Player Matchup

Baba Yaga
Baba Yaga
CheekyPiza
Baba Yaga
Level 89
God Stats
4W - 5L
1,287 SR
Queue Stats
371W - 376L
1,481 Elo+
Solo
Set
Set
Josew1000
Set
Level 147
God Stats
2W - 4L
1,810 SR
Queue Stats
127W - 115L
1,505 Elo+
Party 4
Hercules
Hercules
Medel_032
Hercules
Level 108
God Stats
0W - 2L
1,193 SR
Queue Stats
26W - 38L
1,393 Elo+
Party 2
Chronos
Chronos
Reex3
Chronos
Level 125
God Stats
17W - 8L
1,742 SR
Queue Stats
129W - 116L
1,505 Elo+
Party 4
Sol
Sol
igitat
Sol
Level 144
God Stats
3W - 4L
1,550 SR
Queue Stats
36W - 45L
1,456 Elo+
Party 2
Team Averages
Level 123
1,516 SR
1,468 Elo+

VS

Team Averages
Level 93
1,644 SR
1,529 Elo+
Tyr
Tyr
Gergoglio
Tyr
Level 97
God Stats
42W - 39L
1,496 SR
Queue Stats
174W - 176L
1,452 Elo+
Party 3
Izanami
Izanami
NoCharm
Izanami
Level 87
God Stats
78W - 49L
1,605 SR
Queue Stats
320W - 270L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
VSEChicago
Baron Samedi
Level 113
God Stats
36W - 25L
1,598 SR
Queue Stats
612W - 589L
1,499 Elo+
Party 1
Mercury
Mercury
gamusino11
Mercury
Level 106
God Stats
19W - 9L
1,699 SR
Queue Stats
150W - 132L
1,609 Elo+
Party 3
Khepri
Khepri
n00bCat
Khepri
Level 64
God Stats
3W - 1L
1,825 SR
Queue Stats
59W - 67L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CheekyPiza
Baba Yaga
13
1 / 4 / 1
8,205
483
6,038
8,917
4,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 3
7,277
428
5,838
10,578
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Medel_032
Hercules
10
1 / 2 / 1
6,753
397
5,958
12,548
5,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Reex3
Chronos
14
0 / 1 / 1
8,340
491
7,975
6,962
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
igitat
Sol
16
5 / 4 / 0
9,752
574
10,580
10,609
3,229
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
9,735
573
5,446
15,876
13,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
NoCharm
Izanami
17
6 / 6 / 0
10,470
616
8,007
12,552
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
VSEChicago
Baron Samedi
16
3 / 1 / 3
9,836
579
11,227
10,456
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
gamusino11
Mercury
16
2 / 0 / 4
9,533
561
5,639
11,587
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
n00bCat
Khepri
13
1 / 0 / 7
7,645
450
3,617
8,264
6,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
14
14
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CheekyPiza
Baba Yaga
1
4
1
0.38
W
2
0
3
3.5
L
0
3
3
0.5
L
Hercules
Medel_032
Hercules
1
2
1
0.75
W
Izanami
NoCharm
Izanami
6
6
0
1
L
Chronos
Reex3
Chronos
0
1
1
0.5
W
Baron Samedi
VSEChicago
Baron Samedi
3
1
3
4.5
W
Mercury
gamusino11
Mercury
2
0
4
4
L
Sol
igitat
Sol
5
4
0
1.25
W
Khepri
n00bCat
Khepri
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,389
Damage
33,936
49,614
Taken
58,735
25,832
Mitigated
35,415
10,131
Healing
18,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CheekyPiza
Baba Yaga
6,038
357
0
2,191
8,917
4,326
0
3,958
4,959
50,766
0
W
5,446
865
0
7,591
15,876
13,758
525
6,425
9,451
596
63,036
L
5,838
1,522
0
3,676
10,578
6,418
0
4,220
6,358
0
43,171
L
Hercules
Medel_032
Hercules
5,958
1,447
0
1,742
12,548
5,839
0
4,824
7,724
0
30,703
W
Izanami
NoCharm
Izanami
8,007
5,582
0
2,847
12,552
4,681
513
7,332
5,220
0
92,257
L
Chronos
Reex3
Chronos
7,975
2,069
0
847
6,962
6,020
0
1,027
5,935
54,889
0
W
Baron Samedi
VSEChicago
Baron Samedi
11,227
1,430
232
5,619
10,456
5,410
64
4,014
6,442
75,295
0
W
Mercury
gamusino11
Mercury
5,639
2,903
0
500
11,587
4,656
0
4,413
7,174
0
82,885
L
Sol
igitat
Sol
10,580
2,394
0
1,675
10,609
3,229
1,246
931
9,678
69,644
0
W
Khepri
n00bCat
Khepri
3,617
347
136
1,609
8,264
6,910
34
2,451
5,813
21,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
47,219
478
Minions Killed
628
0
Camps Cleared
0
1,684,133
Distance Traveled
1,829,832
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,205
483
103
6
0
339,278
10
W
Tyr
9,735
573
140
8
0
388,764
6
L
Set
7,277
428
78
5
0
345,225
0
L
Hercules
6,753
397
44
3
0
342,905
3
W
Izanami
10,470
616
168
10
0
289,550
5
L
Chronos
8,340
491
117
7
0
351,934
6
W
Baron Samedi
9,836
579
149
9
0
324,117
4
W
Mercury
9,533
561
147
9
0
467,663
5
L
Sol
9,752
574
136
8
0
304,791
3
W
Khepri
7,645
450
24
1
0
359,738
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role