Player Matchup

Osiris
Osiris
ExzironGerth
Osiris
Level 69
God Stats
0W - 8L
1,119 SR
Queue Stats
348W - 399L
1,567 Elo+
Solo
Achilles
Achilles
TheLegendaryARIS
Achilles
Level 129
God Stats
0W - 2L
1,147 SR
Queue Stats
60W - 55L
1,578 Elo+
Solo
He Bo
He Bo
oasis4
He Bo
Level 105
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 3L
1,773 Elo+
Solo
Team Averages
Level 101
1,332 SR
1,639 Elo+

VS

Team Averages
Level 128
1,650 SR
1,550 Elo+
Bakasura
Bakasura
Fireball45321
Bakasura
Level 105
God Stats
1W - 0L
1,788 SR
Queue Stats
374W - 359L
1,561 Elo+
Solo
Cthulhu
Cthulhu
RynerTaiga
Cthulhu
Level 157
God Stats
3W - 4L
1,489 SR
Queue Stats
166W - 157L
1,514 Elo+
Party 1
Aphrodite
Aphrodite
XBloodReinaX624
Aphrodite
Level 123
God Stats
23W - 15L
1,672 SR
Queue Stats
174W - 154L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 5 / 2
6,682
607
4,775
11,077
8,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 5 / 2
6,238
567
4,296
10,515
7,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

He Bo
oasis4
He Bo
11
2 / 4 / 1
7,190
654
6,141
8,022
2,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fireball45321
Bakasura
13
5 / 2 / 3
8,715
792
4,369
9,630
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RynerTaiga
Cthulhu
13
8 / 0 / 6
8,898
809
11,397
11,821
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
XBloodReinaX624
Aphrodite
11
1 / 1 / 11
7,703
700
8,069
5,396
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
5
2
0.4
W
Bakasura
Fireball45321
Bakasura
5
2
3
3.25
W
Cthulhu
RynerTaiga
Cthulhu
8
0
6
11
L
0
5
2
0.2
W
Aphrodite
XBloodReinaX624
Aphrodite
1
1
11
6.5
L
He Bo
oasis4
He Bo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,212
Damage
23,835
29,614
Taken
26,847
18,330
Mitigated
21,373
4,986
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,775
1,311
0
662
11,077
8,804
0
5,621
4,284
0
13,247
W
Bakasura
Fireball45321
Bakasura
4,369
2,912
0
2,811
9,630
5,384
756
2,317
7,025
0
26,980
W
Cthulhu
RynerTaiga
Cthulhu
11,397
419
144
2,344
11,821
13,384
222
2,596
8,923
30,333
0
L
4,296
1,300
0
1,650
10,515
7,143
0
6,749
2,989
0
13,193
W
Aphrodite
XBloodReinaX624
Aphrodite
8,069
422
3,871
3,225
5,396
2,605
854
1,228
4,040
24,284
0
L
He Bo
oasis4
He Bo
6,141
340
0
2,674
8,022
2,383
0
5,166
2,022
23,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,110
Gold Earned
25,316
75
Minions Killed
151
0
Camps Cleared
0
563,764
Distance Traveled
663,883
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,682
607
18
2
0
164,800
2
W
Bakasura
8,715
792
57
5
0
234,845
0
W
Cthulhu
8,898
809
56
5
0
235,596
1
L
Achilles
6,238
567
19
2
0
200,813
3
W
Aphrodite
7,703
700
38
3
0
193,442
7
L
He Bo
7,190
654
38
3
0
198,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role