Player Matchup

Zhong Kui
Zhong Kui
Gold III
GameWardZz
Zhong Kui
Gold III
Level 127
God Stats
1W - 3L
1,633 SR
Queue Stats
105W - 109L
1,447 MMR
Solo
Ymir
Ymir
Gold IV
HousTheWarlord
Ymir
Gold IV
Level 160
God Stats
15W - 16L
1,737 SR
Queue Stats
337W - 330L
1,313 MMR
Party 1
Odin
Odin
Gold III
Icee420
Odin
Gold III
Level 154
God Stats
2W - 1L
1,454 SR
Queue Stats
149W - 151L
1,411 MMR
Solo
Mercury
Mercury
Silver I
KikaLV
Mercury
Silver I
Level 35
God Stats
2W - 3L
1,673 SR
Queue Stats
96W - 106L
1,580 MMR
Party 1
Medusa
Medusa
Gold IV
Shingev
Medusa
Gold IV
Level 71
God Stats
2W - 3L
1,645 SR
Queue Stats
92W - 100L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,628 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,529 SR
1,442 MMR
Sol
Sol
Gold V
Articlist
Sol
Gold V
Level 139
God Stats
1W - 0L
1,526 SR
Queue Stats
33W - 38L
1,412 MMR
Solo
Cthulhu
Cthulhu
Silver II
Nawafا
Cthulhu
Silver II
Level 160
God Stats
3W - 1L
1,385 SR
Queue Stats
11W - 6L
1,499 MMR
Solo
Khepri
Khepri
Bronze III
Zaîîm
Khepri
Bronze III
Level 147
God Stats
1W - 2L
1,533 SR
Queue Stats
12W - 12L
1,413 MMR
Solo
Arachne
Arachne
Gold V
idfoghgfvnre
Arachne
Gold V
Level 87
God Stats
6W - 2L
1,670 SR
Queue Stats
120W - 122L
1,385 MMR
Solo
Izanami
Izanami
Gold IV
pepod09
Izanami
Gold IV
Level 106
God Stats
37W - 34L
1,534 SR
Queue Stats
68W - 70L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GameWardZz
Zhong Kui
20
4 / 7 / 5
14,404
497
26,422
28,235
18,960
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 7
12,480
430
7,059
29,579
34,339
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
Icee420
Odin
20
0 / 4 / 5
13,191
455
9,274
24,559
24,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
KikaLV
Mercury
20
6 / 5 / 3
14,211
490
12,743
23,068
11,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Shingev
Medusa
20
1 / 6 / 0
14,154
488
21,861
17,679
7,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FaySetBakasuraTsukuyomiTiamat

VS

Bans
AthenaJanusRaijinGilgameshAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
15,690
541
14,944
19,531
8,650
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nawafا
Cthulhu
20
1 / 3 / 16
14,590
503
20,428
33,430
36,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Zaîîm
Khepri
18
2 / 2 / 16
13,947
481
10,249
21,942
37,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
idfoghgfvnre
Arachne
20
3 / 3 / 10
14,775
509
11,890
23,592
11,311
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
pepod09
Izanami
20
17 / 1 / 3
18,298
631
34,174
17,548
8,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
12
Kills
27
27
Deaths
12
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Zhong Kui
GameWardZz
Zhong Kui
4
7
5
0.93
L
1
5
7
0.9
L
Odin
Icee420
Odin
0
4
5
0.63
L
Mercury
KikaLV
Mercury
6
5
3
1.5
W
Cthulhu
Nawafا
Cthulhu
1
3
16
3
L
Medusa
Shingev
Medusa
1
6
0
0.17
W
Khepri
Zaîîm
Khepri
2
2
16
5
W
Arachne
idfoghgfvnre
Arachne
3
3
10
2.67
W
Izanami
pepod09
Izanami
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,359
Damage
91,685
123,120
Taken
116,043
96,042
Mitigated
102,364
18,060
Healing
42,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,944
5,418
0
7,440
19,531
8,650
4,501
8,099
11,432
124,810
0
L
Zhong Kui
GameWardZz
Zhong Kui
26,422
2,091
460
7,919
28,235
18,960
188
14,451
13,784
110,257
0
L
7,059
1,352
0
2,388
29,579
34,339
0
9,962
19,617
44,540
0
L
Odin
Icee420
Odin
9,274
1,605
0
939
24,559
24,413
0
8,762
15,797
0
94,052
L
Mercury
KikaLV
Mercury
12,743
4,964
0
3,072
23,068
11,032
0
6,518
16,550
0
121,488
W
Cthulhu
Nawafا
Cthulhu
20,428
1,924
1,749
15,207
33,430
36,522
578
8,121
25,309
92,964
0
L
Medusa
Shingev
Medusa
21,861
8,707
0
3,282
17,679
7,298
2,811
6,175
11,504
0
136,500
W
Khepri
Zaîîm
Khepri
10,249
614
0
4,115
21,942
37,083
0
5,861
16,081
31,988
0
W
Arachne
idfoghgfvnre
Arachne
11,890
9,105
0
6,132
23,592
11,311
2,326
6,053
17,539
0
98,514
W
Izanami
pepod09
Izanami
34,174
22,425
0
7,996
17,548
8,798
5,100
5,410
12,138
0
195,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,440
Gold Earned
77,300
800
Minions Killed
761
0
Camps Cleared
0
2,661,121
Distance Traveled
2,902,721
26
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,690
541
184
6
0
553,227
15
L
Zhong Kui
14,404
497
184
6
0
487,962
4
L
Ymir
12,480
430
52
2
0
518,329
5
L
Odin
13,191
455
170
6
0
536,540
4
L
Mercury
14,211
490
164
6
0
627,983
9
W
Cthulhu
14,590
503
145
5
0
545,390
6
L
Medusa
14,154
488
230
8
0
490,307
4
W
Khepri
13,947
481
29
1
0
592,491
12
W
Arachne
14,775
509
143
5
0
656,038
5
W
Izanami
18,298
631
260
9
0
555,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role