Player Matchup

Kukulkan
Kukulkan
AbandonedSon666
Kukulkan
Level 21
God Stats
1W - 6L
1,500 SR
Queue Stats
106W - 131L
1,325 Elo+
Party 2
Chaac
Chaac
Blomsom
Chaac
Level 24
God Stats
7W - 8L
1,713 SR
Queue Stats
202W - 210L
1,461 Elo+
Party 3
Apollo
Apollo
MaddieeBangsRed
Apollo
Level 156
God Stats
0W - 2L
1,840 SR
Queue Stats
85W - 86L
1,446 Elo+
Party 2
Merlin
Merlin
UrbanKi11ah
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,384 Elo+
Solo
Heimdallr
Heimdallr
lennin280777
Heimdallr
Level 69
God Stats
4W - 5L
1,731 SR
Queue Stats
345W - 339L
1,482 Elo+
Party 3
Team Averages
Level 76
1,657 SR
1,420 Elo+

VS

Team Averages
Level 87
1,439 SR
1,502 Elo+
Arachne
Arachne
I Ki snique I
Arachne
Level 146
God Stats
1W - 1L
1,287 SR
Queue Stats
140W - 166L
1,392 Elo+
Party 1
Vulcan
Vulcan
Kwichabichen
Vulcan
Level 55
God Stats
2W - 1L
1,192 SR
Queue Stats
179W - 183L
1,489 Elo+
Solo
Tyr
Tyr
NachtJäger
Tyr
Level 27
God Stats
5W - 0L
1,895 SR
Queue Stats
74W - 28L
1,730 Elo+
Solo
Chiron
Chiron
TACO-chacha
Chiron
Level 118
God Stats
2W - 1L
1,316 SR
Queue Stats
132W - 131L
1,482 Elo+
Solo
Freya
Freya
xX Aniki 29 Xx
Freya
Level 87
God Stats
4W - 6L
1,504 SR
Queue Stats
227W - 269L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 8 / 4
8,985
691
9,637
12,262
4,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Blomsom
Chaac
15
0 / 2 / 8
8,402
646
7,770
13,374
14,761
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 7 / 4
10,130
779
10,048
12,710
5,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
16
2 / 6 / 5
9,394
723
7,191
10,756
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
lennin280777
Heimdallr
17
4 / 3 / 4
10,236
787
10,695
9,031
3,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
2 / 3 / 12
9,519
732
3,087
11,529
5,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
5 / 4 / 15
10,720
825
15,869
11,547
5,134
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 2 / 14
11,670
898
12,433
17,291
21,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
19
8 / 2 / 10
11,402
877
17,201
12,983
6,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 13
9,739
749
4,679
8,994
3,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
14
Kills
26
26
Deaths
15
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
8
4
0.5
L
Chaac
Blomsom
Chaac
0
2
8
2
W
Arachne
2
3
12
2.67
W
Vulcan
5
4
15
3.13
L
6
7
4
1.14
W
9
2
14
8
W
Chiron
8
2
10
6.5
L
Merlin
2
6
5
0.75
L
Heimdallr
lennin280777
Heimdallr
4
3
4
2
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,341
Damage
53,269
58,133
Taken
62,344
32,368
Mitigated
42,267
16,407
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,637
692
1,333
2,026
12,262
4,372
0
5,527
6,735
24,043
0
L
Chaac
Blomsom
Chaac
7,770
249
165
4,023
13,374
14,761
0
5,442
7,932
0
14,432
W
Arachne
3,087
1,989
1,544
3,424
11,529
5,041
1,146
2,308
9,085
0
7,298
W
Vulcan
15,869
4,192
719
1,957
11,547
5,134
1,396
4,451
7,050
41,607
0
L
10,048
6,032
492
954
12,710
5,705
0
4,307
8,403
0
30,024
W
12,433
1,319
46
3,052
17,291
21,574
0
3,485
13,480
0
19,365
W
Chiron
17,201
3,856
1,474
4,769
12,983
6,726
1,471
3,858
8,941
0
40,126
L
Merlin
7,191
755
874
1,579
10,756
3,761
0
2,679
8,077
18,381
0
L
Heimdallr
lennin280777
Heimdallr
10,695
3,279
1,887
3,074
9,031
3,769
0
2,593
6,438
0
23,080
W
4,679
1,626
578
1,306
8,994
3,792
1,219
2,726
6,137
16,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
53,050
176
Minions Killed
145
0
Camps Cleared
0
1,138,269
Distance Traveled
1,319,213
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,985
691
45
3
0
201,528
0
L
Chaac
8,402
646
5
0
0
255,289
1
W
Arachne
9,519
732
9
1
0
269,314
1
W
Vulcan
10,720
825
42
3
0
253,813
1
L
Apollo
10,130
779
75
6
0
216,625
0
W
Tyr
11,670
898
13
1
0
328,038
4
W
Chiron
11,402
877
50
4
0
262,910
1
L
Merlin
9,394
723
21
2
0
207,682
1
L
Heimdallr
10,236
787
30
2
0
257,145
1
W
Freya
9,739
749
31
2
0
205,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role