Player Matchup

Hun Batz
Hun Batz
ChipsOCrevettes
Hun Batz
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
6W - 4L
1,365 Elo+
Solo
Khepri
Khepri
JerryTiket
Khepri
Level 28
God Stats
4W - 1L
1,802 SR
Queue Stats
76W - 89L
1,291 Elo+
Party 1
Jing Wei
Jing Wei
R1n_Ray
Jing Wei
Level 17
God Stats
25W - 25L
1,422 SR
Queue Stats
29W - 32L
1,277 Elo+
Party 1
Bellona
Bellona
ThugRek
Bellona
Level 4
God Stats
7W - 7L
1,403 SR
Queue Stats
106W - 74L
1,243 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yukoopa
Morgan Le Fay
Level 26
God Stats
6W - 6L
1,562 SR
Queue Stats
118W - 114L
1,384 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,312 Elo+

VS

Team Averages
Level 10
1,467 SR
1,265 Elo+
Thanatos
Thanatos
Coolluke2001
Thanatos
Level 18
God Stats
39W - 44L
1,382 SR
Queue Stats
51W - 73L
1,209 Elo+
Party 2
Hachiman
Hachiman
WambleeYoki
Hachiman
Level 13
God Stats
5W - 9L
1,503 SR
Queue Stats
37W - 55L
1,192 Elo+
Solo
Olorun
Olorun
arf044
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
coa92ap
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,156 Elo+
Solo
Bellona
Bellona
cobblestreetking
Bellona
Level 14
God Stats
11W - 14L
1,449 SR
Queue Stats
67W - 83L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
14 / 1 / 4
14,885
595
16,265
16,879
7,148
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
JerryTiket
Khepri
16
2 / 6 / 15
12,334
493
5,175
19,895
28,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
R1n_Ray
Jing Wei
20
14 / 7 / 8
15,007
600
25,601
24,429
13,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ThugRek
Bellona
17
4 / 4 / 5
12,326
493
7,556
14,580
11,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Yukoopa
Morgan Le Fay
20
14 / 2 / 5
15,041
602
24,553
21,098
13,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coolluke2001
Thanatos
18
9 / 7 / 3
12,262
490
17,098
23,404
9,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
WambleeYoki
Hachiman
15
3 / 13 / 6
10,387
415
14,506
20,348
7,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
arf044
Olorun
14
1 / 17 / 5
9,709
388
7,295
24,696
8,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
coa92ap
Nemesis
11
2 / 11 / 1
8,930
357
3,067
13,005
3,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
5 / 3 / 6
13,225
529
13,269
26,952
25,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
48
Kills
20
20
Deaths
51
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
14
1
4
16
L
Thanatos
Coolluke2001
Thanatos
9
7
3
1.5
W
Khepri
JerryTiket
Khepri
2
6
15
1.58
W
Jing Wei
R1n_Ray
Jing Wei
14
7
8
2.57
W
Bellona
ThugRek
Bellona
4
4
5
1.63
L
Hachiman
WambleeYoki
Hachiman
3
13
6
0.46
W
Morgan Le Fay
Yukoopa
Morgan Le Fay
14
2
5
8.25
L
Olorun
arf044
Olorun
1
17
5
0.21
L
Nemesis
coa92ap
Nemesis
2
11
1
0.23
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,150
Damage
55,235
96,881
Taken
108,405
74,697
Mitigated
54,506
31,244
Healing
33,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
16,265
5,461
0
5,682
16,879
7,148
599
753
16,126
320
107,901
L
Thanatos
Coolluke2001
Thanatos
17,098
3,807
0
18,325
23,404
9,717
261
5,423
17,981
0
83,918
W
Khepri
JerryTiket
Khepri
5,175
809
0
1,638
19,895
28,788
1,618
1,224
18,671
26,194
0
W
Jing Wei
R1n_Ray
Jing Wei
25,601
20,216
0
8,386
24,429
13,850
8,623
1,956
22,473
0
109,938
W
Bellona
ThugRek
Bellona
7,556
2,130
0
7,117
14,580
11,265
408
1,023
13,557
0
64,656
L
Hachiman
WambleeYoki
Hachiman
14,506
8,313
0
2,982
20,348
7,350
777
7,077
13,271
0
54,203
W
Morgan Le Fay
Yukoopa
Morgan Le Fay
24,553
3,706
0
8,421
21,098
13,646
3,699
3,600
17,498
117,772
0
L
Olorun
arf044
Olorun
7,295
3,651
153
3,927
24,696
8,598
65
10,929
13,687
36,482
0
L
Nemesis
coa92ap
Nemesis
3,067
1,892
0
514
13,005
3,586
0
2,091
10,914
0
23,799
L
13,269
4,806
0
7,535
26,952
25,255
1,741
4,410
22,542
0
73,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,593
Gold Earned
54,513
600
Minions Killed
434
0
Camps Cleared
0
2,167,066
Distance Traveled
1,895,332
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,885
595
135
5
0
458,086
4
L
Thanatos
12,262
490
128
5
0
496,038
1
W
Khepri
12,334
493
31
1
0
381,012
1
W
Jing Wei
15,007
600
159
6
0
440,787
0
W
Bellona
12,326
493
103
4
0
428,613
4
L
Hachiman
10,387
415
94
4
0
370,323
0
W
Morgan Le Fay
15,041
602
172
7
0
458,568
5
L
Olorun
9,709
388
51
2
0
333,842
1
L
Nemesis
8,930
357
27
1
0
268,501
0
L
Bellona
13,225
529
134
5
0
426,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role