Queue Stats
62W - 75L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Oniing
Cu Chulainn
13
2 / 7 / 2
9,105
650
12,027
14,994
12,090
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 2
8,684
620
12,676
18,172
16,012
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
beany asian
Bellona
12
0 / 5 / 3
8,084
577
7,178
12,295
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FLEX212
Medusa
15
9 / 0 / 7
10,680
763
17,313
12,555
5,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
14
5 / 3 / 11
10,275
734
11,617
11,715
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
13
3 / 1 / 12
10,388
742
7,823
18,758
24,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
17
17
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
FLEX212
Medusa
9
0
7
12.5
L
Cu Chulainn
Oniing
Cu Chulainn
2
7
2
0.43
L
2
5
2
0.6
L
Bellona
beany asian
Bellona
0
5
3
0.3
W
Chang'e
5
3
11
3.5
W
Cerberus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
36,753
45,461
Taken
43,028
35,747
Mitigated
35,096
5,939
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FLEX212
Medusa
17,313
9,578
411
6,217
12,555
5,391
2,203
646
11,335
0
51,318
L
Cu Chulainn
Oniing
Cu Chulainn
12,027
2,298
0
1,728
14,994
12,090
23
6,791
8,203
3,793
33,856
L
12,676
1,200
0
3,276
18,172
16,012
0
6,683
11,489
0
35,105
L
Bellona
beany asian
Bellona
7,178
1,355
0
935
12,295
7,645
42
5,966
6,329
0
22,544
W
Chang'e
11,617
785
4,365
5,635
11,715
4,828
261
784
10,333
36,780
0
W
Cerberus
7,823
692
612
5,944
18,758
24,877
143
379
16,234
29,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,873
Gold Earned
31,343
134
Minions Killed
197
0
Camps Cleared
0
761,524
Distance Traveled
813,976
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,680
763
59
4
0
285,617
1
L
Cu Chulainn
9,105
650
55
4
0
237,445
4
L
Chaac
8,684
620
37
3
0
263,052
2
L
Bellona
8,084
577
42
3
0
261,027
0
W
Chang'e
10,275
734
69
5
0
262,410
2
W
Cerberus
10,388
742
69
5
0
265,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role