Player Matchup

Ullr
Ullr
Gold II
DMiaN-
Ullr
Gold II
Level 149
God Stats
11W - 8L
1,575 SR
Queue Stats
822W - 822L
1,458 MMR
Party 1
Chaac
Chaac
Platinum V
DaviZsOne
Chaac
Platinum V
Level 133
God Stats
4W - 4L
1,786 SR
Queue Stats
693W - 689L
1,591 MMR
Party 1
Horus
Horus
Gold IV
Patchioulo
Horus
Gold IV
Level 120
God Stats
9W - 11L
1,741 SR
Queue Stats
149W - 154L
1,529 MMR
Party 2
Raijin
Raijin
Gold III
Sadisticcred69
Raijin
Gold III
Level 107
God Stats
2W - 2L
1,629 SR
Queue Stats
308W - 310L
1,577 MMR
Solo
Apollo
Apollo
Gold I
Spawn-killer45
Apollo
Gold I
Level 122
God Stats
8W - 6L
1,498 SR
Queue Stats
194W - 190L
1,554 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,646 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,516 SR
1,541 MMR
Hun Batz
Hun Batz
Silver I
Dr Tigris IV
Hun Batz
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,588 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Oklouat
Guan Yu
Gold IV
Level 101
God Stats
6W - 4L
1,601 SR
Queue Stats
105W - 111L
1,506 MMR
Solo
Arachne
Arachne
Gold III
iGaza XD
Arachne
Gold III
Level 105
God Stats
38W - 32L
1,670 SR
Queue Stats
261W - 257L
1,528 MMR
Solo
Nu Wa
Nu Wa
Platinum V
iProzZ Txm
Nu Wa
Platinum V
Level 78
God Stats
5W - 6L
1,532 SR
Queue Stats
103W - 106L
1,584 MMR
Solo
Artemis
Artemis
Bronze III
jeaperso
Artemis
Bronze III
Level 108
God Stats
1W - 2L
1,276 SR
Queue Stats
28W - 26L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DMiaN-
Ullr
20
4 / 7 / 2
12,143
528
7,884
22,368
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
DaviZsOne
Chaac
17
3 / 3 / 7
11,686
508
13,335
23,047
21,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
17
3 / 7 / 3
10,489
456
15,558
31,038
23,753
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 6 / 5
10,995
478
15,731
20,004
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 9 / 3
11,226
488
8,923
18,232
5,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
TiamatMorgan Le FaySetGilgameshKali

VS

Bans
AthenaMercuryOdinNemesisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dr Tigris IV
Hun Batz
20
11 / 3 / 8
14,816
644
28,322
29,405
21,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Oklouat
Guan Yu
18
3 / 3 / 14
12,615
548
7,118
22,192
33,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
iGaza XD
Arachne
20
8 / 2 / 11
13,962
607
13,521
21,413
10,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
1 / 3 / 12
13,537
589
22,451
11,427
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
jeaperso
Artemis
20
9 / 3 / 4
14,711
640
17,382
15,626
6,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
14
Kills
32
32
Deaths
14
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ullr
DMiaN-
Ullr
4
7
2
0.71
L
Chaac
DaviZsOne
Chaac
3
3
7
2.17
W
Hun Batz
Dr Tigris IV
Hun Batz
11
3
8
5
W
Guan Yu
Oklouat
Guan Yu
3
3
14
3.33
L
Horus
3
7
3
0.64
L
2
6
5
0.75
L
2
9
3
0.39
W
Arachne
iGaza XD
Arachne
8
2
11
6.75
W
Nu Wa
1
3
12
2.33
W
Artemis
jeaperso
Artemis
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
88,794
114,689
Taken
100,063
68,891
Mitigated
76,228
31,410
Healing
49,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
DMiaN-
Ullr
7,884
3,153
0
5,884
22,368
8,213
0
4,688
17,158
0
91,612
L
Chaac
DaviZsOne
Chaac
13,335
1,562
0
6,867
23,047
21,853
0
4,514
18,224
14,193
62,842
W
Hun Batz
Dr Tigris IV
Hun Batz
28,322
11,237
0
19,673
29,405
21,255
2,728
3,614
25,687
0
106,566
W
Guan Yu
Oklouat
Guan Yu
7,118
793
2,161
9,436
22,192
33,242
774
3,776
18,224
0
31,481
L
Horus
15,558
5,721
450
9,344
31,038
23,753
0
4,027
25,872
0
57,350
L
15,731
703
99
5,548
20,004
9,155
0
6,285
13,146
80,911
0
L
8,923
5,113
0
3,218
18,232
5,917
922
1,825
16,218
0
83,588
W
Arachne
iGaza XD
Arachne
13,521
8,755
0
7,006
21,413
10,499
2,431
5,420
15,719
0
113,069
W
Nu Wa
22,451
4,406
417
3,925
11,427
4,497
1,037
4,497
6,379
109,922
0
W
Artemis
jeaperso
Artemis
17,382
9,101
0
7,345
15,626
6,735
5,327
2,675
12,850
0
115,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,539
Gold Earned
69,641
685
Minions Killed
667
0
Camps Cleared
0
2,016,579
Distance Traveled
2,300,907
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,143
528
166
7
0
415,685
1
L
Chaac
11,686
508
118
5
0
444,548
3
W
Hun Batz
14,816
644
130
6
0
461,446
1
W
Guan Yu
12,615
548
25
1
0
482,560
12
L
Horus
10,489
456
92
4
0
389,784
2
L
Raijin
10,995
478
158
7
0
368,478
5
L
Apollo
11,226
488
151
7
0
398,084
1
W
Arachne
13,962
607
133
6
0
530,761
7
W
Nu Wa
13,537
589
194
8
0
413,089
3
W
Artemis
14,711
640
185
8
0
413,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role